| Index: third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| diff --git a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| index 4cccdd9a4682f2157244b6b2ac7c8a6278c20819..39903c682010aa23536b1e7061ebce9d5a012e0b 100644
|
| --- a/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| +++ b/third_party/WebKit/Source/platform/audio/AudioDestination.cpp
|
| @@ -126,7 +126,7 @@ AudioDestination::AudioDestination(AudioIOCallback& callback,
|
| AudioUtilities::kRenderQuantumFrames));
|
|
|
| // Input buffering.
|
| - m_inputFifo = wrapUnique(new AudioFIFO(numberOfInputChannels, fifoSize));
|
| + m_inputFifo = makeUnique<AudioFIFO>(numberOfInputChannels, fifoSize);
|
|
|
| // If the callback size does not match the render size, then we need to
|
| // buffer some extra silence for the input. Otherwise, we can over-consume
|
|
|