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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FACTORY_H_ | 5 #ifndef V8_FACTORY_H_ |
| 6 #define V8_FACTORY_H_ | 6 #define V8_FACTORY_H_ |
| 7 | 7 |
| 8 #include "isolate.h" | 8 #include "isolate.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
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| 26 | 26 |
| 27 // Allocate a new fixed array with non-existing entries (the hole). | 27 // Allocate a new fixed array with non-existing entries (the hole). |
| 28 Handle<FixedArray> NewFixedArrayWithHoles( | 28 Handle<FixedArray> NewFixedArrayWithHoles( |
| 29 int size, | 29 int size, |
| 30 PretenureFlag pretenure = NOT_TENURED); | 30 PretenureFlag pretenure = NOT_TENURED); |
| 31 | 31 |
| 32 // Allocates an uninitialized fixed array. It must be filled by the caller. | 32 // Allocates an uninitialized fixed array. It must be filled by the caller. |
| 33 Handle<FixedArray> NewUninitializedFixedArray(int size); | 33 Handle<FixedArray> NewUninitializedFixedArray(int size); |
| 34 | 34 |
| 35 // Allocate a new uninitialized fixed double array. | 35 // Allocate a new uninitialized fixed double array. |
| 36 Handle<FixedDoubleArray> NewFixedDoubleArray( | 36 Handle<FixedArrayBase> NewFixedDoubleArray( |
| 37 int size, | 37 int size, |
| 38 PretenureFlag pretenure = NOT_TENURED); | 38 PretenureFlag pretenure = NOT_TENURED); |
| 39 | 39 |
| 40 // Allocate a new fixed double array with hole values. | 40 // Allocate a new fixed double array with hole values. |
| 41 Handle<FixedDoubleArray> NewFixedDoubleArrayWithHoles( | 41 Handle<FixedArrayBase> NewFixedDoubleArrayWithHoles( |
| 42 int size, | 42 int size, |
| 43 PretenureFlag pretenure = NOT_TENURED); | 43 PretenureFlag pretenure = NOT_TENURED); |
| 44 | 44 |
| 45 Handle<ConstantPoolArray> NewConstantPoolArray( | 45 Handle<ConstantPoolArray> NewConstantPoolArray( |
| 46 int number_of_int64_entries, | 46 int number_of_int64_entries, |
| 47 int number_of_code_ptr_entries, | 47 int number_of_code_ptr_entries, |
| 48 int number_of_heap_ptr_entries, | 48 int number_of_heap_ptr_entries, |
| 49 int number_of_int32_entries); | 49 int number_of_int32_entries); |
| 50 | 50 |
| 51 Handle<SeededNumberDictionary> NewSeededNumberDictionary( | 51 Handle<SeededNumberDictionary> NewSeededNumberDictionary( |
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| 681 // the string representation of the number. Otherwise return undefined. | 681 // the string representation of the number. Otherwise return undefined. |
| 682 Handle<Object> GetNumberStringCache(Handle<Object> number); | 682 Handle<Object> GetNumberStringCache(Handle<Object> number); |
| 683 | 683 |
| 684 // Update the cache with a new number-string pair. | 684 // Update the cache with a new number-string pair. |
| 685 void SetNumberStringCache(Handle<Object> number, Handle<String> string); | 685 void SetNumberStringCache(Handle<Object> number, Handle<String> string); |
| 686 }; | 686 }; |
| 687 | 687 |
| 688 } } // namespace v8::internal | 688 } } // namespace v8::internal |
| 689 | 689 |
| 690 #endif // V8_FACTORY_H_ | 690 #endif // V8_FACTORY_H_ |
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