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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLinearGradient.h" | 8 #include "SkLinearGradient.h" |
| 9 | 9 |
| 10 static inline int repeat_bits(int x, const int bits) { | 10 static inline int repeat_bits(int x, const int bits) { |
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| 64 , fStart(buffer.readPoint()) | 64 , fStart(buffer.readPoint()) |
| 65 , fEnd(buffer.readPoint()) { | 65 , fEnd(buffer.readPoint()) { |
| 66 } | 66 } |
| 67 | 67 |
| 68 void SkLinearGradient::flatten(SkWriteBuffer& buffer) const { | 68 void SkLinearGradient::flatten(SkWriteBuffer& buffer) const { |
| 69 this->INHERITED::flatten(buffer); | 69 this->INHERITED::flatten(buffer); |
| 70 buffer.writePoint(fStart); | 70 buffer.writePoint(fStart); |
| 71 buffer.writePoint(fEnd); | 71 buffer.writePoint(fEnd); |
| 72 } | 72 } |
| 73 | 73 |
| 74 size_t SkLinearGradient::contextSize() const { | 74 bool SkLinearGradient::setContext(const SkBitmap& device, const SkPaint& paint, |
| 75 return sizeof(LinearGradientContext); | 75 const SkMatrix& matrix) { |
| 76 } | 76 if (!this->INHERITED::setContext(device, paint, matrix)) { |
| 77 | 77 return false; |
| 78 SkShader::Context* SkLinearGradient::createContext(const SkBitmap& device, const
SkPaint& paint, | |
| 79 const SkMatrix& matrix, void*
storage) const { | |
| 80 if (!this->validContext(device, paint, matrix)) { | |
| 81 return NULL; | |
| 82 } | 78 } |
| 83 | 79 |
| 84 return SkNEW_PLACEMENT_ARGS(storage, LinearGradientContext, (*this, device,
paint, matrix)); | |
| 85 } | |
| 86 | |
| 87 SkLinearGradient::LinearGradientContext::LinearGradientContext( | |
| 88 const SkLinearGradient& shader, const SkBitmap& device, | |
| 89 const SkPaint& paint, const SkMatrix& matrix) | |
| 90 : INHERITED(shader, device, paint, matrix) | |
| 91 { | |
| 92 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; | 80 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
| 93 if ((fDstToIndex.getType() & ~mask) == 0) { | 81 if ((fDstToIndex.getType() & ~mask) == 0) { |
| 94 // when we dither, we are (usually) not const-in-Y | 82 // when we dither, we are (usually) not const-in-Y |
| 95 if ((fFlags & SkShader::kHasSpan16_Flag) && !paint.isDither()) { | 83 if ((fFlags & SkShader::kHasSpan16_Flag) && !paint.isDither()) { |
| 96 // only claim this if we do have a 16bit mode (i.e. none of our | 84 // only claim this if we do have a 16bit mode (i.e. none of our |
| 97 // colors have alpha), and if we are not dithering (which obviously | 85 // colors have alpha), and if we are not dithering (which obviously |
| 98 // is not const in Y). | 86 // is not const in Y). |
| 99 fFlags |= SkShader::kConstInY16_Flag; | 87 fFlags |= SkShader::kConstInY16_Flag; |
| 100 } | 88 } |
| 101 } | 89 } |
| 90 return true; |
| 102 } | 91 } |
| 103 | 92 |
| 104 #define NO_CHECK_ITER \ | 93 #define NO_CHECK_ITER \ |
| 105 do { \ | 94 do { \ |
| 106 unsigned fi = fx >> SkGradientShaderBase::kCache32Shift; \ | 95 unsigned fi = fx >> SkGradientShaderBase::kCache32Shift; \ |
| 107 SkASSERT(fi <= 0xFF); \ | 96 SkASSERT(fi <= 0xFF); \ |
| 108 fx += dx; \ | 97 fx += dx; \ |
| 109 *dstC++ = cache[toggle + fi]; \ | 98 *dstC++ = cache[toggle + fi]; \ |
| 110 toggle = next_dither_toggle(toggle); \ | 99 toggle = next_dither_toggle(toggle); \ |
| 111 } while (0) | 100 } while (0) |
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| 200 unsigned fi = repeat_8bits(fx >> 8); | 189 unsigned fi = repeat_8bits(fx >> 8); |
| 201 SkASSERT(fi <= 0xFF); | 190 SkASSERT(fi <= 0xFF); |
| 202 fx += dx; | 191 fx += dx; |
| 203 *dstC++ = cache[toggle + fi]; | 192 *dstC++ = cache[toggle + fi]; |
| 204 toggle = next_dither_toggle(toggle); | 193 toggle = next_dither_toggle(toggle); |
| 205 } while (--count != 0); | 194 } while (--count != 0); |
| 206 } | 195 } |
| 207 | 196 |
| 208 } | 197 } |
| 209 | 198 |
| 210 void SkLinearGradient::LinearGradientContext::shadeSpan(int x, int y, SkPMColor*
SK_RESTRICT dstC, | 199 void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, |
| 211 int count) { | 200 int count) { |
| 212 SkASSERT(count > 0); | 201 SkASSERT(count > 0); |
| 213 | 202 |
| 214 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&
>(fShader); | |
| 215 | |
| 216 SkPoint srcPt; | 203 SkPoint srcPt; |
| 217 SkMatrix::MapXYProc dstProc = fDstToIndexProc; | 204 SkMatrix::MapXYProc dstProc = fDstToIndexProc; |
| 218 TileProc proc = linearGradient.fTileProc; | 205 TileProc proc = fTileProc; |
| 219 const SkPMColor* SK_RESTRICT cache = fCache->getCache32(); | 206 const SkPMColor* SK_RESTRICT cache = this->getCache32(); |
| 220 int toggle = init_dither_toggle(x, y); | 207 int toggle = init_dither_toggle(x, y); |
| 221 | 208 |
| 222 if (fDstToIndexClass != kPerspective_MatrixClass) { | 209 if (fDstToIndexClass != kPerspective_MatrixClass) { |
| 223 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, | 210 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, |
| 224 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); | 211 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
| 225 SkFixed dx, fx = SkScalarToFixed(srcPt.fX); | 212 SkFixed dx, fx = SkScalarToFixed(srcPt.fX); |
| 226 | 213 |
| 227 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { | 214 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { |
| 228 SkFixed dxStorage[1]; | 215 SkFixed dxStorage[1]; |
| 229 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL); | 216 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL); |
| 230 dx = dxStorage[0]; | 217 dx = dxStorage[0]; |
| 231 } else { | 218 } else { |
| 232 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); | 219 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); |
| 233 dx = SkScalarToFixed(fDstToIndex.getScaleX()); | 220 dx = SkScalarToFixed(fDstToIndex.getScaleX()); |
| 234 } | 221 } |
| 235 | 222 |
| 236 LinearShadeProc shadeProc = shadeSpan_linear_repeat; | 223 LinearShadeProc shadeProc = shadeSpan_linear_repeat; |
| 237 if (0 == dx) { | 224 if (0 == dx) { |
| 238 shadeProc = shadeSpan_linear_vertical_lerp; | 225 shadeProc = shadeSpan_linear_vertical_lerp; |
| 239 } else if (SkShader::kClamp_TileMode == linearGradient.fTileMode) { | 226 } else if (SkShader::kClamp_TileMode == fTileMode) { |
| 240 shadeProc = shadeSpan_linear_clamp; | 227 shadeProc = shadeSpan_linear_clamp; |
| 241 } else if (SkShader::kMirror_TileMode == linearGradient.fTileMode) { | 228 } else if (SkShader::kMirror_TileMode == fTileMode) { |
| 242 shadeProc = shadeSpan_linear_mirror; | 229 shadeProc = shadeSpan_linear_mirror; |
| 243 } else { | 230 } else { |
| 244 SkASSERT(SkShader::kRepeat_TileMode == linearGradient.fTileMode); | 231 SkASSERT(SkShader::kRepeat_TileMode == fTileMode); |
| 245 } | 232 } |
| 246 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count); | 233 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count); |
| 247 } else { | 234 } else { |
| 248 SkScalar dstX = SkIntToScalar(x); | 235 SkScalar dstX = SkIntToScalar(x); |
| 249 SkScalar dstY = SkIntToScalar(y); | 236 SkScalar dstY = SkIntToScalar(y); |
| 250 do { | 237 do { |
| 251 dstProc(fDstToIndex, dstX, dstY, &srcPt); | 238 dstProc(fDstToIndex, dstX, dstY, &srcPt); |
| 252 unsigned fi = proc(SkScalarToFixed(srcPt.fX)); | 239 unsigned fi = proc(SkScalarToFixed(srcPt.fX)); |
| 253 SkASSERT(fi <= 0xFFFF); | 240 SkASSERT(fi <= 0xFFFF); |
| 254 *dstC++ = cache[toggle + (fi >> kCache32Shift)]; | 241 *dstC++ = cache[toggle + (fi >> kCache32Shift)]; |
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| 387 *dstC++ = cache[toggle + fi]; | 374 *dstC++ = cache[toggle + fi]; |
| 388 toggle = next_dither_toggle16(toggle); | 375 toggle = next_dither_toggle16(toggle); |
| 389 } while (--count != 0); | 376 } while (--count != 0); |
| 390 } | 377 } |
| 391 } | 378 } |
| 392 | 379 |
| 393 static bool fixed_nearly_zero(SkFixed x) { | 380 static bool fixed_nearly_zero(SkFixed x) { |
| 394 return SkAbs32(x) < (SK_Fixed1 >> 12); | 381 return SkAbs32(x) < (SK_Fixed1 >> 12); |
| 395 } | 382 } |
| 396 | 383 |
| 397 void SkLinearGradient::LinearGradientContext::shadeSpan16(int x, int y, | 384 void SkLinearGradient::shadeSpan16(int x, int y, |
| 398 uint16_t* SK_RESTRICT
dstC, int count) { | 385 uint16_t* SK_RESTRICT dstC, int count) { |
| 399 SkASSERT(count > 0); | 386 SkASSERT(count > 0); |
| 400 | 387 |
| 401 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&
>(fShader); | |
| 402 | |
| 403 SkPoint srcPt; | 388 SkPoint srcPt; |
| 404 SkMatrix::MapXYProc dstProc = fDstToIndexProc; | 389 SkMatrix::MapXYProc dstProc = fDstToIndexProc; |
| 405 TileProc proc = linearGradient.fTileProc; | 390 TileProc proc = fTileProc; |
| 406 const uint16_t* SK_RESTRICT cache = fCache->getCache16(); | 391 const uint16_t* SK_RESTRICT cache = this->getCache16(); |
| 407 int toggle = init_dither_toggle16(x, y); | 392 int toggle = init_dither_toggle16(x, y); |
| 408 | 393 |
| 409 if (fDstToIndexClass != kPerspective_MatrixClass) { | 394 if (fDstToIndexClass != kPerspective_MatrixClass) { |
| 410 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, | 395 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, |
| 411 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); | 396 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
| 412 SkFixed dx, fx = SkScalarToFixed(srcPt.fX); | 397 SkFixed dx, fx = SkScalarToFixed(srcPt.fX); |
| 413 | 398 |
| 414 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { | 399 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { |
| 415 SkFixed dxStorage[1]; | 400 SkFixed dxStorage[1]; |
| 416 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL); | 401 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL); |
| 417 dx = dxStorage[0]; | 402 dx = dxStorage[0]; |
| 418 } else { | 403 } else { |
| 419 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); | 404 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); |
| 420 dx = SkScalarToFixed(fDstToIndex.getScaleX()); | 405 dx = SkScalarToFixed(fDstToIndex.getScaleX()); |
| 421 } | 406 } |
| 422 | 407 |
| 423 LinearShade16Proc shadeProc = shadeSpan16_linear_repeat; | 408 LinearShade16Proc shadeProc = shadeSpan16_linear_repeat; |
| 424 if (fixed_nearly_zero(dx)) { | 409 if (fixed_nearly_zero(dx)) { |
| 425 shadeProc = shadeSpan16_linear_vertical; | 410 shadeProc = shadeSpan16_linear_vertical; |
| 426 } else if (SkShader::kClamp_TileMode == linearGradient.fTileMode) { | 411 } else if (SkShader::kClamp_TileMode == fTileMode) { |
| 427 shadeProc = shadeSpan16_linear_clamp; | 412 shadeProc = shadeSpan16_linear_clamp; |
| 428 } else if (SkShader::kMirror_TileMode == linearGradient.fTileMode) { | 413 } else if (SkShader::kMirror_TileMode == fTileMode) { |
| 429 shadeProc = shadeSpan16_linear_mirror; | 414 shadeProc = shadeSpan16_linear_mirror; |
| 430 } else { | 415 } else { |
| 431 SkASSERT(SkShader::kRepeat_TileMode == linearGradient.fTileMode); | 416 SkASSERT(SkShader::kRepeat_TileMode == fTileMode); |
| 432 } | 417 } |
| 433 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count); | 418 (*shadeProc)(proc, dx, fx, dstC, cache, toggle, count); |
| 434 } else { | 419 } else { |
| 435 SkScalar dstX = SkIntToScalar(x); | 420 SkScalar dstX = SkIntToScalar(x); |
| 436 SkScalar dstY = SkIntToScalar(y); | 421 SkScalar dstY = SkIntToScalar(y); |
| 437 do { | 422 do { |
| 438 dstProc(fDstToIndex, dstX, dstY, &srcPt); | 423 dstProc(fDstToIndex, dstX, dstY, &srcPt); |
| 439 unsigned fi = proc(SkScalarToFixed(srcPt.fX)); | 424 unsigned fi = proc(SkScalarToFixed(srcPt.fX)); |
| 440 SkASSERT(fi <= 0xFFFF); | 425 SkASSERT(fi <= 0xFFFF); |
| 441 | 426 |
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| 576 str->append("SkLinearGradient ("); | 561 str->append("SkLinearGradient ("); |
| 577 | 562 |
| 578 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); | 563 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); |
| 579 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); | 564 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); |
| 580 | 565 |
| 581 this->INHERITED::toString(str); | 566 this->INHERITED::toString(str); |
| 582 | 567 |
| 583 str->append(")"); | 568 str->append(")"); |
| 584 } | 569 } |
| 585 #endif | 570 #endif |
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