| Index: ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| diff --git a/ui/views/controls/scrollbar/overlay_scroll_bar.cc b/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| index 4a5e27e1b632763a6cf88f304595148f5ce541c1..de3b193e1760171e3f277a681fa73b7017d0657c 100644
|
| --- a/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| +++ b/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| @@ -7,104 +7,107 @@
|
| #include "base/macros.h"
|
| #include "third_party/skia/include/core/SkColor.h"
|
| #include "third_party/skia/include/core/SkXfermode.h"
|
| +#include "ui/compositor/scoped_layer_animation_settings.h"
|
| #include "ui/gfx/canvas.h"
|
| #include "ui/views/background.h"
|
| #include "ui/views/border.h"
|
| -#include "ui/views/controls/scrollbar/base_scroll_bar_thumb.h"
|
|
|
| namespace views {
|
| namespace {
|
|
|
| -const int kScrollbarWidth = 10;
|
| -const int kThumbInsetInside = 3;
|
| -const int kThumbInsetFromEdge = 1;
|
| -const int kThumbCornerRadius = 2;
|
| -const int kThumbMinimumSize = kScrollbarWidth;
|
| -const int kThumbHoverAlpha = 128;
|
| -const int kThumbDefaultAlpha = 64;
|
| -
|
| -class OverlayScrollBarThumb : public BaseScrollBarThumb,
|
| - public gfx::AnimationDelegate {
|
| - public:
|
| - explicit OverlayScrollBarThumb(BaseScrollBar* scroll_bar);
|
| - ~OverlayScrollBarThumb() override;
|
| -
|
| - protected:
|
| - // View overrides:
|
| - gfx::Size GetPreferredSize() const override;
|
| - void OnPaint(gfx::Canvas* canvas) override;
|
| -
|
| - // gfx::AnimationDelegate overrides:
|
| - void AnimationProgressed(const gfx::Animation* animation) override;
|
| -
|
| - private:
|
| - double animation_opacity_;
|
| - DISALLOW_COPY_AND_ASSIGN(OverlayScrollBarThumb);
|
| -};
|
| -
|
| -OverlayScrollBarThumb::OverlayScrollBarThumb(BaseScrollBar* scroll_bar)
|
| - : BaseScrollBarThumb(scroll_bar),
|
| - animation_opacity_(0.0) {
|
| - // This is necessary, otherwise the thumb will be rendered below the views if
|
| - // those views paint to their own layers.
|
| +// Total thickness of the thumb (matches visuals when hovered).
|
| +const int kThumbThickness = 11;
|
| +// When hovered, the thumb takes up the full width. Otherwise, it's a bit
|
| +// slimmer.
|
| +const int kThumbUnhoveredDifference = 4;
|
| +const int kThumbStroke = 1;
|
| +const float kThumbHoverAlpha = 0.5f;
|
| +const float kThumbDefaultAlpha = 0.3f;
|
| +
|
| +} // namespace
|
| +
|
| +OverlayScrollBar::Thumb::Thumb(OverlayScrollBar* scroll_bar)
|
| + : BaseScrollBarThumb(scroll_bar), scroll_bar_(scroll_bar) {
|
| SetPaintToLayer(true);
|
| - layer()->SetFillsBoundsOpaquely(false);
|
| + // Animate all changes to the layer except the first one.
|
| + OnStateChanged();
|
| + layer()->SetAnimator(ui::LayerAnimator::CreateImplicitAnimator());
|
| }
|
|
|
| -OverlayScrollBarThumb::~OverlayScrollBarThumb() {
|
| -}
|
| +OverlayScrollBar::Thumb::~Thumb() {}
|
|
|
| -gfx::Size OverlayScrollBarThumb::GetPreferredSize() const {
|
| - return gfx::Size(kThumbMinimumSize, kThumbMinimumSize);
|
| +gfx::Size OverlayScrollBar::Thumb::GetPreferredSize() const {
|
| + return gfx::Size(kThumbThickness, kThumbThickness);
|
| }
|
|
|
| -void OverlayScrollBarThumb::OnPaint(gfx::Canvas* canvas) {
|
| - gfx::Rect local_bounds(GetLocalBounds());
|
| - SkPaint paint;
|
| - int alpha = kThumbDefaultAlpha * animation_opacity_;
|
| - if (GetState() == CustomButton::STATE_HOVERED) {
|
| - alpha = kThumbHoverAlpha * animation_opacity_;
|
| - } else if(GetState() == CustomButton::STATE_PRESSED) {
|
| - // If we are in pressed state, no need to worry about animation,
|
| - // just display the deeper color.
|
| - alpha = kThumbHoverAlpha;
|
| +void OverlayScrollBar::Thumb::OnPaint(gfx::Canvas* canvas) {
|
| + SkPaint fill_paint;
|
| + fill_paint.setStyle(SkPaint::kFill_Style);
|
| + fill_paint.setColor(SK_ColorBLACK);
|
| + gfx::RectF fill_bounds(GetLocalBounds());
|
| + fill_bounds.Inset(gfx::InsetsF(kThumbStroke, kThumbStroke,
|
| + IsHorizontal() ? 0 : kThumbStroke,
|
| + IsHorizontal() ? kThumbStroke : 0));
|
| + canvas->DrawRect(fill_bounds, fill_paint);
|
| +
|
| + SkPaint stroke_paint;
|
| + stroke_paint.setStyle(SkPaint::kStroke_Style);
|
| + stroke_paint.setColor(SK_ColorWHITE);
|
| + stroke_paint.setStrokeWidth(kThumbStroke);
|
| + gfx::RectF stroke_bounds(fill_bounds);
|
| + stroke_bounds.Inset(gfx::InsetsF(-0.5f));
|
| + // The stroke doesn't apply to the far edge of the thumb.
|
| + SkPath path;
|
| + path.moveTo(gfx::PointFToSkPoint(stroke_bounds.top_right()));
|
| + path.lineTo(gfx::PointFToSkPoint(stroke_bounds.origin()));
|
| + path.lineTo(gfx::PointFToSkPoint(stroke_bounds.bottom_left()));
|
| + if (IsHorizontal()) {
|
| + path.moveTo(gfx::PointFToSkPoint(stroke_bounds.bottom_right()));
|
| + path.close();
|
| + } else {
|
| + path.lineTo(gfx::PointFToSkPoint(stroke_bounds.bottom_right()));
|
| }
|
| -
|
| - paint.setStyle(SkPaint::kFill_Style);
|
| - paint.setColor(SkColorSetARGB(alpha, 0, 0, 0));
|
| - canvas->DrawRoundRect(local_bounds, kThumbCornerRadius, paint);
|
| + canvas->DrawPath(path, stroke_paint);
|
| }
|
|
|
| -void OverlayScrollBarThumb::AnimationProgressed(
|
| - const gfx::Animation* animation) {
|
| - animation_opacity_ = animation->GetCurrentValue();
|
| - SchedulePaint();
|
| +void OverlayScrollBar::Thumb::OnBoundsChanged(
|
| + const gfx::Rect& previous_bounds) {
|
| + scroll_bar_->Show();
|
| + // Don't start the hide countdown if the thumb is still hovered or pressed.
|
| + if (GetState() == CustomButton::STATE_NORMAL)
|
| + scroll_bar_->StartHideCountdown();
|
| }
|
|
|
| -} // namespace
|
| +void OverlayScrollBar::Thumb::OnStateChanged() {
|
| + if (GetState() == CustomButton::STATE_NORMAL) {
|
| + gfx::Transform translation;
|
| + translation.Translate(
|
| + gfx::Vector2d(IsHorizontal() ? 0 : kThumbUnhoveredDifference,
|
| + IsHorizontal() ? kThumbUnhoveredDifference : 0));
|
| + layer()->SetTransform(translation);
|
| + layer()->SetOpacity(kThumbDefaultAlpha);
|
| +
|
| + if (GetWidget())
|
| + scroll_bar_->StartHideCountdown();
|
| + } else {
|
| + layer()->SetTransform(gfx::Transform());
|
| + layer()->SetOpacity(kThumbHoverAlpha);
|
| + }
|
| +}
|
|
|
| OverlayScrollBar::OverlayScrollBar(bool horizontal)
|
| - : BaseScrollBar(horizontal, new OverlayScrollBarThumb(this)),
|
| - animation_(static_cast<OverlayScrollBarThumb*>(GetThumb())) {
|
| + : BaseScrollBar(horizontal, new Thumb(this)), hide_timer_(false, false) {
|
| set_notify_enter_exit_on_child(true);
|
| + SetPaintToLayer(true);
|
| + layer()->SetMasksToBounds(true);
|
| + layer()->SetFillsBoundsOpaquely(false);
|
| }
|
|
|
| OverlayScrollBar::~OverlayScrollBar() {
|
| }
|
|
|
| gfx::Rect OverlayScrollBar::GetTrackBounds() const {
|
| - gfx::Rect local_bounds(GetLocalBounds());
|
| - if (IsHorizontal()) {
|
| - local_bounds.Inset(kThumbInsetFromEdge, kThumbInsetInside,
|
| - kThumbInsetFromEdge, kThumbInsetFromEdge);
|
| - } else {
|
| - local_bounds.Inset(kThumbInsetInside, kThumbInsetFromEdge,
|
| - kThumbInsetFromEdge, kThumbInsetFromEdge);
|
| - }
|
| - gfx::Size track_size = local_bounds.size();
|
| - track_size.SetToMax(GetThumb()->size());
|
| - local_bounds.set_size(track_size);
|
| - return local_bounds;
|
| + return GetLocalBounds();
|
| }
|
|
|
| int OverlayScrollBar::GetLayoutSize() const {
|
| @@ -112,31 +115,34 @@ int OverlayScrollBar::GetLayoutSize() const {
|
| }
|
|
|
| int OverlayScrollBar::GetContentOverlapSize() const {
|
| - return kScrollbarWidth;
|
| + return kThumbThickness;
|
| }
|
|
|
| -void OverlayScrollBar::OnMouseEnteredScrollView(const ui::MouseEvent& event) {
|
| - animation_.Show();
|
| +void OverlayScrollBar::OnMouseEntered(const ui::MouseEvent& event) {
|
| + Show();
|
| }
|
|
|
| -void OverlayScrollBar::OnMouseExitedScrollView(const ui::MouseEvent& event) {
|
| - animation_.Hide();
|
| +void OverlayScrollBar::OnMouseExited(const ui::MouseEvent& event) {
|
| + StartHideCountdown();
|
| }
|
|
|
| -void OverlayScrollBar::OnGestureEvent(ui::GestureEvent* event) {
|
| - switch (event->type()) {
|
| - case ui::ET_GESTURE_SCROLL_BEGIN:
|
| - animation_.Show();
|
| - break;
|
| - case ui::ET_GESTURE_SCROLL_END:
|
| - case ui::ET_SCROLL_FLING_START:
|
| - case ui::ET_GESTURE_END:
|
| - animation_.Hide();
|
| - break;
|
| - default:
|
| - break;
|
| - }
|
| - BaseScrollBar::OnGestureEvent(event);
|
| +void OverlayScrollBar::Show() {
|
| + layer()->SetOpacity(1.0f);
|
| + hide_timer_.Stop();
|
| +}
|
| +
|
| +void OverlayScrollBar::Hide() {
|
| + ui::ScopedLayerAnimationSettings settings(layer()->GetAnimator());
|
| + settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(200));
|
| + layer()->SetOpacity(0.0f);
|
| +}
|
| +
|
| +void OverlayScrollBar::StartHideCountdown() {
|
| + if (IsMouseHovered())
|
| + return;
|
| + hide_timer_.Start(
|
| + FROM_HERE, base::TimeDelta::FromSeconds(1),
|
| + base::Bind(&OverlayScrollBar::Hide, base::Unretained(this)));
|
| }
|
|
|
| void OverlayScrollBar::Layout() {
|
|
|