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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_SYNC_DRIVER_GLUE_UI_MODEL_WORKER_H_ | 5 #ifndef COMPONENTS_SYNC_DRIVER_GLUE_UI_MODEL_WORKER_H_ |
6 #define COMPONENTS_SYNC_DRIVER_GLUE_UI_MODEL_WORKER_H_ | 6 #define COMPONENTS_SYNC_DRIVER_GLUE_UI_MODEL_WORKER_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
11 #include "base/synchronization/waitable_event.h" | |
11 #include "components/sync/engine/model_safe_worker.h" | 12 #include "components/sync/engine/model_safe_worker.h" |
12 | 13 |
13 namespace syncer { | 14 namespace syncer { |
14 | 15 |
15 // A ModelSafeWorker for UI models (e.g. bookmarks) that | 16 // A ModelSafeWorker for UI models (e.g. bookmarks) that |
16 // accepts work requests from the syncapi that need to be fulfilled | 17 // accepts work requests from the syncapi that need to be fulfilled |
17 // from the MessageLoop home to the native model. | 18 // from the MessageLoop home to the native model. |
18 class UIModelWorker : public ModelSafeWorker { | 19 class UIModelWorker : public ModelSafeWorker { |
19 public: | 20 public: |
20 explicit UIModelWorker(scoped_refptr<base::SingleThreadTaskRunner> ui_thread); | 21 explicit UIModelWorker( |
22 const scoped_refptr<base::SingleThreadTaskRunner>& ui_thread); | |
21 | 23 |
22 // ModelSafeWorker implementation. Called on syncapi SyncerThread. | 24 // ModelSafeWorker implementation. |
25 void RequestStop() override; | |
23 ModelSafeGroup GetModelSafeGroup() override; | 26 ModelSafeGroup GetModelSafeGroup() override; |
24 bool IsOnModelThread() override; | 27 bool IsOnModelThread() override; |
25 | 28 |
26 protected: | 29 protected: |
27 SyncerError DoWorkAndWaitUntilDoneImpl(const WorkCallback& work) override; | 30 SyncerError DoWorkAndWaitUntilDoneImpl(const WorkCallback& work) override; |
28 | 31 |
29 private: | 32 private: |
30 ~UIModelWorker() override; | 33 ~UIModelWorker() override; |
31 | 34 |
32 // A reference to the UI thread's task runner. | 35 // A reference to the UI thread's task runner. |
33 const scoped_refptr<base::SingleThreadTaskRunner> ui_thread_; | 36 const scoped_refptr<base::SingleThreadTaskRunner> ui_thread_; |
34 | 37 |
38 // Signal set when work on native thread is done, aborted due to the thread | |
39 // being torn down, or aborted do to sync stopping. | |
Nicolas Zea
2016/11/10 22:27:07
typo: do -> due
Nicolas Zea
2016/11/10 22:27:07
nit: i think it's worth explaining why we need thi
maxbogue
2016/11/12 03:19:52
Done.
maxbogue
2016/11/12 03:19:52
Done.
| |
40 base::WaitableEvent work_done_or_abandoned_; | |
41 | |
35 DISALLOW_COPY_AND_ASSIGN(UIModelWorker); | 42 DISALLOW_COPY_AND_ASSIGN(UIModelWorker); |
36 }; | 43 }; |
37 | 44 |
38 } // namespace syncer | 45 } // namespace syncer |
39 | 46 |
40 #endif // COMPONENTS_SYNC_DRIVER_GLUE_UI_MODEL_WORKER_H_ | 47 #endif // COMPONENTS_SYNC_DRIVER_GLUE_UI_MODEL_WORKER_H_ |
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