Index: src/core/SkFilterShader.h |
diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h |
index 4ef45772482bf0cf6d7e06730bd9dc0378ac8fc0..11add0cf17c6304da59e9baf0289bfe04ad5a98c 100644 |
--- a/src/core/SkFilterShader.h |
+++ b/src/core/SkFilterShader.h |
@@ -17,29 +17,12 @@ |
SkFilterShader(SkShader* shader, SkColorFilter* filter); |
virtual ~SkFilterShader(); |
- virtual bool validContext(const SkBitmap&, const SkPaint&, |
- const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE; |
- virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, |
- const SkMatrix&, void* storage) const SK_OVERRIDE; |
- virtual size_t contextSize() const SK_OVERRIDE; |
- |
- class FilterShaderContext : public SkShader::Context { |
- public: |
- // Takes ownership of shaderContext and calls its destructor. |
- FilterShaderContext(const SkFilterShader& filterShader, SkShader::Context* shaderContext, |
- const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix); |
- virtual ~FilterShaderContext(); |
- |
- virtual uint32_t getFlags() const SK_OVERRIDE; |
- |
- virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
- virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; |
- |
- private: |
- SkShader::Context* fShaderContext; |
- |
- typedef SkShader::Context INHERITED; |
- }; |
+ virtual uint32_t getFlags() SK_OVERRIDE; |
+ virtual bool setContext(const SkBitmap&, const SkPaint&, |
+ const SkMatrix&) SK_OVERRIDE; |
+ virtual void endContext() SK_OVERRIDE; |
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
+ virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; |
SK_TO_STRING_OVERRIDE() |
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) |