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Unified Diff: src/inspector/wasm-translation.h

Issue 2493773003: [inspector] Introduce translation of wasm frames (Closed)
Patch Set: Very last-minute changes Created 4 years, 1 month ago
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Index: src/inspector/wasm-translation.h
diff --git a/src/inspector/wasm-translation.h b/src/inspector/wasm-translation.h
new file mode 100644
index 0000000000000000000000000000000000000000..74095069c5607c929dc37d2e07f317f8835c94b0
--- /dev/null
+++ b/src/inspector/wasm-translation.h
@@ -0,0 +1,85 @@
+// Copyright 2016 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_INSPECTOR_WASMTRANSLATION_H_
+#define V8_INSPECTOR_WASMTRANSLATION_H_
+
+#include <unordered_map>
+
+#include "include/v8.h"
+#include "src/base/macros.h"
+#include "src/inspector/string-16.h"
+
+namespace v8_inspector {
+
+// Forward declarations.
+class V8Debugger;
+class V8DebuggerScript;
+struct ScriptBreakpoint;
+namespace protocol {
+namespace Debugger {
+class Location;
+}
+}
+
+class WasmTranslation {
+ public:
+ enum Mode { Raw, Disassemble };
+
+ WasmTranslation(v8::Isolate* isolate, V8Debugger* debugger);
+ ~WasmTranslation();
+
+ // Set translation mode.
+ void SetMode(Mode mode) { mode_ = mode; }
+
+ // Make a wasm script known to the translation. Only locations referencing a
+ // registered script will be translated by the Translate functions below.
+ void AddScript(v8::Local<v8::Object> script_wrapper);
+
+ // Clear all registered scripts.
+ void Clear();
+
+ // Translate a location as generated by V8 to a location that should be sent
+ // over protocol.
+ // Does nothing for locations referencing a script which was not registered
+ // before via AddScript.
+ // Line and column are 0-based.
+ // The context group id specifies the context of the script.
+ // If the script was registered and the respective wasm function was not seen
+ // before, a new artificial script representing this function will be created
+ // and made public to the frontend.
+ // Returns true if the location was translated, false otherwise.
+ bool TranslateWasmScriptLocationToProtocolLocation(String16* script_id,
+ int* line_number,
+ int* column_number,
+ int context_group_id);
+
+ // Translate back from protocol locations (potentially referencing artificial
+ // scripts for individual wasm functions) to locations that make sense to V8.
+ // Does nothing if the location was not generated by the translate method
+ // above.
+ // Returns true if the location was translated, false otherwise.
+ bool TranslateProtocolLocationToWasmScriptLocation(String16* script_id,
+ int* line_number,
+ int* column_number);
+
+ private:
+ class TranslatorImpl;
+ friend class TranslatorImpl;
+
+ void AddFakeScript(std::unique_ptr<V8DebuggerScript> fake_script,
+ TranslatorImpl* translator, int context_group_id);
+
+ v8::Isolate* isolate_;
+ V8Debugger* debugger_;
+ std::unordered_map<int, std::unique_ptr<TranslatorImpl>> wasm_translators_;
+ std::unordered_map<String16, TranslatorImpl*> fake_scripts_;
+ Mode mode_;
+
+ DISALLOW_COPY_AND_ASSIGN(WasmTranslation);
+};
+
+} // namespace v8_inspector
+
+#endif // V8_INSPECTOR_WASMTRANSLATION_H_
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