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| 1 <!DOCTYPE html> | |
| 2 <html> | |
| 3 <script> | |
| 4 var count = 0; | |
| 5 | |
| 6 if (window.testRunner) { | |
| 7 testRunner.dumpAsText(); | |
| 8 testRunner.setCanOpenWindows(); | |
| 9 testRunner.waitUntilDone(); | |
| 10 } | |
| 11 | |
| 12 function log(message) | |
| 13 { | |
| 14 var console = document.getElementById("console"); | |
| 15 console.appendChild(document.createTextNode(message + "\n")); | |
| 16 } | |
| 17 | |
| 18 function zoomPage() | |
| 19 { | |
| 20 var newwindow = window.open("resources/dice.png"); | |
| 21 if (window.testRunner) | |
| 22 testRunner.useUnfortunateSynchronousResizeMode(); | |
| 23 newwindow.onload = function() { | |
| 24 | |
| 25 newwindow.onresize = function() { | |
| 26 var image = newwindow.document.querySelector("img"); | |
| 27 if (image.clientWidth == 0) { | |
| 28 // On GTK+, sometimes the resize callback fires before the GTK | |
| 29 // window has finished resizing. If that happens, try to resize | |
| 30 // again. | |
| 31 setTimeout(function() { | |
| 32 newwindow.resizeTo(200, 200); | |
| 33 }, 0); | |
| 34 return; | |
| 35 } | |
| 36 | |
| 37 if (window.eventSender) { | |
| 38 eventSender.zoomPageOut(); | |
| 39 var w = Math.round(image.clientWidth); | |
| 40 var h = Math.round(image.clientHeight); | |
| 41 log("Size at zoom level" + (count) + " : " + w + " x " + h); | |
| 42 if (++count == 6) { | |
| 43 newwindow.onresize = undefined; | |
| 44 testRunner.notifyDone(); | |
| 45 } | |
| 46 } | |
| 47 }; | |
| 48 | |
| 49 newwindow.resizeTo(200, 200); | |
| 50 }; | |
| 51 } | |
| 52 </script> | |
| 53 <body onload="zoomPage()"> | |
| 54 <p>This tests that page zoom and image auto-sizing interact well together. This
test requires testRunner to run. To test manually, open <a href="resources/dic
e.png">this image</a> in a browser window, resize the window to 200px tall and z
oom out 6 times. The image should get smaller at each step.</p> | |
| 55 <pre id="console"></pre> | |
| 56 </body> | |
| 57 </html> | |
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