| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <script src="../../resources/testharness.js"></script> | 2 <script src="../resources/testharness.js"></script> |
| 3 <script src="../../resources/testharnessreport.js"></script> | 3 <script src="../resources/testharnessreport.js"></script> |
| 4 <script src="../canvas/webgl/resources/webgl-test.js"></script> | 4 <script src="../fast/canvas/webgl/resources/webgl-test.js"></script> |
| 5 <canvas width="0" height="0"> </canvas> | 5 <canvas width="0" height="0"> </canvas> |
| 6 <img src="resources/green.jpg" width="0" height="0"></img> | 6 <img src="resources/green.jpg" width="0" height="0"></img> |
| 7 <script> | 7 <script> |
| 8 async_test(function(t) { | 8 async_test(function(t) { |
| 9 var gl = create3DContext(document.querySelector("canvas")); | 9 var gl = create3DContext(document.querySelector("canvas")); |
| 10 var img = document.querySelector("img"); | 10 var img = document.querySelector("img"); |
| 11 img.onload = t.step_func_done(function() { | 11 img.onload = t.step_func_done(function() { |
| 12 var texture = gl.createTexture(); | 12 var texture = gl.createTexture(); |
| 13 gl.bindTexture(gl.TEXTURE_2D, texture); | 13 gl.bindTexture(gl.TEXTURE_2D, texture); |
| 14 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img)
; | 14 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img)
; |
| 15 assert_equals(gl.getError(), gl.NO_ERROR); | 15 assert_equals(gl.getError(), gl.NO_ERROR); |
| 16 }); | 16 }); |
| 17 }); | 17 }); |
| 18 </script> | 18 </script> |
| OLD | NEW |