| Index: content/test/data/gpu/pixel_offscreenCanvas_webgl_commit_worker.html
|
| diff --git a/content/test/data/gpu/pixel_offscreenCanvas_webgl_commit_worker.html b/content/test/data/gpu/pixel_offscreenCanvas_webgl_commit_worker.html
|
| index 292500ea9b39392e52a27e2ab9aa960d5fb866c0..4355124ec32b0692f169eae45a43ff10e8aaaf1c 100644
|
| --- a/content/test/data/gpu/pixel_offscreenCanvas_webgl_commit_worker.html
|
| +++ b/content/test/data/gpu/pixel_offscreenCanvas_webgl_commit_worker.html
|
| @@ -8,11 +8,21 @@ that the baseline images are regenerated on the next run.
|
|
|
| <html>
|
| <head>
|
| -<title>OffscreenCanvas commit flow on worker thread: red square on white background.</title>
|
| +<title>OffscreenCanvas commit flow on worker thread: red rectangle with yellow border on white background.</title>
|
| +<!-- The canvas css style is added to check if the style change on html canvas
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| + element can be correctly rendered to the screen via compositor commit.
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| + The intrinsic size of canvas remains 300X300 whilst the rendered canvas on
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| + the screen follows 100X200 css style restriction.
|
| +-->
|
| <style type="text/css">
|
| .nomargin {
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| margin: 0px auto;
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| }
|
| +canvas {
|
| + width: 100px;
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| + height: 200px;
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| + border: 10px solid yellow;
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| +}
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| </style>
|
| <script id="myWorker" type="text/worker">
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| function drawTriangle(canvas)
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|
|