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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_IA32 | 5 #if V8_TARGET_ARCH_IA32 |
6 | 6 |
7 #include "src/interface-descriptors.h" | 7 #include "src/interface-descriptors.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
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24 return edi; | 24 return edi; |
25 } | 25 } |
26 const Register FastNewFunctionContextDescriptor::SlotsRegister() { return eax; } | 26 const Register FastNewFunctionContextDescriptor::SlotsRegister() { return eax; } |
27 | 27 |
28 const Register LoadDescriptor::ReceiverRegister() { return edx; } | 28 const Register LoadDescriptor::ReceiverRegister() { return edx; } |
29 const Register LoadDescriptor::NameRegister() { return ecx; } | 29 const Register LoadDescriptor::NameRegister() { return ecx; } |
30 const Register LoadDescriptor::SlotRegister() { return eax; } | 30 const Register LoadDescriptor::SlotRegister() { return eax; } |
31 | 31 |
32 const Register LoadWithVectorDescriptor::VectorRegister() { return ebx; } | 32 const Register LoadWithVectorDescriptor::VectorRegister() { return ebx; } |
33 | 33 |
| 34 const Register LoadICProtoArrayDescriptor::HandlerRegister() { return edi; } |
34 | 35 |
35 const Register StoreDescriptor::ReceiverRegister() { return edx; } | 36 const Register StoreDescriptor::ReceiverRegister() { return edx; } |
36 const Register StoreDescriptor::NameRegister() { return ecx; } | 37 const Register StoreDescriptor::NameRegister() { return ecx; } |
37 const Register StoreDescriptor::ValueRegister() { return eax; } | 38 const Register StoreDescriptor::ValueRegister() { return eax; } |
38 const Register StoreDescriptor::SlotRegister() { return edi; } | 39 const Register StoreDescriptor::SlotRegister() { return edi; } |
39 | 40 |
40 const Register StoreWithVectorDescriptor::VectorRegister() { return ebx; } | 41 const Register StoreWithVectorDescriptor::VectorRegister() { return ebx; } |
41 | 42 |
42 const Register StoreTransitionDescriptor::SlotRegister() { return no_reg; } | 43 const Register StoreTransitionDescriptor::SlotRegister() { return no_reg; } |
43 const Register StoreTransitionDescriptor::VectorRegister() { return ebx; } | 44 const Register StoreTransitionDescriptor::VectorRegister() { return ebx; } |
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413 ebx, // the JSGeneratorObject to resume | 414 ebx, // the JSGeneratorObject to resume |
414 edx // the resume mode (tagged) | 415 edx // the resume mode (tagged) |
415 }; | 416 }; |
416 data->InitializePlatformSpecific(arraysize(registers), registers); | 417 data->InitializePlatformSpecific(arraysize(registers), registers); |
417 } | 418 } |
418 | 419 |
419 } // namespace internal | 420 } // namespace internal |
420 } // namespace v8 | 421 } // namespace v8 |
421 | 422 |
422 #endif // V8_TARGET_ARCH_IA32 | 423 #endif // V8_TARGET_ARCH_IA32 |
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