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Unified Diff: third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html

Issue 2495873002: Manually import wpt@359815a0ff565cb6ca89349f6e9e154789267d8b (Closed)
Patch Set: Add Crash/Timeout expectation for bitmaprenderer-as-imagesource.html Created 4 years, 1 month ago
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Index: third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html
diff --git a/third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html b/third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html
new file mode 100644
index 0000000000000000000000000000000000000000..c12a8c93fdb0f83c371982958838b8fa29c4f91d
--- /dev/null
+++ b/third_party/WebKit/LayoutTests/imported/wpt/imagebitmap-renderingcontext/tranferFromImageBitmap-null.html
@@ -0,0 +1,75 @@
+<!DOCTYPE html>
+<meta charset="utf-8">
+<title>Canvas's ImageBitmapRenderingContext test</title>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<link rel="help" href="https://html.spec.whatwg.org/multipage/scripting.html#the-imagebitmap-rendering-context">
+<script>
+var width = 10;
+var height = 10;
+
+function testCanvas(ctx, r, g, b, a)
+{
+ var color = ctx.getImageData(5, 5, 1, 1).data;
+ assert_array_equals(color, [r, g, b, a]);
+}
+
+promise_test(function() {
+ function testTransferFromImageBitmapNullability(greenImage, redImage) {
+ var bitmapCanvas = document.createElement('canvas');
+ bitmapCanvas.width = width;
+ bitmapCanvas.height = height;
+ var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer');
+ bitmapCtx.transferFromImageBitmap(greenImage);
+
+ // Make sure the bitmap renderer canvas is filled correctly.
+ var myCanvas = document.createElement('canvas');
+ myCanvas.width = width;
+ myCanvas.height = height;
+ var myCtx = myCanvas.getContext('2d');
+ myCtx.drawImage(bitmapCanvas, 0, 0);
+ testCanvas(myCtx, 0, 255, 0, 255);
+
+ // Test if passing null resets the bitmap renderer canvas.
+ // Drawing the resetted canvas cannot change the destination canvas.
+ bitmapCtx.transferFromImageBitmap(null);
+ var myCanvas2 = document.createElement('canvas');
+ myCanvas2.width = width;
+ myCanvas2.height = height;
+ var myCtx2 = myCanvas2.getContext('2d');
+ myCtx2.drawImage(bitmapCanvas, 0, 0);
+ testCanvas(myCtx2, 0, 0, 0, 0);
+
+ // Test if we can redraw the bitmap canvas correctly after reset.
+ bitmapCtx.transferFromImageBitmap(redImage);
+ var myCanvas3 = document.createElement('canvas');
+ myCanvas3.width = width;
+ myCanvas3.height = height;
+ var myCtx3 = myCanvas3.getContext('2d');
+ myCtx3.drawImage(bitmapCanvas, 0, 0);
+ testCanvas(myCtx3, 255, 0, 0, 255);
+ }
+
+ var greenCanvas = document.createElement('canvas');
+ greenCanvas.width = width;
+ greenCanvas.height = height;
+ var greenCtx = greenCanvas.getContext('2d');
+ greenCtx.fillStyle = '#0f0';
+ greenCtx.fillRect(0, 0, width, height);
+
+ var redCanvas = document.createElement('canvas');
+ redCanvas.width = width;
+ redCanvas.height = height;
+ var redCtx = redCanvas.getContext('2d');
+ redCtx.fillStyle = '#f00';
+ redCtx.fillRect(0, 0, width, height);
+
+ return Promise.all([
+ createImageBitmap(greenCanvas),
+ createImageBitmap(redCanvas),
+ ]).then(([greenImage, redImage]) => {
+ testTransferFromImageBitmapNullability(greenImage, redImage);
+ });
+},'Test that transferFromImageBitmap(null) discards the previously transferred image');
+
+</script>

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