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Side by Side Diff: cc/output/renderer_settings.h

Issue 2493853002: cc/blimp: Proto Cleanup. (Closed)
Patch Set: Rebase Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_ 5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_
6 #define CC_OUTPUT_RENDERER_SETTINGS_H_ 6 #define CC_OUTPUT_RENDERER_SETTINGS_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
11 #include "cc/output/buffer_to_texture_target_map.h" 11 #include "cc/output/buffer_to_texture_target_map.h"
12 #include "cc/resources/resource_format.h" 12 #include "cc/resources/resource_format.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 namespace proto {
17 class RendererSettings;
18 } // namespace proto
19
20 class CC_EXPORT RendererSettings { 16 class CC_EXPORT RendererSettings {
21 public: 17 public:
22 RendererSettings(); 18 RendererSettings();
23 RendererSettings(const RendererSettings& other); 19 RendererSettings(const RendererSettings& other);
24 ~RendererSettings(); 20 ~RendererSettings();
25 21
26 bool allow_antialiasing; 22 bool allow_antialiasing;
27 bool force_antialiasing; 23 bool force_antialiasing;
28 bool force_blending_with_shaders; 24 bool force_blending_with_shaders;
29 bool partial_swap_enabled; 25 bool partial_swap_enabled;
30 bool finish_rendering_on_resize; 26 bool finish_rendering_on_resize;
31 bool should_clear_root_render_pass; 27 bool should_clear_root_render_pass;
32 bool disable_display_vsync; 28 bool disable_display_vsync;
33 bool release_overlay_resources_after_gpu_query; 29 bool release_overlay_resources_after_gpu_query;
34 bool gl_composited_texture_quad_border; 30 bool gl_composited_texture_quad_border;
35 31
36 double refresh_rate; 32 double refresh_rate;
37 int highp_threshold_min; 33 int highp_threshold_min;
38 size_t texture_id_allocation_chunk_size; 34 size_t texture_id_allocation_chunk_size;
39 bool use_gpu_memory_buffer_resources; 35 bool use_gpu_memory_buffer_resources;
40 ResourceFormat preferred_tile_format; 36 ResourceFormat preferred_tile_format;
41 BufferToTextureTargetMap buffer_to_texture_target_map; 37 BufferToTextureTargetMap buffer_to_texture_target_map;
42 38
43 void ToProtobuf(proto::RendererSettings* proto) const;
44 void FromProtobuf(const proto::RendererSettings& proto);
45
46 bool operator==(const RendererSettings& other) const; 39 bool operator==(const RendererSettings& other) const;
47 }; 40 };
48 41
49 } // namespace cc 42 } // namespace cc
50 43
51 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_ 44 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_
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