| Index: third_party/protobuf/csharp/src/Google.Protobuf/CodedInputStream.cs
|
| diff --git a/third_party/protobuf/csharp/src/Google.Protobuf/CodedInputStream.cs b/third_party/protobuf/csharp/src/Google.Protobuf/CodedInputStream.cs
|
| index 3484457f64752e084e5eac6c369a2eed6db5e98b..072e2e17c96ce57cf3228cf9a7c7d7fc8714ff03 100644
|
| --- a/third_party/protobuf/csharp/src/Google.Protobuf/CodedInputStream.cs
|
| +++ b/third_party/protobuf/csharp/src/Google.Protobuf/CodedInputStream.cs
|
| @@ -1,1277 +1,1275 @@
|
| -#region Copyright notice and license
|
| -// Protocol Buffers - Google's data interchange format
|
| -// Copyright 2008 Google Inc. All rights reserved.
|
| -// https://developers.google.com/protocol-buffers/
|
| -//
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following disclaimer
|
| -// in the documentation and/or other materials provided with the
|
| -// distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived from
|
| -// this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -#endregion
|
| -
|
| -using Google.Protobuf.Collections;
|
| -using System;
|
| -using System.Collections.Generic;
|
| -using System.IO;
|
| -
|
| -namespace Google.Protobuf
|
| -{
|
| - /// <summary>
|
| - /// Reads and decodes protocol message fields.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// <para>
|
| - /// This class is generally used by generated code to read appropriate
|
| - /// primitives from the stream. It effectively encapsulates the lowest
|
| - /// levels of protocol buffer format.
|
| - /// </para>
|
| - /// <para>
|
| - /// Repeated fields and map fields are not handled by this class; use <see cref="RepeatedField{T}"/>
|
| - /// and <see cref="MapField{TKey, TValue}"/> to serialize such fields.
|
| - /// </para>
|
| - /// </remarks>
|
| - public sealed class CodedInputStream : IDisposable
|
| - {
|
| - /// <summary>
|
| - /// Whether to leave the underlying stream open when disposing of this stream.
|
| - /// This is always true when there's no stream.
|
| - /// </summary>
|
| - private readonly bool leaveOpen;
|
| -
|
| - /// <summary>
|
| - /// Buffer of data read from the stream or provided at construction time.
|
| - /// </summary>
|
| - private readonly byte[] buffer;
|
| -
|
| - /// <summary>
|
| - /// The index of the buffer at which we need to refill from the stream (if there is one).
|
| - /// </summary>
|
| - private int bufferSize;
|
| -
|
| - private int bufferSizeAfterLimit = 0;
|
| - /// <summary>
|
| - /// The position within the current buffer (i.e. the next byte to read)
|
| - /// </summary>
|
| - private int bufferPos = 0;
|
| -
|
| - /// <summary>
|
| - /// The stream to read further input from, or null if the byte array buffer was provided
|
| - /// directly on construction, with no further data available.
|
| - /// </summary>
|
| - private readonly Stream input;
|
| -
|
| - /// <summary>
|
| - /// The last tag we read. 0 indicates we've read to the end of the stream
|
| - /// (or haven't read anything yet).
|
| - /// </summary>
|
| - private uint lastTag = 0;
|
| -
|
| - /// <summary>
|
| - /// The next tag, used to store the value read by PeekTag.
|
| - /// </summary>
|
| - private uint nextTag = 0;
|
| - private bool hasNextTag = false;
|
| -
|
| - internal const int DefaultRecursionLimit = 64;
|
| - internal const int DefaultSizeLimit = 64 << 20; // 64MB
|
| - internal const int BufferSize = 4096;
|
| -
|
| - /// <summary>
|
| - /// The total number of bytes read before the current buffer. The
|
| - /// total bytes read up to the current position can be computed as
|
| - /// totalBytesRetired + bufferPos.
|
| - /// </summary>
|
| - private int totalBytesRetired = 0;
|
| -
|
| - /// <summary>
|
| - /// The absolute position of the end of the current message.
|
| - /// </summary>
|
| - private int currentLimit = int.MaxValue;
|
| -
|
| - private int recursionDepth = 0;
|
| -
|
| - private readonly int recursionLimit;
|
| - private readonly int sizeLimit;
|
| -
|
| - #region Construction
|
| - // Note that the checks are performed such that we don't end up checking obviously-valid things
|
| - // like non-null references for arrays we've just created.
|
| -
|
| - /// <summary>
|
| - /// Creates a new CodedInputStream reading data from the given byte array.
|
| - /// </summary>
|
| - public CodedInputStream(byte[] buffer) : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), 0, buffer.Length)
|
| - {
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Creates a new <see cref="CodedInputStream"/> that reads from the given byte array slice.
|
| - /// </summary>
|
| - public CodedInputStream(byte[] buffer, int offset, int length)
|
| - : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), offset, offset + length)
|
| - {
|
| - if (offset < 0 || offset > buffer.Length)
|
| - {
|
| - throw new ArgumentOutOfRangeException("offset", "Offset must be within the buffer");
|
| - }
|
| - if (length < 0 || offset + length > buffer.Length)
|
| - {
|
| - throw new ArgumentOutOfRangeException("length", "Length must be non-negative and within the buffer");
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream, which will be disposed
|
| - /// when the returned object is disposed.
|
| - /// </summary>
|
| - /// <param name="input">The stream to read from.</param>
|
| - public CodedInputStream(Stream input) : this(input, false)
|
| - {
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream.
|
| - /// </summary>
|
| - /// <param name="input">The stream to read from.</param>
|
| - /// <param name="leaveOpen"><c>true</c> to leave <paramref name="input"/> open when the returned
|
| - /// <c cref="CodedInputStream"/> is disposed; <c>false</c> to dispose of the given stream when the
|
| - /// returned object is disposed.</param>
|
| - public CodedInputStream(Stream input, bool leaveOpen)
|
| - : this(ProtoPreconditions.CheckNotNull(input, "input"), new byte[BufferSize], 0, 0)
|
| - {
|
| - this.leaveOpen = leaveOpen;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Creates a new CodedInputStream reading data from the given
|
| - /// stream and buffer, using the default limits.
|
| - /// </summary>
|
| - internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize)
|
| - {
|
| - this.input = input;
|
| - this.buffer = buffer;
|
| - this.bufferPos = bufferPos;
|
| - this.bufferSize = bufferSize;
|
| - this.sizeLimit = DefaultSizeLimit;
|
| - this.recursionLimit = DefaultRecursionLimit;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Creates a new CodedInputStream reading data from the given
|
| - /// stream and buffer, using the specified limits.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// This chains to the version with the default limits instead of vice versa to avoid
|
| - /// having to check that the default values are valid every time.
|
| - /// </remarks>
|
| - internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, int sizeLimit, int recursionLimit)
|
| - : this(input, buffer, bufferPos, bufferSize)
|
| - {
|
| - if (sizeLimit <= 0)
|
| - {
|
| - throw new ArgumentOutOfRangeException("sizeLimit", "Size limit must be positive");
|
| - }
|
| - if (recursionLimit <= 0)
|
| - {
|
| - throw new ArgumentOutOfRangeException("recursionLimit!", "Recursion limit must be positive");
|
| - }
|
| - this.sizeLimit = sizeLimit;
|
| - this.recursionLimit = recursionLimit;
|
| - }
|
| - #endregion
|
| -
|
| - /// <summary>
|
| - /// Creates a <see cref="CodedInputStream"/> with the specified size and recursion limits, reading
|
| - /// from an input stream.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// This method exists separately from the constructor to reduce the number of constructor overloads.
|
| - /// It is likely to be used considerably less frequently than the constructors, as the default limits
|
| - /// are suitable for most use cases.
|
| - /// </remarks>
|
| - /// <param name="input">The input stream to read from</param>
|
| - /// <param name="sizeLimit">The total limit of data to read from the stream.</param>
|
| - /// <param name="recursionLimit">The maximum recursion depth to allow while reading.</param>
|
| - /// <returns>A <c>CodedInputStream</c> reading from <paramref name="input"/> with the specified size
|
| - /// and recursion limits.</returns>
|
| - public static CodedInputStream CreateWithLimits(Stream input, int sizeLimit, int recursionLimit)
|
| - {
|
| - return new CodedInputStream(input, new byte[BufferSize], 0, 0, sizeLimit, recursionLimit);
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Returns the current position in the input stream, or the position in the input buffer
|
| - /// </summary>
|
| - public long Position
|
| - {
|
| - get
|
| - {
|
| - if (input != null)
|
| - {
|
| - return input.Position - ((bufferSize + bufferSizeAfterLimit) - bufferPos);
|
| - }
|
| - return bufferPos;
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Returns the last tag read, or 0 if no tags have been read or we've read beyond
|
| - /// the end of the stream.
|
| - /// </summary>
|
| - internal uint LastTag { get { return lastTag; } }
|
| -
|
| - /// <summary>
|
| - /// Returns the size limit for this stream.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// This limit is applied when reading from the underlying stream, as a sanity check. It is
|
| - /// not applied when reading from a byte array data source without an underlying stream.
|
| - /// The default value is 64MB.
|
| - /// </remarks>
|
| - /// <value>
|
| - /// The size limit.
|
| - /// </value>
|
| - public int SizeLimit { get { return sizeLimit; } }
|
| -
|
| - /// <summary>
|
| - /// Returns the recursion limit for this stream. This limit is applied whilst reading messages,
|
| - /// to avoid maliciously-recursive data.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// The default limit is 64.
|
| - /// </remarks>
|
| - /// <value>
|
| - /// The recursion limit for this stream.
|
| - /// </value>
|
| - public int RecursionLimit { get { return recursionLimit; } }
|
| -
|
| - /// <summary>
|
| - /// Disposes of this instance, potentially closing any underlying stream.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// As there is no flushing to perform here, disposing of a <see cref="CodedInputStream"/> which
|
| - /// was constructed with the <c>leaveOpen</c> option parameter set to <c>true</c> (or one which
|
| - /// was constructed to read from a byte array) has no effect.
|
| - /// </remarks>
|
| - public void Dispose()
|
| - {
|
| - if (!leaveOpen)
|
| - {
|
| - input.Dispose();
|
| - }
|
| - }
|
| -
|
| - #region Validation
|
| - /// <summary>
|
| - /// Verifies that the last call to ReadTag() returned tag 0 - in other words,
|
| - /// we've reached the end of the stream when we expected to.
|
| - /// </summary>
|
| - /// <exception cref="InvalidProtocolBufferException">The
|
| - /// tag read was not the one specified</exception>
|
| - internal void CheckReadEndOfStreamTag()
|
| - {
|
| - if (lastTag != 0)
|
| - {
|
| - throw InvalidProtocolBufferException.MoreDataAvailable();
|
| - }
|
| - }
|
| - #endregion
|
| -
|
| - #region Reading of tags etc
|
| -
|
| - /// <summary>
|
| - /// Peeks at the next field tag. This is like calling <see cref="ReadTag"/>, but the
|
| - /// tag is not consumed. (So a subsequent call to <see cref="ReadTag"/> will return the
|
| - /// same value.)
|
| - /// </summary>
|
| - public uint PeekTag()
|
| - {
|
| - if (hasNextTag)
|
| - {
|
| - return nextTag;
|
| - }
|
| -
|
| - uint savedLast = lastTag;
|
| - nextTag = ReadTag();
|
| - hasNextTag = true;
|
| - lastTag = savedLast; // Undo the side effect of ReadTag
|
| - return nextTag;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a field tag, returning the tag of 0 for "end of stream".
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// If this method returns 0, it doesn't necessarily mean the end of all
|
| - /// the data in this CodedInputStream; it may be the end of the logical stream
|
| - /// for an embedded message, for example.
|
| - /// </remarks>
|
| - /// <returns>The next field tag, or 0 for end of stream. (0 is never a valid tag.)</returns>
|
| - public uint ReadTag()
|
| - {
|
| - if (hasNextTag)
|
| - {
|
| - lastTag = nextTag;
|
| - hasNextTag = false;
|
| - return lastTag;
|
| - }
|
| -
|
| - // Optimize for the incredibly common case of having at least two bytes left in the buffer,
|
| - // and those two bytes being enough to get the tag. This will be true for fields up to 4095.
|
| - if (bufferPos + 2 <= bufferSize)
|
| - {
|
| - int tmp = buffer[bufferPos++];
|
| - if (tmp < 128)
|
| - {
|
| - lastTag = (uint)tmp;
|
| - }
|
| - else
|
| - {
|
| - int result = tmp & 0x7f;
|
| - if ((tmp = buffer[bufferPos++]) < 128)
|
| - {
|
| - result |= tmp << 7;
|
| - lastTag = (uint) result;
|
| - }
|
| - else
|
| - {
|
| - // Nope, rewind and go the potentially slow route.
|
| - bufferPos -= 2;
|
| - lastTag = ReadRawVarint32();
|
| - }
|
| - }
|
| - }
|
| - else
|
| - {
|
| - if (IsAtEnd)
|
| - {
|
| - lastTag = 0;
|
| - return 0; // This is the only case in which we return 0.
|
| - }
|
| -
|
| - lastTag = ReadRawVarint32();
|
| - }
|
| - if (lastTag == 0)
|
| - {
|
| - // If we actually read zero, that's not a valid tag.
|
| - throw InvalidProtocolBufferException.InvalidTag();
|
| - }
|
| - return lastTag;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Skips the data for the field with the tag we've just read.
|
| - /// This should be called directly after <see cref="ReadTag"/>, when
|
| - /// the caller wishes to skip an unknown field.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// This method throws <see cref="InvalidProtocolBufferException"/> if the last-read tag was an end-group tag.
|
| - /// If a caller wishes to skip a group, they should skip the whole group, by calling this method after reading the
|
| - /// start-group tag. This behavior allows callers to call this method on any field they don't understand, correctly
|
| - /// resulting in an error if an end-group tag has not been paired with an earlier start-group tag.
|
| - /// </remarks>
|
| - /// <exception cref="InvalidProtocolBufferException">The last tag was an end-group tag</exception>
|
| - /// <exception cref="InvalidOperationException">The last read operation read to the end of the logical stream</exception>
|
| - public void SkipLastField()
|
| - {
|
| - if (lastTag == 0)
|
| - {
|
| - throw new InvalidOperationException("SkipLastField cannot be called at the end of a stream");
|
| - }
|
| - switch (WireFormat.GetTagWireType(lastTag))
|
| - {
|
| - case WireFormat.WireType.StartGroup:
|
| - SkipGroup(lastTag);
|
| - break;
|
| - case WireFormat.WireType.EndGroup:
|
| - throw new InvalidProtocolBufferException(
|
| - "SkipLastField called on an end-group tag, indicating that the corresponding start-group was missing");
|
| - case WireFormat.WireType.Fixed32:
|
| - ReadFixed32();
|
| - break;
|
| - case WireFormat.WireType.Fixed64:
|
| - ReadFixed64();
|
| - break;
|
| - case WireFormat.WireType.LengthDelimited:
|
| - var length = ReadLength();
|
| - SkipRawBytes(length);
|
| - break;
|
| - case WireFormat.WireType.Varint:
|
| - ReadRawVarint32();
|
| - break;
|
| - }
|
| - }
|
| -
|
| - private void SkipGroup(uint startGroupTag)
|
| - {
|
| - // Note: Currently we expect this to be the way that groups are read. We could put the recursion
|
| - // depth changes into the ReadTag method instead, potentially...
|
| - recursionDepth++;
|
| - if (recursionDepth >= recursionLimit)
|
| - {
|
| - throw InvalidProtocolBufferException.RecursionLimitExceeded();
|
| - }
|
| - uint tag;
|
| - while (true)
|
| - {
|
| - tag = ReadTag();
|
| - if (tag == 0)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - // Can't call SkipLastField for this case- that would throw.
|
| - if (WireFormat.GetTagWireType(tag) == WireFormat.WireType.EndGroup)
|
| - {
|
| - break;
|
| - }
|
| - // This recursion will allow us to handle nested groups.
|
| - SkipLastField();
|
| - }
|
| - int startField = WireFormat.GetTagFieldNumber(startGroupTag);
|
| - int endField = WireFormat.GetTagFieldNumber(tag);
|
| - if (startField != endField)
|
| - {
|
| - throw new InvalidProtocolBufferException(
|
| - $"Mismatched end-group tag. Started with field {startField}; ended with field {endField}");
|
| - }
|
| - recursionDepth--;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a double field from the stream.
|
| - /// </summary>
|
| - public double ReadDouble()
|
| - {
|
| - return BitConverter.Int64BitsToDouble((long) ReadRawLittleEndian64());
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a float field from the stream.
|
| - /// </summary>
|
| - public float ReadFloat()
|
| - {
|
| - if (BitConverter.IsLittleEndian && 4 <= bufferSize - bufferPos)
|
| - {
|
| - float ret = BitConverter.ToSingle(buffer, bufferPos);
|
| - bufferPos += 4;
|
| - return ret;
|
| - }
|
| - else
|
| - {
|
| - byte[] rawBytes = ReadRawBytes(4);
|
| - if (!BitConverter.IsLittleEndian)
|
| - {
|
| - ByteArray.Reverse(rawBytes);
|
| - }
|
| - return BitConverter.ToSingle(rawBytes, 0);
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a uint64 field from the stream.
|
| - /// </summary>
|
| - public ulong ReadUInt64()
|
| - {
|
| - return ReadRawVarint64();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an int64 field from the stream.
|
| - /// </summary>
|
| - public long ReadInt64()
|
| - {
|
| - return (long) ReadRawVarint64();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an int32 field from the stream.
|
| - /// </summary>
|
| - public int ReadInt32()
|
| - {
|
| - return (int) ReadRawVarint32();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a fixed64 field from the stream.
|
| - /// </summary>
|
| - public ulong ReadFixed64()
|
| - {
|
| - return ReadRawLittleEndian64();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a fixed32 field from the stream.
|
| - /// </summary>
|
| - public uint ReadFixed32()
|
| - {
|
| - return ReadRawLittleEndian32();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a bool field from the stream.
|
| - /// </summary>
|
| - public bool ReadBool()
|
| - {
|
| - return ReadRawVarint32() != 0;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a string field from the stream.
|
| - /// </summary>
|
| - public string ReadString()
|
| - {
|
| - int length = ReadLength();
|
| - // No need to read any data for an empty string.
|
| - if (length == 0)
|
| - {
|
| - return "";
|
| - }
|
| - if (length <= bufferSize - bufferPos)
|
| - {
|
| - // Fast path: We already have the bytes in a contiguous buffer, so
|
| - // just copy directly from it.
|
| - String result = CodedOutputStream.Utf8Encoding.GetString(buffer, bufferPos, length);
|
| - bufferPos += length;
|
| - return result;
|
| - }
|
| - // Slow path: Build a byte array first then copy it.
|
| - return CodedOutputStream.Utf8Encoding.GetString(ReadRawBytes(length), 0, length);
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an embedded message field value from the stream.
|
| - /// </summary>
|
| - public void ReadMessage(IMessage builder)
|
| - {
|
| - int length = ReadLength();
|
| - if (recursionDepth >= recursionLimit)
|
| - {
|
| - throw InvalidProtocolBufferException.RecursionLimitExceeded();
|
| - }
|
| - int oldLimit = PushLimit(length);
|
| - ++recursionDepth;
|
| - builder.MergeFrom(this);
|
| - CheckReadEndOfStreamTag();
|
| - // Check that we've read exactly as much data as expected.
|
| - if (!ReachedLimit)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - --recursionDepth;
|
| - PopLimit(oldLimit);
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a bytes field value from the stream.
|
| - /// </summary>
|
| - public ByteString ReadBytes()
|
| - {
|
| - int length = ReadLength();
|
| - if (length <= bufferSize - bufferPos && length > 0)
|
| - {
|
| - // Fast path: We already have the bytes in a contiguous buffer, so
|
| - // just copy directly from it.
|
| - ByteString result = ByteString.CopyFrom(buffer, bufferPos, length);
|
| - bufferPos += length;
|
| - return result;
|
| - }
|
| - else
|
| - {
|
| - // Slow path: Build a byte array and attach it to a new ByteString.
|
| - return ByteString.AttachBytes(ReadRawBytes(length));
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a uint32 field value from the stream.
|
| - /// </summary>
|
| - public uint ReadUInt32()
|
| - {
|
| - return ReadRawVarint32();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an enum field value from the stream. If the enum is valid for type T,
|
| - /// then the ref value is set and it returns true. Otherwise the unknown output
|
| - /// value is set and this method returns false.
|
| - /// </summary>
|
| - public int ReadEnum()
|
| - {
|
| - // Currently just a pass-through, but it's nice to separate it logically from WriteInt32.
|
| - return (int) ReadRawVarint32();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an sfixed32 field value from the stream.
|
| - /// </summary>
|
| - public int ReadSFixed32()
|
| - {
|
| - return (int) ReadRawLittleEndian32();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an sfixed64 field value from the stream.
|
| - /// </summary>
|
| - public long ReadSFixed64()
|
| - {
|
| - return (long) ReadRawLittleEndian64();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an sint32 field value from the stream.
|
| - /// </summary>
|
| - public int ReadSInt32()
|
| - {
|
| - return DecodeZigZag32(ReadRawVarint32());
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads an sint64 field value from the stream.
|
| - /// </summary>
|
| - public long ReadSInt64()
|
| - {
|
| - return DecodeZigZag64(ReadRawVarint64());
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a length for length-delimited data.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// This is internally just reading a varint, but this method exists
|
| - /// to make the calling code clearer.
|
| - /// </remarks>
|
| - public int ReadLength()
|
| - {
|
| - return (int) ReadRawVarint32();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Peeks at the next tag in the stream. If it matches <paramref name="tag"/>,
|
| - /// the tag is consumed and the method returns <c>true</c>; otherwise, the
|
| - /// stream is left in the original position and the method returns <c>false</c>.
|
| - /// </summary>
|
| - public bool MaybeConsumeTag(uint tag)
|
| - {
|
| - if (PeekTag() == tag)
|
| - {
|
| - hasNextTag = false;
|
| - return true;
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - #endregion
|
| -
|
| - #region Underlying reading primitives
|
| -
|
| - /// <summary>
|
| - /// Same code as ReadRawVarint32, but read each byte individually, checking for
|
| - /// buffer overflow.
|
| - /// </summary>
|
| - private uint SlowReadRawVarint32()
|
| - {
|
| - int tmp = ReadRawByte();
|
| - if (tmp < 128)
|
| - {
|
| - return (uint) tmp;
|
| - }
|
| - int result = tmp & 0x7f;
|
| - if ((tmp = ReadRawByte()) < 128)
|
| - {
|
| - result |= tmp << 7;
|
| - }
|
| - else
|
| - {
|
| - result |= (tmp & 0x7f) << 7;
|
| - if ((tmp = ReadRawByte()) < 128)
|
| - {
|
| - result |= tmp << 14;
|
| - }
|
| - else
|
| - {
|
| - result |= (tmp & 0x7f) << 14;
|
| - if ((tmp = ReadRawByte()) < 128)
|
| - {
|
| - result |= tmp << 21;
|
| - }
|
| - else
|
| - {
|
| - result |= (tmp & 0x7f) << 21;
|
| - result |= (tmp = ReadRawByte()) << 28;
|
| - if (tmp >= 128)
|
| - {
|
| - // Discard upper 32 bits.
|
| - for (int i = 0; i < 5; i++)
|
| - {
|
| - if (ReadRawByte() < 128)
|
| - {
|
| - return (uint) result;
|
| - }
|
| - }
|
| - throw InvalidProtocolBufferException.MalformedVarint();
|
| - }
|
| - }
|
| - }
|
| - }
|
| - return (uint) result;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a raw Varint from the stream. If larger than 32 bits, discard the upper bits.
|
| - /// This method is optimised for the case where we've got lots of data in the buffer.
|
| - /// That means we can check the size just once, then just read directly from the buffer
|
| - /// without constant rechecking of the buffer length.
|
| - /// </summary>
|
| - internal uint ReadRawVarint32()
|
| - {
|
| - if (bufferPos + 5 > bufferSize)
|
| - {
|
| - return SlowReadRawVarint32();
|
| - }
|
| -
|
| - int tmp = buffer[bufferPos++];
|
| - if (tmp < 128)
|
| - {
|
| - return (uint) tmp;
|
| - }
|
| - int result = tmp & 0x7f;
|
| - if ((tmp = buffer[bufferPos++]) < 128)
|
| - {
|
| - result |= tmp << 7;
|
| - }
|
| - else
|
| - {
|
| - result |= (tmp & 0x7f) << 7;
|
| - if ((tmp = buffer[bufferPos++]) < 128)
|
| - {
|
| - result |= tmp << 14;
|
| - }
|
| - else
|
| - {
|
| - result |= (tmp & 0x7f) << 14;
|
| - if ((tmp = buffer[bufferPos++]) < 128)
|
| - {
|
| - result |= tmp << 21;
|
| - }
|
| - else
|
| - {
|
| - result |= (tmp & 0x7f) << 21;
|
| - result |= (tmp = buffer[bufferPos++]) << 28;
|
| - if (tmp >= 128)
|
| - {
|
| - // Discard upper 32 bits.
|
| - // Note that this has to use ReadRawByte() as we only ensure we've
|
| - // got at least 5 bytes at the start of the method. This lets us
|
| - // use the fast path in more cases, and we rarely hit this section of code.
|
| - for (int i = 0; i < 5; i++)
|
| - {
|
| - if (ReadRawByte() < 128)
|
| - {
|
| - return (uint) result;
|
| - }
|
| - }
|
| - throw InvalidProtocolBufferException.MalformedVarint();
|
| - }
|
| - }
|
| - }
|
| - }
|
| - return (uint) result;
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a varint from the input one byte at a time, so that it does not
|
| - /// read any bytes after the end of the varint. If you simply wrapped the
|
| - /// stream in a CodedInputStream and used ReadRawVarint32(Stream)
|
| - /// then you would probably end up reading past the end of the varint since
|
| - /// CodedInputStream buffers its input.
|
| - /// </summary>
|
| - /// <param name="input"></param>
|
| - /// <returns></returns>
|
| - internal static uint ReadRawVarint32(Stream input)
|
| - {
|
| - int result = 0;
|
| - int offset = 0;
|
| - for (; offset < 32; offset += 7)
|
| - {
|
| - int b = input.ReadByte();
|
| - if (b == -1)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - result |= (b & 0x7f) << offset;
|
| - if ((b & 0x80) == 0)
|
| - {
|
| - return (uint) result;
|
| - }
|
| - }
|
| - // Keep reading up to 64 bits.
|
| - for (; offset < 64; offset += 7)
|
| - {
|
| - int b = input.ReadByte();
|
| - if (b == -1)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - if ((b & 0x80) == 0)
|
| - {
|
| - return (uint) result;
|
| - }
|
| - }
|
| - throw InvalidProtocolBufferException.MalformedVarint();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a raw varint from the stream.
|
| - /// </summary>
|
| - internal ulong ReadRawVarint64()
|
| - {
|
| - int shift = 0;
|
| - ulong result = 0;
|
| - while (shift < 64)
|
| - {
|
| - byte b = ReadRawByte();
|
| - result |= (ulong) (b & 0x7F) << shift;
|
| - if ((b & 0x80) == 0)
|
| - {
|
| - return result;
|
| - }
|
| - shift += 7;
|
| - }
|
| - throw InvalidProtocolBufferException.MalformedVarint();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a 32-bit little-endian integer from the stream.
|
| - /// </summary>
|
| - internal uint ReadRawLittleEndian32()
|
| - {
|
| - uint b1 = ReadRawByte();
|
| - uint b2 = ReadRawByte();
|
| - uint b3 = ReadRawByte();
|
| - uint b4 = ReadRawByte();
|
| - return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a 64-bit little-endian integer from the stream.
|
| - /// </summary>
|
| - internal ulong ReadRawLittleEndian64()
|
| - {
|
| - ulong b1 = ReadRawByte();
|
| - ulong b2 = ReadRawByte();
|
| - ulong b3 = ReadRawByte();
|
| - ulong b4 = ReadRawByte();
|
| - ulong b5 = ReadRawByte();
|
| - ulong b6 = ReadRawByte();
|
| - ulong b7 = ReadRawByte();
|
| - ulong b8 = ReadRawByte();
|
| - return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24)
|
| - | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56);
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Decode a 32-bit value with ZigZag encoding.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// ZigZag encodes signed integers into values that can be efficiently
|
| - /// encoded with varint. (Otherwise, negative values must be
|
| - /// sign-extended to 64 bits to be varint encoded, thus always taking
|
| - /// 10 bytes on the wire.)
|
| - /// </remarks>
|
| - internal static int DecodeZigZag32(uint n)
|
| - {
|
| - return (int)(n >> 1) ^ -(int)(n & 1);
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Decode a 32-bit value with ZigZag encoding.
|
| - /// </summary>
|
| - /// <remarks>
|
| - /// ZigZag encodes signed integers into values that can be efficiently
|
| - /// encoded with varint. (Otherwise, negative values must be
|
| - /// sign-extended to 64 bits to be varint encoded, thus always taking
|
| - /// 10 bytes on the wire.)
|
| - /// </remarks>
|
| - internal static long DecodeZigZag64(ulong n)
|
| - {
|
| - return (long)(n >> 1) ^ -(long)(n & 1);
|
| - }
|
| - #endregion
|
| -
|
| - #region Internal reading and buffer management
|
| -
|
| - /// <summary>
|
| - /// Sets currentLimit to (current position) + byteLimit. This is called
|
| - /// when descending into a length-delimited embedded message. The previous
|
| - /// limit is returned.
|
| - /// </summary>
|
| - /// <returns>The old limit.</returns>
|
| - internal int PushLimit(int byteLimit)
|
| - {
|
| - if (byteLimit < 0)
|
| - {
|
| - throw InvalidProtocolBufferException.NegativeSize();
|
| - }
|
| - byteLimit += totalBytesRetired + bufferPos;
|
| - int oldLimit = currentLimit;
|
| - if (byteLimit > oldLimit)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - currentLimit = byteLimit;
|
| -
|
| - RecomputeBufferSizeAfterLimit();
|
| -
|
| - return oldLimit;
|
| - }
|
| -
|
| - private void RecomputeBufferSizeAfterLimit()
|
| - {
|
| - bufferSize += bufferSizeAfterLimit;
|
| - int bufferEnd = totalBytesRetired + bufferSize;
|
| - if (bufferEnd > currentLimit)
|
| - {
|
| - // Limit is in current buffer.
|
| - bufferSizeAfterLimit = bufferEnd - currentLimit;
|
| - bufferSize -= bufferSizeAfterLimit;
|
| - }
|
| - else
|
| - {
|
| - bufferSizeAfterLimit = 0;
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Discards the current limit, returning the previous limit.
|
| - /// </summary>
|
| - internal void PopLimit(int oldLimit)
|
| - {
|
| - currentLimit = oldLimit;
|
| - RecomputeBufferSizeAfterLimit();
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Returns whether or not all the data before the limit has been read.
|
| - /// </summary>
|
| - /// <returns></returns>
|
| - internal bool ReachedLimit
|
| - {
|
| - get
|
| - {
|
| - if (currentLimit == int.MaxValue)
|
| - {
|
| - return false;
|
| - }
|
| - int currentAbsolutePosition = totalBytesRetired + bufferPos;
|
| - return currentAbsolutePosition >= currentLimit;
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Returns true if the stream has reached the end of the input. This is the
|
| - /// case if either the end of the underlying input source has been reached or
|
| - /// the stream has reached a limit created using PushLimit.
|
| - /// </summary>
|
| - public bool IsAtEnd
|
| - {
|
| - get { return bufferPos == bufferSize && !RefillBuffer(false); }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Called when buffer is empty to read more bytes from the
|
| - /// input. If <paramref name="mustSucceed"/> is true, RefillBuffer() gurantees that
|
| - /// either there will be at least one byte in the buffer when it returns
|
| - /// or it will throw an exception. If <paramref name="mustSucceed"/> is false,
|
| - /// RefillBuffer() returns false if no more bytes were available.
|
| - /// </summary>
|
| - /// <param name="mustSucceed"></param>
|
| - /// <returns></returns>
|
| - private bool RefillBuffer(bool mustSucceed)
|
| - {
|
| - if (bufferPos < bufferSize)
|
| - {
|
| - throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty.");
|
| - }
|
| -
|
| - if (totalBytesRetired + bufferSize == currentLimit)
|
| - {
|
| - // Oops, we hit a limit.
|
| - if (mustSucceed)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - else
|
| - {
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - totalBytesRetired += bufferSize;
|
| -
|
| - bufferPos = 0;
|
| - bufferSize = (input == null) ? 0 : input.Read(buffer, 0, buffer.Length);
|
| - if (bufferSize < 0)
|
| - {
|
| - throw new InvalidOperationException("Stream.Read returned a negative count");
|
| - }
|
| - if (bufferSize == 0)
|
| - {
|
| - if (mustSucceed)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - else
|
| - {
|
| - return false;
|
| - }
|
| - }
|
| - else
|
| - {
|
| - RecomputeBufferSizeAfterLimit();
|
| - int totalBytesRead =
|
| - totalBytesRetired + bufferSize + bufferSizeAfterLimit;
|
| - if (totalBytesRead > sizeLimit || totalBytesRead < 0)
|
| - {
|
| - throw InvalidProtocolBufferException.SizeLimitExceeded();
|
| - }
|
| - return true;
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Read one byte from the input.
|
| - /// </summary>
|
| - /// <exception cref="InvalidProtocolBufferException">
|
| - /// the end of the stream or the current limit was reached
|
| - /// </exception>
|
| - internal byte ReadRawByte()
|
| - {
|
| - if (bufferPos == bufferSize)
|
| - {
|
| - RefillBuffer(true);
|
| - }
|
| - return buffer[bufferPos++];
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads a fixed size of bytes from the input.
|
| - /// </summary>
|
| - /// <exception cref="InvalidProtocolBufferException">
|
| - /// the end of the stream or the current limit was reached
|
| - /// </exception>
|
| - internal byte[] ReadRawBytes(int size)
|
| - {
|
| - if (size < 0)
|
| - {
|
| - throw InvalidProtocolBufferException.NegativeSize();
|
| - }
|
| -
|
| - if (totalBytesRetired + bufferPos + size > currentLimit)
|
| - {
|
| - // Read to the end of the stream (up to the current limit) anyway.
|
| - SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
|
| - // Then fail.
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| -
|
| - if (size <= bufferSize - bufferPos)
|
| - {
|
| - // We have all the bytes we need already.
|
| - byte[] bytes = new byte[size];
|
| - ByteArray.Copy(buffer, bufferPos, bytes, 0, size);
|
| - bufferPos += size;
|
| - return bytes;
|
| - }
|
| - else if (size < buffer.Length)
|
| - {
|
| - // Reading more bytes than are in the buffer, but not an excessive number
|
| - // of bytes. We can safely allocate the resulting array ahead of time.
|
| -
|
| - // First copy what we have.
|
| - byte[] bytes = new byte[size];
|
| - int pos = bufferSize - bufferPos;
|
| - ByteArray.Copy(buffer, bufferPos, bytes, 0, pos);
|
| - bufferPos = bufferSize;
|
| -
|
| - // We want to use RefillBuffer() and then copy from the buffer into our
|
| - // byte array rather than reading directly into our byte array because
|
| - // the input may be unbuffered.
|
| - RefillBuffer(true);
|
| -
|
| - while (size - pos > bufferSize)
|
| - {
|
| - Buffer.BlockCopy(buffer, 0, bytes, pos, bufferSize);
|
| - pos += bufferSize;
|
| - bufferPos = bufferSize;
|
| - RefillBuffer(true);
|
| - }
|
| -
|
| - ByteArray.Copy(buffer, 0, bytes, pos, size - pos);
|
| - bufferPos = size - pos;
|
| -
|
| - return bytes;
|
| - }
|
| - else
|
| - {
|
| - // The size is very large. For security reasons, we can't allocate the
|
| - // entire byte array yet. The size comes directly from the input, so a
|
| - // maliciously-crafted message could provide a bogus very large size in
|
| - // order to trick the app into allocating a lot of memory. We avoid this
|
| - // by allocating and reading only a small chunk at a time, so that the
|
| - // malicious message must actually *be* extremely large to cause
|
| - // problems. Meanwhile, we limit the allowed size of a message elsewhere.
|
| -
|
| - // Remember the buffer markers since we'll have to copy the bytes out of
|
| - // it later.
|
| - int originalBufferPos = bufferPos;
|
| - int originalBufferSize = bufferSize;
|
| -
|
| - // Mark the current buffer consumed.
|
| - totalBytesRetired += bufferSize;
|
| - bufferPos = 0;
|
| - bufferSize = 0;
|
| -
|
| - // Read all the rest of the bytes we need.
|
| - int sizeLeft = size - (originalBufferSize - originalBufferPos);
|
| - List<byte[]> chunks = new List<byte[]>();
|
| -
|
| - while (sizeLeft > 0)
|
| - {
|
| - byte[] chunk = new byte[Math.Min(sizeLeft, buffer.Length)];
|
| - int pos = 0;
|
| - while (pos < chunk.Length)
|
| - {
|
| - int n = (input == null) ? -1 : input.Read(chunk, pos, chunk.Length - pos);
|
| - if (n <= 0)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - totalBytesRetired += n;
|
| - pos += n;
|
| - }
|
| - sizeLeft -= chunk.Length;
|
| - chunks.Add(chunk);
|
| - }
|
| -
|
| - // OK, got everything. Now concatenate it all into one buffer.
|
| - byte[] bytes = new byte[size];
|
| -
|
| - // Start by copying the leftover bytes from this.buffer.
|
| - int newPos = originalBufferSize - originalBufferPos;
|
| - ByteArray.Copy(buffer, originalBufferPos, bytes, 0, newPos);
|
| -
|
| - // And now all the chunks.
|
| - foreach (byte[] chunk in chunks)
|
| - {
|
| - Buffer.BlockCopy(chunk, 0, bytes, newPos, chunk.Length);
|
| - newPos += chunk.Length;
|
| - }
|
| -
|
| - // Done.
|
| - return bytes;
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Reads and discards <paramref name="size"/> bytes.
|
| - /// </summary>
|
| - /// <exception cref="InvalidProtocolBufferException">the end of the stream
|
| - /// or the current limit was reached</exception>
|
| - private void SkipRawBytes(int size)
|
| - {
|
| - if (size < 0)
|
| - {
|
| - throw InvalidProtocolBufferException.NegativeSize();
|
| - }
|
| -
|
| - if (totalBytesRetired + bufferPos + size > currentLimit)
|
| - {
|
| - // Read to the end of the stream anyway.
|
| - SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
|
| - // Then fail.
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| -
|
| - if (size <= bufferSize - bufferPos)
|
| - {
|
| - // We have all the bytes we need already.
|
| - bufferPos += size;
|
| - }
|
| - else
|
| - {
|
| - // Skipping more bytes than are in the buffer. First skip what we have.
|
| - int pos = bufferSize - bufferPos;
|
| -
|
| - // ROK 5/7/2013 Issue #54: should retire all bytes in buffer (bufferSize)
|
| - // totalBytesRetired += pos;
|
| - totalBytesRetired += bufferSize;
|
| -
|
| - bufferPos = 0;
|
| - bufferSize = 0;
|
| -
|
| - // Then skip directly from the InputStream for the rest.
|
| - if (pos < size)
|
| - {
|
| - if (input == null)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - SkipImpl(size - pos);
|
| - totalBytesRetired += size - pos;
|
| - }
|
| - }
|
| - }
|
| -
|
| - /// <summary>
|
| - /// Abstraction of skipping to cope with streams which can't really skip.
|
| - /// </summary>
|
| - private void SkipImpl(int amountToSkip)
|
| - {
|
| - if (input.CanSeek)
|
| - {
|
| - long previousPosition = input.Position;
|
| - input.Position += amountToSkip;
|
| - if (input.Position != previousPosition + amountToSkip)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - }
|
| - else
|
| - {
|
| - byte[] skipBuffer = new byte[Math.Min(1024, amountToSkip)];
|
| - while (amountToSkip > 0)
|
| - {
|
| - int bytesRead = input.Read(skipBuffer, 0, Math.Min(skipBuffer.Length, amountToSkip));
|
| - if (bytesRead <= 0)
|
| - {
|
| - throw InvalidProtocolBufferException.TruncatedMessage();
|
| - }
|
| - amountToSkip -= bytesRead;
|
| - }
|
| - }
|
| - }
|
| -
|
| - #endregion
|
| - }
|
| +#region Copyright notice and license
|
| +// Protocol Buffers - Google's data interchange format
|
| +// Copyright 2008 Google Inc. All rights reserved.
|
| +// https://developers.google.com/protocol-buffers/
|
| +//
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following disclaimer
|
| +// in the documentation and/or other materials provided with the
|
| +// distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived from
|
| +// this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +#endregion
|
| +
|
| +using Google.Protobuf.Collections;
|
| +using System;
|
| +using System.Collections.Generic;
|
| +using System.IO;
|
| +
|
| +namespace Google.Protobuf
|
| +{
|
| + /// <summary>
|
| + /// Reads and decodes protocol message fields.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// <para>
|
| + /// This class is generally used by generated code to read appropriate
|
| + /// primitives from the stream. It effectively encapsulates the lowest
|
| + /// levels of protocol buffer format.
|
| + /// </para>
|
| + /// <para>
|
| + /// Repeated fields and map fields are not handled by this class; use <see cref="RepeatedField{T}"/>
|
| + /// and <see cref="MapField{TKey, TValue}"/> to serialize such fields.
|
| + /// </para>
|
| + /// </remarks>
|
| + public sealed class CodedInputStream : IDisposable
|
| + {
|
| + /// <summary>
|
| + /// Whether to leave the underlying stream open when disposing of this stream.
|
| + /// This is always true when there's no stream.
|
| + /// </summary>
|
| + private readonly bool leaveOpen;
|
| +
|
| + /// <summary>
|
| + /// Buffer of data read from the stream or provided at construction time.
|
| + /// </summary>
|
| + private readonly byte[] buffer;
|
| +
|
| + /// <summary>
|
| + /// The index of the buffer at which we need to refill from the stream (if there is one).
|
| + /// </summary>
|
| + private int bufferSize;
|
| +
|
| + private int bufferSizeAfterLimit = 0;
|
| + /// <summary>
|
| + /// The position within the current buffer (i.e. the next byte to read)
|
| + /// </summary>
|
| + private int bufferPos = 0;
|
| +
|
| + /// <summary>
|
| + /// The stream to read further input from, or null if the byte array buffer was provided
|
| + /// directly on construction, with no further data available.
|
| + /// </summary>
|
| + private readonly Stream input;
|
| +
|
| + /// <summary>
|
| + /// The last tag we read. 0 indicates we've read to the end of the stream
|
| + /// (or haven't read anything yet).
|
| + /// </summary>
|
| + private uint lastTag = 0;
|
| +
|
| + /// <summary>
|
| + /// The next tag, used to store the value read by PeekTag.
|
| + /// </summary>
|
| + private uint nextTag = 0;
|
| + private bool hasNextTag = false;
|
| +
|
| + internal const int DefaultRecursionLimit = 64;
|
| + internal const int DefaultSizeLimit = 64 << 20; // 64MB
|
| + internal const int BufferSize = 4096;
|
| +
|
| + /// <summary>
|
| + /// The total number of bytes read before the current buffer. The
|
| + /// total bytes read up to the current position can be computed as
|
| + /// totalBytesRetired + bufferPos.
|
| + /// </summary>
|
| + private int totalBytesRetired = 0;
|
| +
|
| + /// <summary>
|
| + /// The absolute position of the end of the current message.
|
| + /// </summary>
|
| + private int currentLimit = int.MaxValue;
|
| +
|
| + private int recursionDepth = 0;
|
| +
|
| + private readonly int recursionLimit;
|
| + private readonly int sizeLimit;
|
| +
|
| + #region Construction
|
| + // Note that the checks are performed such that we don't end up checking obviously-valid things
|
| + // like non-null references for arrays we've just created.
|
| +
|
| + /// <summary>
|
| + /// Creates a new CodedInputStream reading data from the given byte array.
|
| + /// </summary>
|
| + public CodedInputStream(byte[] buffer) : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), 0, buffer.Length)
|
| + {
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Creates a new <see cref="CodedInputStream"/> that reads from the given byte array slice.
|
| + /// </summary>
|
| + public CodedInputStream(byte[] buffer, int offset, int length)
|
| + : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), offset, offset + length)
|
| + {
|
| + if (offset < 0 || offset > buffer.Length)
|
| + {
|
| + throw new ArgumentOutOfRangeException("offset", "Offset must be within the buffer");
|
| + }
|
| + if (length < 0 || offset + length > buffer.Length)
|
| + {
|
| + throw new ArgumentOutOfRangeException("length", "Length must be non-negative and within the buffer");
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream, which will be disposed
|
| + /// when the returned object is disposed.
|
| + /// </summary>
|
| + /// <param name="input">The stream to read from.</param>
|
| + public CodedInputStream(Stream input) : this(input, false)
|
| + {
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream.
|
| + /// </summary>
|
| + /// <param name="input">The stream to read from.</param>
|
| + /// <param name="leaveOpen"><c>true</c> to leave <paramref name="input"/> open when the returned
|
| + /// <c cref="CodedInputStream"/> is disposed; <c>false</c> to dispose of the given stream when the
|
| + /// returned object is disposed.</param>
|
| + public CodedInputStream(Stream input, bool leaveOpen)
|
| + : this(ProtoPreconditions.CheckNotNull(input, "input"), new byte[BufferSize], 0, 0)
|
| + {
|
| + this.leaveOpen = leaveOpen;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Creates a new CodedInputStream reading data from the given
|
| + /// stream and buffer, using the default limits.
|
| + /// </summary>
|
| + internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize)
|
| + {
|
| + this.input = input;
|
| + this.buffer = buffer;
|
| + this.bufferPos = bufferPos;
|
| + this.bufferSize = bufferSize;
|
| + this.sizeLimit = DefaultSizeLimit;
|
| + this.recursionLimit = DefaultRecursionLimit;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Creates a new CodedInputStream reading data from the given
|
| + /// stream and buffer, using the specified limits.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// This chains to the version with the default limits instead of vice versa to avoid
|
| + /// having to check that the default values are valid every time.
|
| + /// </remarks>
|
| + internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, int sizeLimit, int recursionLimit)
|
| + : this(input, buffer, bufferPos, bufferSize)
|
| + {
|
| + if (sizeLimit <= 0)
|
| + {
|
| + throw new ArgumentOutOfRangeException("sizeLimit", "Size limit must be positive");
|
| + }
|
| + if (recursionLimit <= 0)
|
| + {
|
| + throw new ArgumentOutOfRangeException("recursionLimit!", "Recursion limit must be positive");
|
| + }
|
| + this.sizeLimit = sizeLimit;
|
| + this.recursionLimit = recursionLimit;
|
| + }
|
| + #endregion
|
| +
|
| + /// <summary>
|
| + /// Creates a <see cref="CodedInputStream"/> with the specified size and recursion limits, reading
|
| + /// from an input stream.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// This method exists separately from the constructor to reduce the number of constructor overloads.
|
| + /// It is likely to be used considerably less frequently than the constructors, as the default limits
|
| + /// are suitable for most use cases.
|
| + /// </remarks>
|
| + /// <param name="input">The input stream to read from</param>
|
| + /// <param name="sizeLimit">The total limit of data to read from the stream.</param>
|
| + /// <param name="recursionLimit">The maximum recursion depth to allow while reading.</param>
|
| + /// <returns>A <c>CodedInputStream</c> reading from <paramref name="input"/> with the specified size
|
| + /// and recursion limits.</returns>
|
| + public static CodedInputStream CreateWithLimits(Stream input, int sizeLimit, int recursionLimit)
|
| + {
|
| + return new CodedInputStream(input, new byte[BufferSize], 0, 0, sizeLimit, recursionLimit);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns the current position in the input stream, or the position in the input buffer
|
| + /// </summary>
|
| + public long Position
|
| + {
|
| + get
|
| + {
|
| + if (input != null)
|
| + {
|
| + return input.Position - ((bufferSize + bufferSizeAfterLimit) - bufferPos);
|
| + }
|
| + return bufferPos;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns the last tag read, or 0 if no tags have been read or we've read beyond
|
| + /// the end of the stream.
|
| + /// </summary>
|
| + internal uint LastTag { get { return lastTag; } }
|
| +
|
| + /// <summary>
|
| + /// Returns the size limit for this stream.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// This limit is applied when reading from the underlying stream, as a sanity check. It is
|
| + /// not applied when reading from a byte array data source without an underlying stream.
|
| + /// The default value is 64MB.
|
| + /// </remarks>
|
| + /// <value>
|
| + /// The size limit.
|
| + /// </value>
|
| + public int SizeLimit { get { return sizeLimit; } }
|
| +
|
| + /// <summary>
|
| + /// Returns the recursion limit for this stream. This limit is applied whilst reading messages,
|
| + /// to avoid maliciously-recursive data.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// The default limit is 64.
|
| + /// </remarks>
|
| + /// <value>
|
| + /// The recursion limit for this stream.
|
| + /// </value>
|
| + public int RecursionLimit { get { return recursionLimit; } }
|
| +
|
| + /// <summary>
|
| + /// Disposes of this instance, potentially closing any underlying stream.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// As there is no flushing to perform here, disposing of a <see cref="CodedInputStream"/> which
|
| + /// was constructed with the <c>leaveOpen</c> option parameter set to <c>true</c> (or one which
|
| + /// was constructed to read from a byte array) has no effect.
|
| + /// </remarks>
|
| + public void Dispose()
|
| + {
|
| + if (!leaveOpen)
|
| + {
|
| + input.Dispose();
|
| + }
|
| + }
|
| +
|
| + #region Validation
|
| + /// <summary>
|
| + /// Verifies that the last call to ReadTag() returned tag 0 - in other words,
|
| + /// we've reached the end of the stream when we expected to.
|
| + /// </summary>
|
| + /// <exception cref="InvalidProtocolBufferException">The
|
| + /// tag read was not the one specified</exception>
|
| + internal void CheckReadEndOfStreamTag()
|
| + {
|
| + if (lastTag != 0)
|
| + {
|
| + throw InvalidProtocolBufferException.MoreDataAvailable();
|
| + }
|
| + }
|
| + #endregion
|
| +
|
| + #region Reading of tags etc
|
| +
|
| + /// <summary>
|
| + /// Peeks at the next field tag. This is like calling <see cref="ReadTag"/>, but the
|
| + /// tag is not consumed. (So a subsequent call to <see cref="ReadTag"/> will return the
|
| + /// same value.)
|
| + /// </summary>
|
| + public uint PeekTag()
|
| + {
|
| + if (hasNextTag)
|
| + {
|
| + return nextTag;
|
| + }
|
| +
|
| + uint savedLast = lastTag;
|
| + nextTag = ReadTag();
|
| + hasNextTag = true;
|
| + lastTag = savedLast; // Undo the side effect of ReadTag
|
| + return nextTag;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a field tag, returning the tag of 0 for "end of stream".
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// If this method returns 0, it doesn't necessarily mean the end of all
|
| + /// the data in this CodedInputStream; it may be the end of the logical stream
|
| + /// for an embedded message, for example.
|
| + /// </remarks>
|
| + /// <returns>The next field tag, or 0 for end of stream. (0 is never a valid tag.)</returns>
|
| + public uint ReadTag()
|
| + {
|
| + if (hasNextTag)
|
| + {
|
| + lastTag = nextTag;
|
| + hasNextTag = false;
|
| + return lastTag;
|
| + }
|
| +
|
| + // Optimize for the incredibly common case of having at least two bytes left in the buffer,
|
| + // and those two bytes being enough to get the tag. This will be true for fields up to 4095.
|
| + if (bufferPos + 2 <= bufferSize)
|
| + {
|
| + int tmp = buffer[bufferPos++];
|
| + if (tmp < 128)
|
| + {
|
| + lastTag = (uint)tmp;
|
| + }
|
| + else
|
| + {
|
| + int result = tmp & 0x7f;
|
| + if ((tmp = buffer[bufferPos++]) < 128)
|
| + {
|
| + result |= tmp << 7;
|
| + lastTag = (uint) result;
|
| + }
|
| + else
|
| + {
|
| + // Nope, rewind and go the potentially slow route.
|
| + bufferPos -= 2;
|
| + lastTag = ReadRawVarint32();
|
| + }
|
| + }
|
| + }
|
| + else
|
| + {
|
| + if (IsAtEnd)
|
| + {
|
| + lastTag = 0;
|
| + return 0; // This is the only case in which we return 0.
|
| + }
|
| +
|
| + lastTag = ReadRawVarint32();
|
| + }
|
| + if (lastTag == 0)
|
| + {
|
| + // If we actually read zero, that's not a valid tag.
|
| + throw InvalidProtocolBufferException.InvalidTag();
|
| + }
|
| + return lastTag;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Skips the data for the field with the tag we've just read.
|
| + /// This should be called directly after <see cref="ReadTag"/>, when
|
| + /// the caller wishes to skip an unknown field.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// This method throws <see cref="InvalidProtocolBufferException"/> if the last-read tag was an end-group tag.
|
| + /// If a caller wishes to skip a group, they should skip the whole group, by calling this method after reading the
|
| + /// start-group tag. This behavior allows callers to call this method on any field they don't understand, correctly
|
| + /// resulting in an error if an end-group tag has not been paired with an earlier start-group tag.
|
| + /// </remarks>
|
| + /// <exception cref="InvalidProtocolBufferException">The last tag was an end-group tag</exception>
|
| + /// <exception cref="InvalidOperationException">The last read operation read to the end of the logical stream</exception>
|
| + public void SkipLastField()
|
| + {
|
| + if (lastTag == 0)
|
| + {
|
| + throw new InvalidOperationException("SkipLastField cannot be called at the end of a stream");
|
| + }
|
| + switch (WireFormat.GetTagWireType(lastTag))
|
| + {
|
| + case WireFormat.WireType.StartGroup:
|
| + SkipGroup(lastTag);
|
| + break;
|
| + case WireFormat.WireType.EndGroup:
|
| + throw new InvalidProtocolBufferException(
|
| + "SkipLastField called on an end-group tag, indicating that the corresponding start-group was missing");
|
| + case WireFormat.WireType.Fixed32:
|
| + ReadFixed32();
|
| + break;
|
| + case WireFormat.WireType.Fixed64:
|
| + ReadFixed64();
|
| + break;
|
| + case WireFormat.WireType.LengthDelimited:
|
| + var length = ReadLength();
|
| + SkipRawBytes(length);
|
| + break;
|
| + case WireFormat.WireType.Varint:
|
| + ReadRawVarint32();
|
| + break;
|
| + }
|
| + }
|
| +
|
| + private void SkipGroup(uint startGroupTag)
|
| + {
|
| + // Note: Currently we expect this to be the way that groups are read. We could put the recursion
|
| + // depth changes into the ReadTag method instead, potentially...
|
| + recursionDepth++;
|
| + if (recursionDepth >= recursionLimit)
|
| + {
|
| + throw InvalidProtocolBufferException.RecursionLimitExceeded();
|
| + }
|
| + uint tag;
|
| + while (true)
|
| + {
|
| + tag = ReadTag();
|
| + if (tag == 0)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + // Can't call SkipLastField for this case- that would throw.
|
| + if (WireFormat.GetTagWireType(tag) == WireFormat.WireType.EndGroup)
|
| + {
|
| + break;
|
| + }
|
| + // This recursion will allow us to handle nested groups.
|
| + SkipLastField();
|
| + }
|
| + int startField = WireFormat.GetTagFieldNumber(startGroupTag);
|
| + int endField = WireFormat.GetTagFieldNumber(tag);
|
| + if (startField != endField)
|
| + {
|
| + throw new InvalidProtocolBufferException(
|
| + $"Mismatched end-group tag. Started with field {startField}; ended with field {endField}");
|
| + }
|
| + recursionDepth--;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a double field from the stream.
|
| + /// </summary>
|
| + public double ReadDouble()
|
| + {
|
| + return BitConverter.Int64BitsToDouble((long) ReadRawLittleEndian64());
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a float field from the stream.
|
| + /// </summary>
|
| + public float ReadFloat()
|
| + {
|
| + if (BitConverter.IsLittleEndian && 4 <= bufferSize - bufferPos)
|
| + {
|
| + float ret = BitConverter.ToSingle(buffer, bufferPos);
|
| + bufferPos += 4;
|
| + return ret;
|
| + }
|
| + else
|
| + {
|
| + byte[] rawBytes = ReadRawBytes(4);
|
| + if (!BitConverter.IsLittleEndian)
|
| + {
|
| + ByteArray.Reverse(rawBytes);
|
| + }
|
| + return BitConverter.ToSingle(rawBytes, 0);
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a uint64 field from the stream.
|
| + /// </summary>
|
| + public ulong ReadUInt64()
|
| + {
|
| + return ReadRawVarint64();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an int64 field from the stream.
|
| + /// </summary>
|
| + public long ReadInt64()
|
| + {
|
| + return (long) ReadRawVarint64();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an int32 field from the stream.
|
| + /// </summary>
|
| + public int ReadInt32()
|
| + {
|
| + return (int) ReadRawVarint32();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a fixed64 field from the stream.
|
| + /// </summary>
|
| + public ulong ReadFixed64()
|
| + {
|
| + return ReadRawLittleEndian64();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a fixed32 field from the stream.
|
| + /// </summary>
|
| + public uint ReadFixed32()
|
| + {
|
| + return ReadRawLittleEndian32();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a bool field from the stream.
|
| + /// </summary>
|
| + public bool ReadBool()
|
| + {
|
| + return ReadRawVarint32() != 0;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a string field from the stream.
|
| + /// </summary>
|
| + public string ReadString()
|
| + {
|
| + int length = ReadLength();
|
| + // No need to read any data for an empty string.
|
| + if (length == 0)
|
| + {
|
| + return "";
|
| + }
|
| + if (length <= bufferSize - bufferPos)
|
| + {
|
| + // Fast path: We already have the bytes in a contiguous buffer, so
|
| + // just copy directly from it.
|
| + String result = CodedOutputStream.Utf8Encoding.GetString(buffer, bufferPos, length);
|
| + bufferPos += length;
|
| + return result;
|
| + }
|
| + // Slow path: Build a byte array first then copy it.
|
| + return CodedOutputStream.Utf8Encoding.GetString(ReadRawBytes(length), 0, length);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an embedded message field value from the stream.
|
| + /// </summary>
|
| + public void ReadMessage(IMessage builder)
|
| + {
|
| + int length = ReadLength();
|
| + if (recursionDepth >= recursionLimit)
|
| + {
|
| + throw InvalidProtocolBufferException.RecursionLimitExceeded();
|
| + }
|
| + int oldLimit = PushLimit(length);
|
| + ++recursionDepth;
|
| + builder.MergeFrom(this);
|
| + CheckReadEndOfStreamTag();
|
| + // Check that we've read exactly as much data as expected.
|
| + if (!ReachedLimit)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + --recursionDepth;
|
| + PopLimit(oldLimit);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a bytes field value from the stream.
|
| + /// </summary>
|
| + public ByteString ReadBytes()
|
| + {
|
| + int length = ReadLength();
|
| + if (length <= bufferSize - bufferPos && length > 0)
|
| + {
|
| + // Fast path: We already have the bytes in a contiguous buffer, so
|
| + // just copy directly from it.
|
| + ByteString result = ByteString.CopyFrom(buffer, bufferPos, length);
|
| + bufferPos += length;
|
| + return result;
|
| + }
|
| + else
|
| + {
|
| + // Slow path: Build a byte array and attach it to a new ByteString.
|
| + return ByteString.AttachBytes(ReadRawBytes(length));
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a uint32 field value from the stream.
|
| + /// </summary>
|
| + public uint ReadUInt32()
|
| + {
|
| + return ReadRawVarint32();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an enum field value from the stream.
|
| + /// </summary>
|
| + public int ReadEnum()
|
| + {
|
| + // Currently just a pass-through, but it's nice to separate it logically from WriteInt32.
|
| + return (int) ReadRawVarint32();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an sfixed32 field value from the stream.
|
| + /// </summary>
|
| + public int ReadSFixed32()
|
| + {
|
| + return (int) ReadRawLittleEndian32();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an sfixed64 field value from the stream.
|
| + /// </summary>
|
| + public long ReadSFixed64()
|
| + {
|
| + return (long) ReadRawLittleEndian64();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an sint32 field value from the stream.
|
| + /// </summary>
|
| + public int ReadSInt32()
|
| + {
|
| + return DecodeZigZag32(ReadRawVarint32());
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads an sint64 field value from the stream.
|
| + /// </summary>
|
| + public long ReadSInt64()
|
| + {
|
| + return DecodeZigZag64(ReadRawVarint64());
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a length for length-delimited data.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// This is internally just reading a varint, but this method exists
|
| + /// to make the calling code clearer.
|
| + /// </remarks>
|
| + public int ReadLength()
|
| + {
|
| + return (int) ReadRawVarint32();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Peeks at the next tag in the stream. If it matches <paramref name="tag"/>,
|
| + /// the tag is consumed and the method returns <c>true</c>; otherwise, the
|
| + /// stream is left in the original position and the method returns <c>false</c>.
|
| + /// </summary>
|
| + public bool MaybeConsumeTag(uint tag)
|
| + {
|
| + if (PeekTag() == tag)
|
| + {
|
| + hasNextTag = false;
|
| + return true;
|
| + }
|
| + return false;
|
| + }
|
| +
|
| + #endregion
|
| +
|
| + #region Underlying reading primitives
|
| +
|
| + /// <summary>
|
| + /// Same code as ReadRawVarint32, but read each byte individually, checking for
|
| + /// buffer overflow.
|
| + /// </summary>
|
| + private uint SlowReadRawVarint32()
|
| + {
|
| + int tmp = ReadRawByte();
|
| + if (tmp < 128)
|
| + {
|
| + return (uint) tmp;
|
| + }
|
| + int result = tmp & 0x7f;
|
| + if ((tmp = ReadRawByte()) < 128)
|
| + {
|
| + result |= tmp << 7;
|
| + }
|
| + else
|
| + {
|
| + result |= (tmp & 0x7f) << 7;
|
| + if ((tmp = ReadRawByte()) < 128)
|
| + {
|
| + result |= tmp << 14;
|
| + }
|
| + else
|
| + {
|
| + result |= (tmp & 0x7f) << 14;
|
| + if ((tmp = ReadRawByte()) < 128)
|
| + {
|
| + result |= tmp << 21;
|
| + }
|
| + else
|
| + {
|
| + result |= (tmp & 0x7f) << 21;
|
| + result |= (tmp = ReadRawByte()) << 28;
|
| + if (tmp >= 128)
|
| + {
|
| + // Discard upper 32 bits.
|
| + for (int i = 0; i < 5; i++)
|
| + {
|
| + if (ReadRawByte() < 128)
|
| + {
|
| + return (uint) result;
|
| + }
|
| + }
|
| + throw InvalidProtocolBufferException.MalformedVarint();
|
| + }
|
| + }
|
| + }
|
| + }
|
| + return (uint) result;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a raw Varint from the stream. If larger than 32 bits, discard the upper bits.
|
| + /// This method is optimised for the case where we've got lots of data in the buffer.
|
| + /// That means we can check the size just once, then just read directly from the buffer
|
| + /// without constant rechecking of the buffer length.
|
| + /// </summary>
|
| + internal uint ReadRawVarint32()
|
| + {
|
| + if (bufferPos + 5 > bufferSize)
|
| + {
|
| + return SlowReadRawVarint32();
|
| + }
|
| +
|
| + int tmp = buffer[bufferPos++];
|
| + if (tmp < 128)
|
| + {
|
| + return (uint) tmp;
|
| + }
|
| + int result = tmp & 0x7f;
|
| + if ((tmp = buffer[bufferPos++]) < 128)
|
| + {
|
| + result |= tmp << 7;
|
| + }
|
| + else
|
| + {
|
| + result |= (tmp & 0x7f) << 7;
|
| + if ((tmp = buffer[bufferPos++]) < 128)
|
| + {
|
| + result |= tmp << 14;
|
| + }
|
| + else
|
| + {
|
| + result |= (tmp & 0x7f) << 14;
|
| + if ((tmp = buffer[bufferPos++]) < 128)
|
| + {
|
| + result |= tmp << 21;
|
| + }
|
| + else
|
| + {
|
| + result |= (tmp & 0x7f) << 21;
|
| + result |= (tmp = buffer[bufferPos++]) << 28;
|
| + if (tmp >= 128)
|
| + {
|
| + // Discard upper 32 bits.
|
| + // Note that this has to use ReadRawByte() as we only ensure we've
|
| + // got at least 5 bytes at the start of the method. This lets us
|
| + // use the fast path in more cases, and we rarely hit this section of code.
|
| + for (int i = 0; i < 5; i++)
|
| + {
|
| + if (ReadRawByte() < 128)
|
| + {
|
| + return (uint) result;
|
| + }
|
| + }
|
| + throw InvalidProtocolBufferException.MalformedVarint();
|
| + }
|
| + }
|
| + }
|
| + }
|
| + return (uint) result;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a varint from the input one byte at a time, so that it does not
|
| + /// read any bytes after the end of the varint. If you simply wrapped the
|
| + /// stream in a CodedInputStream and used ReadRawVarint32(Stream)
|
| + /// then you would probably end up reading past the end of the varint since
|
| + /// CodedInputStream buffers its input.
|
| + /// </summary>
|
| + /// <param name="input"></param>
|
| + /// <returns></returns>
|
| + internal static uint ReadRawVarint32(Stream input)
|
| + {
|
| + int result = 0;
|
| + int offset = 0;
|
| + for (; offset < 32; offset += 7)
|
| + {
|
| + int b = input.ReadByte();
|
| + if (b == -1)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + result |= (b & 0x7f) << offset;
|
| + if ((b & 0x80) == 0)
|
| + {
|
| + return (uint) result;
|
| + }
|
| + }
|
| + // Keep reading up to 64 bits.
|
| + for (; offset < 64; offset += 7)
|
| + {
|
| + int b = input.ReadByte();
|
| + if (b == -1)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + if ((b & 0x80) == 0)
|
| + {
|
| + return (uint) result;
|
| + }
|
| + }
|
| + throw InvalidProtocolBufferException.MalformedVarint();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a raw varint from the stream.
|
| + /// </summary>
|
| + internal ulong ReadRawVarint64()
|
| + {
|
| + int shift = 0;
|
| + ulong result = 0;
|
| + while (shift < 64)
|
| + {
|
| + byte b = ReadRawByte();
|
| + result |= (ulong) (b & 0x7F) << shift;
|
| + if ((b & 0x80) == 0)
|
| + {
|
| + return result;
|
| + }
|
| + shift += 7;
|
| + }
|
| + throw InvalidProtocolBufferException.MalformedVarint();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a 32-bit little-endian integer from the stream.
|
| + /// </summary>
|
| + internal uint ReadRawLittleEndian32()
|
| + {
|
| + uint b1 = ReadRawByte();
|
| + uint b2 = ReadRawByte();
|
| + uint b3 = ReadRawByte();
|
| + uint b4 = ReadRawByte();
|
| + return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a 64-bit little-endian integer from the stream.
|
| + /// </summary>
|
| + internal ulong ReadRawLittleEndian64()
|
| + {
|
| + ulong b1 = ReadRawByte();
|
| + ulong b2 = ReadRawByte();
|
| + ulong b3 = ReadRawByte();
|
| + ulong b4 = ReadRawByte();
|
| + ulong b5 = ReadRawByte();
|
| + ulong b6 = ReadRawByte();
|
| + ulong b7 = ReadRawByte();
|
| + ulong b8 = ReadRawByte();
|
| + return b1 | (b2 << 8) | (b3 << 16) | (b4 << 24)
|
| + | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Decode a 32-bit value with ZigZag encoding.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// ZigZag encodes signed integers into values that can be efficiently
|
| + /// encoded with varint. (Otherwise, negative values must be
|
| + /// sign-extended to 64 bits to be varint encoded, thus always taking
|
| + /// 10 bytes on the wire.)
|
| + /// </remarks>
|
| + internal static int DecodeZigZag32(uint n)
|
| + {
|
| + return (int)(n >> 1) ^ -(int)(n & 1);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Decode a 32-bit value with ZigZag encoding.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// ZigZag encodes signed integers into values that can be efficiently
|
| + /// encoded with varint. (Otherwise, negative values must be
|
| + /// sign-extended to 64 bits to be varint encoded, thus always taking
|
| + /// 10 bytes on the wire.)
|
| + /// </remarks>
|
| + internal static long DecodeZigZag64(ulong n)
|
| + {
|
| + return (long)(n >> 1) ^ -(long)(n & 1);
|
| + }
|
| + #endregion
|
| +
|
| + #region Internal reading and buffer management
|
| +
|
| + /// <summary>
|
| + /// Sets currentLimit to (current position) + byteLimit. This is called
|
| + /// when descending into a length-delimited embedded message. The previous
|
| + /// limit is returned.
|
| + /// </summary>
|
| + /// <returns>The old limit.</returns>
|
| + internal int PushLimit(int byteLimit)
|
| + {
|
| + if (byteLimit < 0)
|
| + {
|
| + throw InvalidProtocolBufferException.NegativeSize();
|
| + }
|
| + byteLimit += totalBytesRetired + bufferPos;
|
| + int oldLimit = currentLimit;
|
| + if (byteLimit > oldLimit)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + currentLimit = byteLimit;
|
| +
|
| + RecomputeBufferSizeAfterLimit();
|
| +
|
| + return oldLimit;
|
| + }
|
| +
|
| + private void RecomputeBufferSizeAfterLimit()
|
| + {
|
| + bufferSize += bufferSizeAfterLimit;
|
| + int bufferEnd = totalBytesRetired + bufferSize;
|
| + if (bufferEnd > currentLimit)
|
| + {
|
| + // Limit is in current buffer.
|
| + bufferSizeAfterLimit = bufferEnd - currentLimit;
|
| + bufferSize -= bufferSizeAfterLimit;
|
| + }
|
| + else
|
| + {
|
| + bufferSizeAfterLimit = 0;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Discards the current limit, returning the previous limit.
|
| + /// </summary>
|
| + internal void PopLimit(int oldLimit)
|
| + {
|
| + currentLimit = oldLimit;
|
| + RecomputeBufferSizeAfterLimit();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns whether or not all the data before the limit has been read.
|
| + /// </summary>
|
| + /// <returns></returns>
|
| + internal bool ReachedLimit
|
| + {
|
| + get
|
| + {
|
| + if (currentLimit == int.MaxValue)
|
| + {
|
| + return false;
|
| + }
|
| + int currentAbsolutePosition = totalBytesRetired + bufferPos;
|
| + return currentAbsolutePosition >= currentLimit;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns true if the stream has reached the end of the input. This is the
|
| + /// case if either the end of the underlying input source has been reached or
|
| + /// the stream has reached a limit created using PushLimit.
|
| + /// </summary>
|
| + public bool IsAtEnd
|
| + {
|
| + get { return bufferPos == bufferSize && !RefillBuffer(false); }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Called when buffer is empty to read more bytes from the
|
| + /// input. If <paramref name="mustSucceed"/> is true, RefillBuffer() gurantees that
|
| + /// either there will be at least one byte in the buffer when it returns
|
| + /// or it will throw an exception. If <paramref name="mustSucceed"/> is false,
|
| + /// RefillBuffer() returns false if no more bytes were available.
|
| + /// </summary>
|
| + /// <param name="mustSucceed"></param>
|
| + /// <returns></returns>
|
| + private bool RefillBuffer(bool mustSucceed)
|
| + {
|
| + if (bufferPos < bufferSize)
|
| + {
|
| + throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty.");
|
| + }
|
| +
|
| + if (totalBytesRetired + bufferSize == currentLimit)
|
| + {
|
| + // Oops, we hit a limit.
|
| + if (mustSucceed)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + else
|
| + {
|
| + return false;
|
| + }
|
| + }
|
| +
|
| + totalBytesRetired += bufferSize;
|
| +
|
| + bufferPos = 0;
|
| + bufferSize = (input == null) ? 0 : input.Read(buffer, 0, buffer.Length);
|
| + if (bufferSize < 0)
|
| + {
|
| + throw new InvalidOperationException("Stream.Read returned a negative count");
|
| + }
|
| + if (bufferSize == 0)
|
| + {
|
| + if (mustSucceed)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + else
|
| + {
|
| + return false;
|
| + }
|
| + }
|
| + else
|
| + {
|
| + RecomputeBufferSizeAfterLimit();
|
| + int totalBytesRead =
|
| + totalBytesRetired + bufferSize + bufferSizeAfterLimit;
|
| + if (totalBytesRead > sizeLimit || totalBytesRead < 0)
|
| + {
|
| + throw InvalidProtocolBufferException.SizeLimitExceeded();
|
| + }
|
| + return true;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Read one byte from the input.
|
| + /// </summary>
|
| + /// <exception cref="InvalidProtocolBufferException">
|
| + /// the end of the stream or the current limit was reached
|
| + /// </exception>
|
| + internal byte ReadRawByte()
|
| + {
|
| + if (bufferPos == bufferSize)
|
| + {
|
| + RefillBuffer(true);
|
| + }
|
| + return buffer[bufferPos++];
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads a fixed size of bytes from the input.
|
| + /// </summary>
|
| + /// <exception cref="InvalidProtocolBufferException">
|
| + /// the end of the stream or the current limit was reached
|
| + /// </exception>
|
| + internal byte[] ReadRawBytes(int size)
|
| + {
|
| + if (size < 0)
|
| + {
|
| + throw InvalidProtocolBufferException.NegativeSize();
|
| + }
|
| +
|
| + if (totalBytesRetired + bufferPos + size > currentLimit)
|
| + {
|
| + // Read to the end of the stream (up to the current limit) anyway.
|
| + SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
|
| + // Then fail.
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| +
|
| + if (size <= bufferSize - bufferPos)
|
| + {
|
| + // We have all the bytes we need already.
|
| + byte[] bytes = new byte[size];
|
| + ByteArray.Copy(buffer, bufferPos, bytes, 0, size);
|
| + bufferPos += size;
|
| + return bytes;
|
| + }
|
| + else if (size < buffer.Length)
|
| + {
|
| + // Reading more bytes than are in the buffer, but not an excessive number
|
| + // of bytes. We can safely allocate the resulting array ahead of time.
|
| +
|
| + // First copy what we have.
|
| + byte[] bytes = new byte[size];
|
| + int pos = bufferSize - bufferPos;
|
| + ByteArray.Copy(buffer, bufferPos, bytes, 0, pos);
|
| + bufferPos = bufferSize;
|
| +
|
| + // We want to use RefillBuffer() and then copy from the buffer into our
|
| + // byte array rather than reading directly into our byte array because
|
| + // the input may be unbuffered.
|
| + RefillBuffer(true);
|
| +
|
| + while (size - pos > bufferSize)
|
| + {
|
| + Buffer.BlockCopy(buffer, 0, bytes, pos, bufferSize);
|
| + pos += bufferSize;
|
| + bufferPos = bufferSize;
|
| + RefillBuffer(true);
|
| + }
|
| +
|
| + ByteArray.Copy(buffer, 0, bytes, pos, size - pos);
|
| + bufferPos = size - pos;
|
| +
|
| + return bytes;
|
| + }
|
| + else
|
| + {
|
| + // The size is very large. For security reasons, we can't allocate the
|
| + // entire byte array yet. The size comes directly from the input, so a
|
| + // maliciously-crafted message could provide a bogus very large size in
|
| + // order to trick the app into allocating a lot of memory. We avoid this
|
| + // by allocating and reading only a small chunk at a time, so that the
|
| + // malicious message must actually *be* extremely large to cause
|
| + // problems. Meanwhile, we limit the allowed size of a message elsewhere.
|
| +
|
| + // Remember the buffer markers since we'll have to copy the bytes out of
|
| + // it later.
|
| + int originalBufferPos = bufferPos;
|
| + int originalBufferSize = bufferSize;
|
| +
|
| + // Mark the current buffer consumed.
|
| + totalBytesRetired += bufferSize;
|
| + bufferPos = 0;
|
| + bufferSize = 0;
|
| +
|
| + // Read all the rest of the bytes we need.
|
| + int sizeLeft = size - (originalBufferSize - originalBufferPos);
|
| + List<byte[]> chunks = new List<byte[]>();
|
| +
|
| + while (sizeLeft > 0)
|
| + {
|
| + byte[] chunk = new byte[Math.Min(sizeLeft, buffer.Length)];
|
| + int pos = 0;
|
| + while (pos < chunk.Length)
|
| + {
|
| + int n = (input == null) ? -1 : input.Read(chunk, pos, chunk.Length - pos);
|
| + if (n <= 0)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + totalBytesRetired += n;
|
| + pos += n;
|
| + }
|
| + sizeLeft -= chunk.Length;
|
| + chunks.Add(chunk);
|
| + }
|
| +
|
| + // OK, got everything. Now concatenate it all into one buffer.
|
| + byte[] bytes = new byte[size];
|
| +
|
| + // Start by copying the leftover bytes from this.buffer.
|
| + int newPos = originalBufferSize - originalBufferPos;
|
| + ByteArray.Copy(buffer, originalBufferPos, bytes, 0, newPos);
|
| +
|
| + // And now all the chunks.
|
| + foreach (byte[] chunk in chunks)
|
| + {
|
| + Buffer.BlockCopy(chunk, 0, bytes, newPos, chunk.Length);
|
| + newPos += chunk.Length;
|
| + }
|
| +
|
| + // Done.
|
| + return bytes;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Reads and discards <paramref name="size"/> bytes.
|
| + /// </summary>
|
| + /// <exception cref="InvalidProtocolBufferException">the end of the stream
|
| + /// or the current limit was reached</exception>
|
| + private void SkipRawBytes(int size)
|
| + {
|
| + if (size < 0)
|
| + {
|
| + throw InvalidProtocolBufferException.NegativeSize();
|
| + }
|
| +
|
| + if (totalBytesRetired + bufferPos + size > currentLimit)
|
| + {
|
| + // Read to the end of the stream anyway.
|
| + SkipRawBytes(currentLimit - totalBytesRetired - bufferPos);
|
| + // Then fail.
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| +
|
| + if (size <= bufferSize - bufferPos)
|
| + {
|
| + // We have all the bytes we need already.
|
| + bufferPos += size;
|
| + }
|
| + else
|
| + {
|
| + // Skipping more bytes than are in the buffer. First skip what we have.
|
| + int pos = bufferSize - bufferPos;
|
| +
|
| + // ROK 5/7/2013 Issue #54: should retire all bytes in buffer (bufferSize)
|
| + // totalBytesRetired += pos;
|
| + totalBytesRetired += bufferSize;
|
| +
|
| + bufferPos = 0;
|
| + bufferSize = 0;
|
| +
|
| + // Then skip directly from the InputStream for the rest.
|
| + if (pos < size)
|
| + {
|
| + if (input == null)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + SkipImpl(size - pos);
|
| + totalBytesRetired += size - pos;
|
| + }
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Abstraction of skipping to cope with streams which can't really skip.
|
| + /// </summary>
|
| + private void SkipImpl(int amountToSkip)
|
| + {
|
| + if (input.CanSeek)
|
| + {
|
| + long previousPosition = input.Position;
|
| + input.Position += amountToSkip;
|
| + if (input.Position != previousPosition + amountToSkip)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + }
|
| + else
|
| + {
|
| + byte[] skipBuffer = new byte[Math.Min(1024, amountToSkip)];
|
| + while (amountToSkip > 0)
|
| + {
|
| + int bytesRead = input.Read(skipBuffer, 0, Math.Min(skipBuffer.Length, amountToSkip));
|
| + if (bytesRead <= 0)
|
| + {
|
| + throw InvalidProtocolBufferException.TruncatedMessage();
|
| + }
|
| + amountToSkip -= bytesRead;
|
| + }
|
| + }
|
| + }
|
| +
|
| + #endregion
|
| + }
|
| }
|
|
|