Index: src/inspector/wasm-translation.h |
diff --git a/src/inspector/wasm-translation.h b/src/inspector/wasm-translation.h |
new file mode 100644 |
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+++ b/src/inspector/wasm-translation.h |
@@ -0,0 +1,85 @@ |
+// Copyright 2016 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_INSPECTOR_WASMTRANSLATION_H_ |
+#define V8_INSPECTOR_WASMTRANSLATION_H_ |
+ |
+#include <unordered_map> |
+ |
+#include "include/v8.h" |
+#include "src/base/macros.h" |
+#include "src/inspector/string-16.h" |
+ |
+namespace v8_inspector { |
+ |
+// Forward declarations. |
+class V8Debugger; |
+class V8DebuggerScript; |
+struct ScriptBreakpoint; |
+namespace protocol { |
+namespace Debugger { |
+class Location; |
+} |
+} |
+ |
+class WasmTranslation { |
+ public: |
+ enum Mode { Raw, Disassemble }; |
+ |
+ WasmTranslation(v8::Isolate* isolate, V8Debugger* debugger); |
+ ~WasmTranslation(); |
+ |
+ // Set translation mode. |
+ void SetMode(Mode mode) { mode_ = mode; } |
+ |
+ // Make a wasm script known to the translation. Only locations referencing a |
+ // registered script will be translated by the Translate functions below. |
+ void AddScript(v8::Local<v8::Object> script_wrapper); |
+ |
+ // Clear all registered scripts. |
+ void Clear(); |
+ |
+ // Translate a location as generated by V8 to a location that should be sent |
+ // over protocol. |
+ // Does nothing for locations referencing a script which was not registered |
+ // before via AddScript. |
+ // Line and column are 0-based. |
+ // The context group id specifies the context of the script. |
+ // If the script was registered and the respective wasm function was not seen |
+ // before, a new artificial script representing this function will be created |
+ // and made public to the frontend. |
+ // Returns true if the location was translated, false otherwise. |
+ bool TranslateWasmScriptLocationToProtocolLocation(String16* script_id, |
+ int* line_number, |
+ int* column_number, |
+ int context_group_id); |
+ |
+ // Translate back from protocol locations (potentially referencing artificial |
+ // scripts for individual wasm functions) to locations that make sense to V8. |
+ // Does nothing if the location was not generated by the translate method |
+ // above. |
+ // Returns true if the location was translated, false otherwise. |
+ bool TranslateProtocolLocationToWasmScriptLocation(String16* script_id, |
+ int* line_number, |
+ int* column_number); |
+ |
+ private: |
+ class TranslatorImpl; |
+ friend class TranslatorImpl; |
+ |
+ void AddFakeScript(std::unique_ptr<V8DebuggerScript> fake_script, |
+ TranslatorImpl* translator, int context_group_id); |
+ |
+ v8::Isolate* isolate_; |
+ V8Debugger* debugger_; |
+ std::unordered_map<int, std::unique_ptr<TranslatorImpl>> wasm_translators_; |
+ std::unordered_map<String16, TranslatorImpl*> fake_scripts_; |
+ Mode mode_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(WasmTranslation); |
+}; |
+ |
+} // namespace v8_inspector |
+ |
+#endif // V8_INSPECTOR_WASMTRANSLATION_H_ |