| Index: src/effects/gradients/SkTwoPointConicalGradient.h
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| diff --git a/src/effects/gradients/SkTwoPointConicalGradient.h b/src/effects/gradients/SkTwoPointConicalGradient.h
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| index 80aa6fa6939ab3559cc9827df3fa5536718f7db0..b2e258ee68b277bfce6e99ce1d4f179df0d9f2dc 100644
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| --- a/src/effects/gradients/SkTwoPointConicalGradient.h
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| +++ b/src/effects/gradients/SkTwoPointConicalGradient.h
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| @@ -11,8 +11,6 @@
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|  
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|  #include "SkGradientShaderPriv.h"
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|  
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| -// TODO(dominikg): Worth making it truly immutable (i.e. set values in constructor)?
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| -// Should only be initialized once via init(). Immutable afterwards.
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|  struct TwoPtRadial {
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|      enum {
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|          kDontDrawT  = 0x80000000
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| @@ -31,6 +29,13 @@
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|                const SkPoint& center1, SkScalar rad1,
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|                bool flipped);
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|  
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| +    // used by setup and nextT
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| +    float   fRelX, fRelY, fIncX, fIncY;
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| +    float   fB, fDB;
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| +
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| +    void setup(SkScalar fx, SkScalar fy, SkScalar dfx, SkScalar dfy);
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| +    SkFixed nextT();
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| +
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|      static bool DontDrawT(SkFixed t) {
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|          return kDontDrawT == (uint32_t)t;
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|      }
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| @@ -46,24 +51,11 @@
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|                                const SkPoint& end, SkScalar endRadius,
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|                                bool flippedGrad, const Descriptor&);
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|  
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| -
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| -    virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, const SkMatrix&,
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| -                                             void* storage) const SK_OVERRIDE;
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| -    virtual size_t contextSize() const SK_OVERRIDE;
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| -
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| -    class TwoPointConicalGradientContext : public SkGradientShaderBase::GradientShaderBaseContext {
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| -    public:
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| -        TwoPointConicalGradientContext(const SkTwoPointConicalGradient& shader,
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| -                                       const SkBitmap& device,
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| -                                       const SkPaint& paint,
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| -                                       const SkMatrix& matrix);
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| -        ~TwoPointConicalGradientContext() {}
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| -
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| -        virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
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| -
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| -    private:
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| -        typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED;
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| -    };
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| +    virtual void shadeSpan(int x, int y, SkPMColor* dstCParam,
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| +                           int count) SK_OVERRIDE;
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| +    virtual bool setContext(const SkBitmap& device,
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| +                            const SkPaint& paint,
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| +                            const SkMatrix& matrix) SK_OVERRIDE;
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|  
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|      virtual BitmapType asABitmap(SkBitmap* bitmap,
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|                                   SkMatrix* matrix,
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| 
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