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Unified Diff: gpu/ipc/in_process_command_buffer.h

Issue 2493913002: Mus: Move InProcessCommandBuffer and GLInProcessContext to gpu/ipc (Closed)
Patch Set: Fixed casts on windows Created 4 years, 1 month ago
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Index: gpu/ipc/in_process_command_buffer.h
diff --git a/gpu/command_buffer/service/in_process_command_buffer.h b/gpu/ipc/in_process_command_buffer.h
similarity index 98%
rename from gpu/command_buffer/service/in_process_command_buffer.h
rename to gpu/ipc/in_process_command_buffer.h
index ad98b6eb7f479b722e5ba0cfb90b0a386fcc2c3e..ac4ef0238789e68f2f57d017adcac7823fe738ad 100644
--- a/gpu/command_buffer/service/in_process_command_buffer.h
+++ b/gpu/ipc/in_process_command_buffer.h
@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
-#define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
+#ifndef GPU_IPC_IN_PROCESS_COMMAND_BUFFER_H_
+#define GPU_IPC_IN_PROCESS_COMMAND_BUFFER_H_
#include <stddef.h>
#include <stdint.h>
@@ -149,7 +149,7 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
virtual bool UseVirtualizedGLContexts() = 0;
virtual scoped_refptr<gles2::ShaderTranslatorCache>
- shader_translator_cache() = 0;
+ shader_translator_cache() = 0;
virtual scoped_refptr<gles2::FramebufferCompletenessCache>
framebuffer_completeness_cache() = 0;
virtual SyncPointManager* sync_point_manager() = 0;
@@ -312,4 +312,4 @@ class GPU_EXPORT GpuInProcessThread
} // namespace gpu
-#endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
+#endif // GPU_IPC_IN_PROCESS_COMMAND_BUFFER_H_
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