| Index: src/core/SkBitmapProcState.h
|
| diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
|
| index 663bcb8be91b03722b314cd9c1e0bb5f3900404d..d5a354e36aca7b9a03579ae99b252647ca4cb53a 100644
|
| --- a/src/core/SkBitmapProcState.h
|
| +++ b/src/core/SkBitmapProcState.h
|
| @@ -88,6 +88,12 @@
|
| uint8_t fTileModeX; // CONSTRUCTOR
|
| uint8_t fTileModeY; // CONSTRUCTOR
|
| uint8_t fFilterLevel; // chooseProcs
|
| +
|
| + /** The shader will let us know when we can release some of our resources
|
| + * like scaled bitmaps.
|
| + */
|
| +
|
| + void endContext();
|
|
|
| /** Platforms implement this, and can optionally overwrite only the
|
| following fields:
|
|
|