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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_ | 5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_ |
| 6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_ | 6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
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| 32 | 32 |
| 33 namespace ash { | 33 namespace ash { |
| 34 | 34 |
| 35 namespace mojom { | 35 namespace mojom { |
| 36 class ShutdownClient; | 36 class ShutdownClient; |
| 37 } | 37 } |
| 38 | 38 |
| 39 namespace test { | 39 namespace test { |
| 40 class LockStateControllerTest; | 40 class LockStateControllerTest; |
| 41 class LockStateControllerTestApi; | 41 class LockStateControllerTestApi; |
| 42 class PowerButtonControllerTest; |
| 42 } | 43 } |
| 43 | 44 |
| 44 // Displays onscreen animations and locks or suspends the system in response to | 45 // Displays onscreen animations and locks or suspends the system in response to |
| 45 // the power button being pressed or released. | 46 // the power button being pressed or released. |
| 46 // Lock workflow: | 47 // Lock workflow: |
| 47 // Entry points: | 48 // Entry points: |
| 48 // * StartLockAnimation (bool shutdown after lock) - starts lock that can be | 49 // * StartLockAnimation (bool shutdown after lock) - starts lock that can be |
| 49 // cancelled. | 50 // cancelled. |
| 50 // * StartLockAnimationAndLockImmediately (bool shutdown after lock) - starts | 51 // * StartLockAnimationAndLockImmediately (bool shutdown after lock) - starts |
| 51 // uninterruptible lock animation. | 52 // uninterruptible lock animation. |
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| 146 // ShellObserver overrides: | 147 // ShellObserver overrides: |
| 147 void OnLoginStateChanged(LoginStatus status) override; | 148 void OnLoginStateChanged(LoginStatus status) override; |
| 148 void OnAppTerminating() override; | 149 void OnAppTerminating() override; |
| 149 void OnLockStateChanged(bool locked) override; | 150 void OnLockStateChanged(bool locked) override; |
| 150 | 151 |
| 151 void set_animator_for_test(SessionStateAnimator* animator) { | 152 void set_animator_for_test(SessionStateAnimator* animator) { |
| 152 animator_.reset(animator); | 153 animator_.reset(animator); |
| 153 } | 154 } |
| 154 | 155 |
| 155 private: | 156 private: |
| 157 friend class test::PowerButtonControllerTest; |
| 156 friend class test::LockStateControllerTest; | 158 friend class test::LockStateControllerTest; |
| 157 friend class test::LockStateControllerTestApi; | 159 friend class test::LockStateControllerTestApi; |
| 158 | 160 |
| 159 struct UnlockedStateProperties { | 161 struct UnlockedStateProperties { |
| 160 bool wallpaper_is_hidden; | 162 bool wallpaper_is_hidden; |
| 161 }; | 163 }; |
| 162 | 164 |
| 163 // Reverts the pre-lock animation, reports the error. | 165 // Reverts the pre-lock animation, reports the error. |
| 164 void OnLockFailTimeout(); | 166 void OnLockFailTimeout(); |
| 165 | 167 |
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| 269 base::Closure lock_screen_displayed_callback_; | 271 base::Closure lock_screen_displayed_callback_; |
| 270 | 272 |
| 271 base::WeakPtrFactory<LockStateController> weak_ptr_factory_; | 273 base::WeakPtrFactory<LockStateController> weak_ptr_factory_; |
| 272 | 274 |
| 273 DISALLOW_COPY_AND_ASSIGN(LockStateController); | 275 DISALLOW_COPY_AND_ASSIGN(LockStateController); |
| 274 }; | 276 }; |
| 275 | 277 |
| 276 } // namespace ash | 278 } // namespace ash |
| 277 | 279 |
| 278 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_ | 280 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_ |
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