| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_DXVA_PICTURE_BUFFER_WIN_H_ | 5 #ifndef MEDIA_GPU_DXVA_PICTURE_BUFFER_WIN_H_ |
| 6 #define MEDIA_GPU_DXVA_PICTURE_BUFFER_WIN_H_ | 6 #define MEDIA_GPU_DXVA_PICTURE_BUFFER_WIN_H_ |
| 7 | 7 |
| 8 #include <d3d11.h> | 8 #include <d3d11.h> |
| 9 #include <d3d9.h> | 9 #include <d3d9.h> |
| 10 #include <mfidl.h> | 10 #include <mfidl.h> |
| 11 | 11 |
| 12 #include <memory> | 12 #include <memory> |
| 13 | 13 |
| 14 #include "base/memory/linked_ptr.h" | 14 #include "base/memory/linked_ptr.h" |
| 15 #include "base/win/scoped_comptr.h" | 15 #include "base/win/scoped_comptr.h" |
| 16 #include "media/video/picture.h" | 16 #include "media/video/picture.h" |
| 17 #include "third_party/angle/include/EGL/egl.h" | 17 #include "third_party/angle/include/EGL/egl.h" |
| 18 #include "third_party/angle/include/EGL/eglext.h" | 18 #include "third_party/angle/include/EGL/eglext.h" |
| 19 #include "ui/gl/gl_fence.h" | 19 #include "ui/gl/gl_fence.h" |
| 20 #include "ui/gl/gl_image.h" |
| 20 | 21 |
| 21 interface IMFSample; | 22 interface IMFSample; |
| 22 | 23 |
| 23 namespace media { | 24 namespace media { |
| 24 class DXVAVideoDecodeAccelerator; | 25 class DXVAVideoDecodeAccelerator; |
| 25 | 26 |
| 26 // Maintains information about a DXVA picture buffer, i.e. whether it is | 27 // Maintains information about a DXVA picture buffer, i.e. whether it is |
| 27 // available for rendering, the texture information, etc. | 28 // available for rendering, the texture information, etc. |
| 28 class DXVAPictureBuffer { | 29 class DXVAPictureBuffer { |
| 29 public: | 30 public: |
| (...skipping 16 matching lines...) Expand all Loading... |
| 46 int input_buffer_id); | 47 int input_buffer_id); |
| 47 | 48 |
| 48 bool available() const { return state_ == UNUSED; } | 49 bool available() const { return state_ == UNUSED; } |
| 49 State state() const { return state_; } | 50 State state() const { return state_; } |
| 50 | 51 |
| 51 int id() const { return picture_buffer_.id(); } | 52 int id() const { return picture_buffer_.id(); } |
| 52 | 53 |
| 53 gfx::Size size() const { return picture_buffer_.size(); } | 54 gfx::Size size() const { return picture_buffer_.size(); } |
| 54 void set_bound(); | 55 void set_bound(); |
| 55 | 56 |
| 57 scoped_refptr<gl::GLImage> gl_image() { return gl_image_; } |
| 58 |
| 56 const gfx::ColorSpace& color_space() const { return color_space_; } | 59 const gfx::ColorSpace& color_space() const { return color_space_; } |
| 57 void set_color_space(const gfx::ColorSpace& color_space) { | 60 void set_color_space(const gfx::ColorSpace& color_space) { |
| 58 color_space_ = color_space; | 61 color_space_ = color_space; |
| 59 } | 62 } |
| 60 | 63 |
| 61 bool waiting_to_reuse() const { return state_ == WAITING_TO_REUSE; } | 64 bool waiting_to_reuse() const { return state_ == WAITING_TO_REUSE; } |
| 62 virtual gl::GLFence* reuse_fence(); | 65 virtual gl::GLFence* reuse_fence(); |
| 63 | 66 |
| 64 // Called when the source surface |src_surface| is copied to the destination | 67 // Called when the source surface |src_surface| is copied to the destination |
| 65 // |dest_surface| | 68 // |dest_surface| |
| 66 virtual bool CopySurfaceComplete(IDirect3DSurface9* src_surface, | 69 virtual bool CopySurfaceComplete(IDirect3DSurface9* src_surface, |
| 67 IDirect3DSurface9* dest_surface); | 70 IDirect3DSurface9* dest_surface); |
| 68 virtual bool BindSampleToTexture(base::win::ScopedComPtr<IMFSample> sample); | 71 virtual bool BindSampleToTexture(base::win::ScopedComPtr<IMFSample> sample); |
| 69 | 72 |
| 70 protected: | 73 protected: |
| 71 explicit DXVAPictureBuffer(const PictureBuffer& buffer); | 74 explicit DXVAPictureBuffer(const PictureBuffer& buffer); |
| 72 | 75 |
| 73 State state_ = UNUSED; | 76 State state_ = UNUSED; |
| 74 PictureBuffer picture_buffer_; | 77 PictureBuffer picture_buffer_; |
| 75 gfx::ColorSpace color_space_; | 78 gfx::ColorSpace color_space_; |
| 79 scoped_refptr<gl::GLImage> gl_image_; |
| 76 | 80 |
| 77 DISALLOW_COPY_AND_ASSIGN(DXVAPictureBuffer); | 81 DISALLOW_COPY_AND_ASSIGN(DXVAPictureBuffer); |
| 78 }; | 82 }; |
| 79 | 83 |
| 80 // Copies the video result into an RGBA EGL pbuffer. | 84 // Copies the video result into an RGBA EGL pbuffer. |
| 81 class PbufferPictureBuffer : public DXVAPictureBuffer { | 85 class PbufferPictureBuffer : public DXVAPictureBuffer { |
| 82 public: | 86 public: |
| 83 explicit PbufferPictureBuffer(const PictureBuffer& buffer); | 87 explicit PbufferPictureBuffer(const PictureBuffer& buffer); |
| 84 ~PbufferPictureBuffer() override; | 88 ~PbufferPictureBuffer() override; |
| 85 | 89 |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 182 // the decoder. | 186 // the decoder. |
| 183 base::win::ScopedComPtr<ID3D11Texture2D> decoder_copy_texture_; | 187 base::win::ScopedComPtr<ID3D11Texture2D> decoder_copy_texture_; |
| 184 | 188 |
| 185 // This is the last value that was used to release the keyed mutex. | 189 // This is the last value that was used to release the keyed mutex. |
| 186 uint64_t keyed_mutex_value_ = 0; | 190 uint64_t keyed_mutex_value_ = 0; |
| 187 }; | 191 }; |
| 188 | 192 |
| 189 } // namespace media | 193 } // namespace media |
| 190 | 194 |
| 191 #endif // MEDIA_GPU_DXVA_PICTURE_BUFFER_WIN_H_ | 195 #endif // MEDIA_GPU_DXVA_PICTURE_BUFFER_WIN_H_ |
| OLD | NEW |