Index: third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html |
diff --git a/third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html b/third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html |
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index 0000000000000000000000000000000000000000..c12a8c93fdb0f83c371982958838b8fa29c4f91d |
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+++ b/third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html |
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+<!DOCTYPE html> |
+<meta charset="utf-8"> |
+<title>Canvas's ImageBitmapRenderingContext test</title> |
+<script src="/resources/testharness.js"></script> |
+<script src="/resources/testharnessreport.js"></script> |
+<link rel="help" href="https://html.spec.whatwg.org/multipage/scripting.html#the-imagebitmap-rendering-context"> |
+<script> |
+var width = 10; |
+var height = 10; |
+ |
+function testCanvas(ctx, r, g, b, a) |
+{ |
+ var color = ctx.getImageData(5, 5, 1, 1).data; |
+ assert_array_equals(color, [r, g, b, a]); |
+} |
+ |
+promise_test(function() { |
+ function testTransferFromImageBitmapNullability(greenImage, redImage) { |
+ var bitmapCanvas = document.createElement('canvas'); |
+ bitmapCanvas.width = width; |
+ bitmapCanvas.height = height; |
+ var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer'); |
+ bitmapCtx.transferFromImageBitmap(greenImage); |
+ |
+ // Make sure the bitmap renderer canvas is filled correctly. |
+ var myCanvas = document.createElement('canvas'); |
+ myCanvas.width = width; |
+ myCanvas.height = height; |
+ var myCtx = myCanvas.getContext('2d'); |
+ myCtx.drawImage(bitmapCanvas, 0, 0); |
+ testCanvas(myCtx, 0, 255, 0, 255); |
+ |
+ // Test if passing null resets the bitmap renderer canvas. |
+ // Drawing the resetted canvas cannot change the destination canvas. |
+ bitmapCtx.transferFromImageBitmap(null); |
+ var myCanvas2 = document.createElement('canvas'); |
+ myCanvas2.width = width; |
+ myCanvas2.height = height; |
+ var myCtx2 = myCanvas2.getContext('2d'); |
+ myCtx2.drawImage(bitmapCanvas, 0, 0); |
+ testCanvas(myCtx2, 0, 0, 0, 0); |
+ |
+ // Test if we can redraw the bitmap canvas correctly after reset. |
+ bitmapCtx.transferFromImageBitmap(redImage); |
+ var myCanvas3 = document.createElement('canvas'); |
+ myCanvas3.width = width; |
+ myCanvas3.height = height; |
+ var myCtx3 = myCanvas3.getContext('2d'); |
+ myCtx3.drawImage(bitmapCanvas, 0, 0); |
+ testCanvas(myCtx3, 255, 0, 0, 255); |
+ } |
+ |
+ var greenCanvas = document.createElement('canvas'); |
+ greenCanvas.width = width; |
+ greenCanvas.height = height; |
+ var greenCtx = greenCanvas.getContext('2d'); |
+ greenCtx.fillStyle = '#0f0'; |
+ greenCtx.fillRect(0, 0, width, height); |
+ |
+ var redCanvas = document.createElement('canvas'); |
+ redCanvas.width = width; |
+ redCanvas.height = height; |
+ var redCtx = redCanvas.getContext('2d'); |
+ redCtx.fillStyle = '#f00'; |
+ redCtx.fillRect(0, 0, width, height); |
+ |
+ return Promise.all([ |
+ createImageBitmap(greenCanvas), |
+ createImageBitmap(redCanvas), |
+ ]).then(([greenImage, redImage]) => { |
+ testTransferFromImageBitmapNullability(greenImage, redImage); |
+ }); |
+},'Test that transferFromImageBitmap(null) discards the previously transferred image'); |
+ |
+</script> |