| Index: src/effects/gradients/SkTwoPointConicalGradient.h
|
| diff --git a/src/effects/gradients/SkTwoPointConicalGradient.h b/src/effects/gradients/SkTwoPointConicalGradient.h
|
| index 80aa6fa6939ab3559cc9827df3fa5536718f7db0..b2e258ee68b277bfce6e99ce1d4f179df0d9f2dc 100644
|
| --- a/src/effects/gradients/SkTwoPointConicalGradient.h
|
| +++ b/src/effects/gradients/SkTwoPointConicalGradient.h
|
| @@ -11,8 +11,6 @@
|
|
|
| #include "SkGradientShaderPriv.h"
|
|
|
| -// TODO(dominikg): Worth making it truly immutable (i.e. set values in constructor)?
|
| -// Should only be initialized once via init(). Immutable afterwards.
|
| struct TwoPtRadial {
|
| enum {
|
| kDontDrawT = 0x80000000
|
| @@ -31,6 +29,13 @@
|
| const SkPoint& center1, SkScalar rad1,
|
| bool flipped);
|
|
|
| + // used by setup and nextT
|
| + float fRelX, fRelY, fIncX, fIncY;
|
| + float fB, fDB;
|
| +
|
| + void setup(SkScalar fx, SkScalar fy, SkScalar dfx, SkScalar dfy);
|
| + SkFixed nextT();
|
| +
|
| static bool DontDrawT(SkFixed t) {
|
| return kDontDrawT == (uint32_t)t;
|
| }
|
| @@ -46,24 +51,11 @@
|
| const SkPoint& end, SkScalar endRadius,
|
| bool flippedGrad, const Descriptor&);
|
|
|
| -
|
| - virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, const SkMatrix&,
|
| - void* storage) const SK_OVERRIDE;
|
| - virtual size_t contextSize() const SK_OVERRIDE;
|
| -
|
| - class TwoPointConicalGradientContext : public SkGradientShaderBase::GradientShaderBaseContext {
|
| - public:
|
| - TwoPointConicalGradientContext(const SkTwoPointConicalGradient& shader,
|
| - const SkBitmap& device,
|
| - const SkPaint& paint,
|
| - const SkMatrix& matrix);
|
| - ~TwoPointConicalGradientContext() {}
|
| -
|
| - virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
|
| -
|
| - private:
|
| - typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED;
|
| - };
|
| + virtual void shadeSpan(int x, int y, SkPMColor* dstCParam,
|
| + int count) SK_OVERRIDE;
|
| + virtual bool setContext(const SkBitmap& device,
|
| + const SkPaint& paint,
|
| + const SkMatrix& matrix) SK_OVERRIDE;
|
|
|
| virtual BitmapType asABitmap(SkBitmap* bitmap,
|
| SkMatrix* matrix,
|
|
|