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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 #include <stdio.h> | 10 #include <stdio.h> |
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| 13745 uint32_t channels_exist = GLES2Util::GetChannelsForFormat(read_format); | 13745 uint32_t channels_exist = GLES2Util::GetChannelsForFormat(read_format); |
| 13746 uint32_t channels_needed = GLES2Util::GetChannelsForFormat(internal_format); | 13746 uint32_t channels_needed = GLES2Util::GetChannelsForFormat(internal_format); |
| 13747 if (!channels_needed || | 13747 if (!channels_needed || |
| 13748 (channels_needed & channels_exist) != channels_needed) { | 13748 (channels_needed & channels_exist) != channels_needed) { |
| 13749 LOCAL_SET_GL_ERROR( | 13749 LOCAL_SET_GL_ERROR( |
| 13750 GL_INVALID_OPERATION, func_name, "incompatible format"); | 13750 GL_INVALID_OPERATION, func_name, "incompatible format"); |
| 13751 return false; | 13751 return false; |
| 13752 } | 13752 } |
| 13753 if (feature_info_->IsWebGL2OrES3Context()) { | 13753 if (feature_info_->IsWebGL2OrES3Context()) { |
| 13754 GLint color_encoding = GetColorEncodingFromInternalFormat(read_format); | 13754 GLint color_encoding = GetColorEncodingFromInternalFormat(read_format); |
| 13755 bool float_mismatch= feature_info_->ext_color_buffer_float_available() ? | 13755 bool float_mismatch = feature_info_->ext_color_buffer_float_available() ? |
| 13756 (GLES2Util::IsIntegerFormat(internal_format) != | 13756 (GLES2Util::IsIntegerFormat(internal_format) != |
| 13757 GLES2Util::IsIntegerFormat(read_format)) : | 13757 GLES2Util::IsIntegerFormat(read_format)) : |
| 13758 GLES2Util::IsFloatFormat(internal_format); | 13758 GLES2Util::IsFloatFormat(internal_format); |
| 13759 if (color_encoding != GetColorEncodingFromInternalFormat(internal_format) || | 13759 if (color_encoding != GetColorEncodingFromInternalFormat(internal_format) || |
| 13760 float_mismatch || | 13760 float_mismatch || |
| 13761 (GLES2Util::IsSignedIntegerFormat(internal_format) != | 13761 (GLES2Util::IsSignedIntegerFormat(internal_format) != |
| 13762 GLES2Util::IsSignedIntegerFormat(read_format)) || | 13762 GLES2Util::IsSignedIntegerFormat(read_format)) || |
| 13763 (GLES2Util::IsUnsignedIntegerFormat(internal_format) != | 13763 (GLES2Util::IsUnsignedIntegerFormat(internal_format) != |
| 13764 GLES2Util::IsUnsignedIntegerFormat(read_format))) { | 13764 GLES2Util::IsUnsignedIntegerFormat(read_format))) { |
| 13765 LOCAL_SET_GL_ERROR( | 13765 LOCAL_SET_GL_ERROR( |
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| 18858 } | 18858 } |
| 18859 | 18859 |
| 18860 // Include the auto-generated part of this file. We split this because it means | 18860 // Include the auto-generated part of this file. We split this because it means |
| 18861 // we can easily edit the non-auto generated parts right here in this file | 18861 // we can easily edit the non-auto generated parts right here in this file |
| 18862 // instead of having to edit some template or the code generator. | 18862 // instead of having to edit some template or the code generator. |
| 18863 #include "base/macros.h" | 18863 #include "base/macros.h" |
| 18864 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 18864 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 18865 | 18865 |
| 18866 } // namespace gles2 | 18866 } // namespace gles2 |
| 18867 } // namespace gpu | 18867 } // namespace gpu |
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