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Side by Side Diff: third_party/protobuf/js/binary/decoder.js

Issue 2495533002: third_party/protobuf: Update to HEAD (83d681ee2c) (Closed)
Patch Set: Make chrome settings proto generated file a component Created 4 years ago
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1 // Protocol Buffers - Google's data interchange format 1 // Protocol Buffers - Google's data interchange format
2 // Copyright 2008 Google Inc. All rights reserved. 2 // Copyright 2008 Google Inc. All rights reserved.
3 // https://developers.google.com/protocol-buffers/ 3 // https://developers.google.com/protocol-buffers/
4 // 4 //
5 // Redistribution and use in source and binary forms, with or without 5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are 6 // modification, are permitted provided that the following conditions are
7 // met: 7 // met:
8 // 8 //
9 // * Redistributions of source code must retain the above copyright 9 // * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer. 10 // notice, this list of conditions and the following disclaimer.
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726 * @return {number} The decoded zigzag varint. Precision will be lost if the 726 * @return {number} The decoded zigzag varint. Precision will be lost if the
727 * integer exceeds 2^53. 727 * integer exceeds 2^53.
728 */ 728 */
729 jspb.BinaryDecoder.prototype.readZigzagVarint64 = function() { 729 jspb.BinaryDecoder.prototype.readZigzagVarint64 = function() {
730 this.readSplitVarint64_(); 730 this.readSplitVarint64_();
731 return jspb.utils.joinZigzag64(this.tempLow_, this.tempHigh_); 731 return jspb.utils.joinZigzag64(this.tempLow_, this.tempHigh_);
732 }; 732 };
733 733
734 734
735 /** 735 /**
736 * Reads a signed, zigzag-encoded 64-bit varint from the binary stream and
737 * returns its valud as a string.
738 *
739 * Zigzag encoding is a modification of varint encoding that reduces the
740 * storage overhead for small negative integers - for more details on the
741 * format, see https://developers.google.com/protocol-buffers/docs/encoding
742 *
743 * @return {string} The decoded signed, zigzag-encoded 64-bit varint as a
744 * string.
745 */
746 jspb.BinaryDecoder.prototype.readZigzagVarint64String = function() {
747 // TODO(haberman): write lossless 64-bit zig-zag math.
748 var value = this.readZigzagVarint64();
749 return value.toString();
750 };
751
752
753 /**
736 * Reads a raw unsigned 8-bit integer from the binary stream. 754 * Reads a raw unsigned 8-bit integer from the binary stream.
737 * 755 *
738 * @return {number} The unsigned 8-bit integer read from the binary stream. 756 * @return {number} The unsigned 8-bit integer read from the binary stream.
739 */ 757 */
740 jspb.BinaryDecoder.prototype.readUint8 = function() { 758 jspb.BinaryDecoder.prototype.readUint8 = function() {
741 var a = this.bytes_[this.cursor_ + 0]; 759 var a = this.bytes_[this.cursor_ + 0];
742 this.cursor_ += 1; 760 this.cursor_ += 1;
743 goog.asserts.assert(this.cursor_ <= this.end_); 761 goog.asserts.assert(this.cursor_ <= this.end_);
744 return a; 762 return a;
745 }; 763 };
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784 * Precision will be lost if the integer exceeds 2^53. 802 * Precision will be lost if the integer exceeds 2^53.
785 */ 803 */
786 jspb.BinaryDecoder.prototype.readUint64 = function() { 804 jspb.BinaryDecoder.prototype.readUint64 = function() {
787 var bitsLow = this.readUint32(); 805 var bitsLow = this.readUint32();
788 var bitsHigh = this.readUint32(); 806 var bitsHigh = this.readUint32();
789 return jspb.utils.joinUint64(bitsLow, bitsHigh); 807 return jspb.utils.joinUint64(bitsLow, bitsHigh);
790 }; 808 };
791 809
792 810
793 /** 811 /**
812 * Reads a raw unsigned 64-bit integer from the binary stream. Note that since
813 * Javascript represents all numbers as double-precision floats, there will be
814 * precision lost if the absolute value of the integer is larger than 2^53.
815 *
816 * @return {string} The unsigned 64-bit integer read from the binary stream.
817 */
818 jspb.BinaryDecoder.prototype.readUint64String = function() {
819 var bitsLow = this.readUint32();
820 var bitsHigh = this.readUint32();
821 return jspb.utils.joinUnsignedDecimalString(bitsLow, bitsHigh);
822 };
823
824
825 /**
794 * Reads a raw signed 8-bit integer from the binary stream. 826 * Reads a raw signed 8-bit integer from the binary stream.
795 * 827 *
796 * @return {number} The signed 8-bit integer read from the binary stream. 828 * @return {number} The signed 8-bit integer read from the binary stream.
797 */ 829 */
798 jspb.BinaryDecoder.prototype.readInt8 = function() { 830 jspb.BinaryDecoder.prototype.readInt8 = function() {
799 var a = this.bytes_[this.cursor_ + 0]; 831 var a = this.bytes_[this.cursor_ + 0];
800 this.cursor_ += 1; 832 this.cursor_ += 1;
801 goog.asserts.assert(this.cursor_ <= this.end_); 833 goog.asserts.assert(this.cursor_ <= this.end_);
802 return (a << 24) >> 24; 834 return (a << 24) >> 24;
803 }; 835 };
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842 * Precision will be lost if the integer exceeds 2^53. 874 * Precision will be lost if the integer exceeds 2^53.
843 */ 875 */
844 jspb.BinaryDecoder.prototype.readInt64 = function() { 876 jspb.BinaryDecoder.prototype.readInt64 = function() {
845 var bitsLow = this.readUint32(); 877 var bitsLow = this.readUint32();
846 var bitsHigh = this.readUint32(); 878 var bitsHigh = this.readUint32();
847 return jspb.utils.joinInt64(bitsLow, bitsHigh); 879 return jspb.utils.joinInt64(bitsLow, bitsHigh);
848 }; 880 };
849 881
850 882
851 /** 883 /**
884 * Reads a raw signed 64-bit integer from the binary stream and returns it as a
885 * string.
886 *
887 * @return {string} The signed 64-bit integer read from the binary stream.
888 * Precision will be lost if the integer exceeds 2^53.
889 */
890 jspb.BinaryDecoder.prototype.readInt64String = function() {
891 var bitsLow = this.readUint32();
892 var bitsHigh = this.readUint32();
893 return jspb.utils.joinSignedDecimalString(bitsLow, bitsHigh);
894 };
895
896
897 /**
852 * Reads a 32-bit floating-point number from the binary stream, using the 898 * Reads a 32-bit floating-point number from the binary stream, using the
853 * temporary buffer to realign the data. 899 * temporary buffer to realign the data.
854 * 900 *
855 * @return {number} The float read from the binary stream. 901 * @return {number} The float read from the binary stream.
856 */ 902 */
857 jspb.BinaryDecoder.prototype.readFloat = function() { 903 jspb.BinaryDecoder.prototype.readFloat = function() {
858 var bitsLow = this.readUint32(); 904 var bitsLow = this.readUint32();
859 var bitsHigh = 0; 905 var bitsHigh = 0;
860 return jspb.utils.joinFloat32(bitsLow, bitsHigh); 906 return jspb.utils.joinFloat32(bitsLow, bitsHigh);
861 }; 907 };
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888 * signed varints. 934 * signed varints.
889 * @return {number} The enum value read from the binary stream. 935 * @return {number} The enum value read from the binary stream.
890 */ 936 */
891 jspb.BinaryDecoder.prototype.readEnum = function() { 937 jspb.BinaryDecoder.prototype.readEnum = function() {
892 return this.readSignedVarint32(); 938 return this.readSignedVarint32();
893 }; 939 };
894 940
895 941
896 /** 942 /**
897 * Reads and parses a UTF-8 encoded unicode string from the stream. 943 * Reads and parses a UTF-8 encoded unicode string from the stream.
898 * The code is inspired by maps.vectortown.parse.StreamedDataViewReader, with 944 * The code is inspired by maps.vectortown.parse.StreamedDataViewReader.
899 * the exception that the implementation here does not get confused if it 945 * Supports codepoints from U+0000 up to U+10FFFF.
900 * encounters characters longer than three bytes. These characters are ignored 946 * (http://en.wikipedia.org/wiki/UTF-8).
901 * though, as they are extremely rare: three UTF-8 bytes cover virtually all
902 * characters in common use (http://en.wikipedia.org/wiki/UTF-8).
903 * @param {number} length The length of the string to read. 947 * @param {number} length The length of the string to read.
904 * @return {string} The decoded string. 948 * @return {string} The decoded string.
905 */ 949 */
906 jspb.BinaryDecoder.prototype.readString = function(length) { 950 jspb.BinaryDecoder.prototype.readString = function(length) {
907 var bytes = this.bytes_; 951 var bytes = this.bytes_;
908 var cursor = this.cursor_; 952 var cursor = this.cursor_;
909 var end = cursor + length; 953 var end = cursor + length;
910 var chars = []; 954 var codeUnits = [];
911 955
912 while (cursor < end) { 956 while (cursor < end) {
913 var c = bytes[cursor++]; 957 var c = bytes[cursor++];
914 if (c < 128) { // Regular 7-bit ASCII. 958 if (c < 128) { // Regular 7-bit ASCII.
915 chars.push(c); 959 codeUnits.push(c);
916 } else if (c < 192) { 960 } else if (c < 192) {
917 // UTF-8 continuation mark. We are out of sync. This 961 // UTF-8 continuation mark. We are out of sync. This
918 // might happen if we attempted to read a character 962 // might happen if we attempted to read a character
919 // with more than three bytes. 963 // with more than four bytes.
920 continue; 964 continue;
921 } else if (c < 224) { // UTF-8 with two bytes. 965 } else if (c < 224) { // UTF-8 with two bytes.
922 var c2 = bytes[cursor++]; 966 var c2 = bytes[cursor++];
923 chars.push(((c & 31) << 6) | (c2 & 63)); 967 codeUnits.push(((c & 31) << 6) | (c2 & 63));
924 } else if (c < 240) { // UTF-8 with three bytes. 968 } else if (c < 240) { // UTF-8 with three bytes.
925 var c2 = bytes[cursor++]; 969 var c2 = bytes[cursor++];
926 var c3 = bytes[cursor++]; 970 var c3 = bytes[cursor++];
927 chars.push(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63)); 971 codeUnits.push(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
972 } else if (c < 248) { // UTF-8 with 4 bytes.
973 var c2 = bytes[cursor++];
974 var c3 = bytes[cursor++];
975 var c4 = bytes[cursor++];
976 // Characters written on 4 bytes have 21 bits for a codepoint.
977 // We can't fit that on 16bit characters, so we use surrogates.
978 var codepoint = ((c & 7) << 18) | ((c2 & 63) << 12) | ((c3 & 63) << 6) | ( c4 & 63);
979 // Surrogates formula from wikipedia.
980 // 1. Subtract 0x10000 from codepoint
981 codepoint -= 0x10000;
982 // 2. Split this into the high 10-bit value and the low 10-bit value
983 // 3. Add 0xD800 to the high value to form the high surrogate
984 // 4. Add 0xDC00 to the low value to form the low surrogate:
985 var low = (codepoint & 1023) + 0xDC00;
986 var high = ((codepoint >> 10) & 1023) + 0xD800;
987 codeUnits.push(high, low)
928 } 988 }
929 } 989 }
930
931 // String.fromCharCode.apply is faster than manually appending characters on 990 // String.fromCharCode.apply is faster than manually appending characters on
932 // Chrome 25+, and generates no additional cons string garbage. 991 // Chrome 25+, and generates no additional cons string garbage.
933 var result = String.fromCharCode.apply(null, chars); 992 var result = String.fromCharCode.apply(null, codeUnits);
934 this.cursor_ = cursor; 993 this.cursor_ = cursor;
935 return result; 994 return result;
936 }; 995 };
937 996
938 997
939 /** 998 /**
940 * Reads and parses a UTF-8 encoded unicode string (with length prefix) from 999 * Reads and parses a UTF-8 encoded unicode string (with length prefix) from
941 * the stream. 1000 * the stream.
942 * @return {string} The decoded string. 1001 * @return {string} The decoded string.
943 */ 1002 */
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998 var d = bytes[cursor + 3]; 1057 var d = bytes[cursor + 3];
999 var e = bytes[cursor + 4]; 1058 var e = bytes[cursor + 4];
1000 var f = bytes[cursor + 5]; 1059 var f = bytes[cursor + 5];
1001 var g = bytes[cursor + 6]; 1060 var g = bytes[cursor + 6];
1002 var h = bytes[cursor + 7]; 1061 var h = bytes[cursor + 7];
1003 1062
1004 this.cursor_ += 8; 1063 this.cursor_ += 8;
1005 1064
1006 return String.fromCharCode(a, b, c, d, e, f, g, h); 1065 return String.fromCharCode(a, b, c, d, e, f, g, h);
1007 }; 1066 };
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