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Side by Side Diff: cc/layers/layer_proto_converter.h

Issue 2493523003: cc: Remove unused proto conversion code. (Closed)
Patch Set: test Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_LAYER_PROTO_CONVERTER_H_
6 #define CC_LAYERS_LAYER_PROTO_CONVERTER_H_
7
8 #include <unordered_map>
9
10 #include "base/macros.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/layers/layer.h"
13
14 namespace cc {
15
16 namespace proto {
17 class LayerNode;
18 class LayerUpdate;
19 }
20
21 // A class to faciliate (de)serialization of a Layer tree to protocol buffers.
22 class CC_EXPORT LayerProtoConverter {
23 public:
24 // Recursively iterate over the given LayerNode proto and read the structure
25 // into a local Layer structure, re-using existing Layers. returns the new
26 // root Layer after updating the hierarchy (may be the same as
27 // |existing_root|). |existing_root| may be null, which might happen during
28 // the first deserialize.
29 static scoped_refptr<Layer> DeserializeLayerHierarchy(
30 const scoped_refptr<Layer> existing_root,
31 const proto::LayerNode& root_node,
32 LayerTreeHost* layer_tree);
33
34 // Serializes the properties of all the dirty nodes in the Layer hierarchy.
35 // The proto::LayerUpdate will contain all nodes that are dirty. These nodes
36 // will contain the list of dirty properties. This function also resets the
37 // layers that need push properties set.
38 static void SerializeLayerProperties(LayerTreeHost* host,
39 proto::LayerUpdate* layer_update);
40
41 // Iterate over all updated layers from the LayerUpdate, and update the
42 // local Layers. |existing_root| must not be null, as that will make it
43 // impossible to find the layer to apply the properties to.
44 static void DeserializeLayerProperties(
45 Layer* existing_root,
46 const proto::LayerUpdate& layer_update);
47
48 // Returns the Layer with proto.id() as the Layer id, if it exists in
49 // |layer_id_map|. Otherwise, a new Layer is constructed of the type given
50 // from proto.type().
51 static scoped_refptr<Layer> FindOrAllocateAndConstruct(
52 const proto::LayerNode& proto,
53 const Layer::LayerIdMap& layer_id_map);
54
55 private:
56 LayerProtoConverter();
57 ~LayerProtoConverter();
58
59 // This method is the inner recursive function for SerializeLayerProperties
60 // declared above.
61 static void RecursivelySerializeLayerProperties(
62 Layer* root_layer,
63 proto::LayerUpdate* layer_update);
64
65 using LayerIdMap = std::unordered_map<int, scoped_refptr<Layer>>;
66 // Start at |root_layer| and recursively add the layer and all its children
67 // and special layers to |layer_id_map|.
68 // TODO(vmpstr): LayerIdMap ref counts layers, so this function needs to deal
69 // with ref counted objects instead of iterating over raw pointers.
70 static void RecursivelyFindAllLayers(Layer* root_layer,
71 LayerIdMap* layer_id_map);
72 };
73
74 } // namespace cc
75
76 #endif // CC_LAYERS_LAYER_PROTO_CONVERTER_H_
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