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Side by Side Diff: third_party/WebKit/Source/devtools/front_end/timeline/MemoryCountersGraph.js

Issue 2493373002: DevTools: rename WebInspector into modules. (Closed)
Patch Set: for bots Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 10 matching lines...) Expand all
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 /** 30 /**
31 * @implements {WebInspector.TimelineModeView} 31 * @implements {Timeline.TimelineModeView}
32 * @unrestricted 32 * @unrestricted
33 */ 33 */
34 WebInspector.MemoryCountersGraph = class extends WebInspector.CountersGraph { 34 Timeline.MemoryCountersGraph = class extends Timeline.CountersGraph {
35 /** 35 /**
36 * @param {!WebInspector.TimelineModeViewDelegate} delegate 36 * @param {!Timeline.TimelineModeViewDelegate} delegate
37 * @param {!WebInspector.TimelineModel} model 37 * @param {!TimelineModel.TimelineModel} model
38 * @param {!Array<!WebInspector.TimelineModel.Filter>} filters 38 * @param {!Array<!TimelineModel.TimelineModel.Filter>} filters
39 */ 39 */
40 constructor(delegate, model, filters) { 40 constructor(delegate, model, filters) {
41 super(delegate, model, filters); 41 super(delegate, model, filters);
42 this._countersByName = {}; 42 this._countersByName = {};
43 this._countersByName['jsHeapSizeUsed'] = this.createCounter( 43 this._countersByName['jsHeapSizeUsed'] = this.createCounter(
44 WebInspector.UIString('JS Heap'), WebInspector.UIString('JS Heap: %s'), 'hsl(220, 90%, 43%)', 44 Common.UIString('JS Heap'), Common.UIString('JS Heap: %s'), 'hsl(220, 90 %, 43%)',
45 Number.bytesToString); 45 Number.bytesToString);
46 this._countersByName['documents'] = this.createCounter( 46 this._countersByName['documents'] = this.createCounter(
47 WebInspector.UIString('Documents'), WebInspector.UIString('Documents: %s '), 'hsl(0, 90%, 43%)'); 47 Common.UIString('Documents'), Common.UIString('Documents: %s'), 'hsl(0, 90%, 43%)');
48 this._countersByName['nodes'] = 48 this._countersByName['nodes'] =
49 this.createCounter(WebInspector.UIString('Nodes'), WebInspector.UIString ('Nodes: %s'), 'hsl(120, 90%, 43%)'); 49 this.createCounter(Common.UIString('Nodes'), Common.UIString('Nodes: %s' ), 'hsl(120, 90%, 43%)');
50 this._countersByName['jsEventListeners'] = this.createCounter( 50 this._countersByName['jsEventListeners'] = this.createCounter(
51 WebInspector.UIString('Listeners'), WebInspector.UIString('Listeners: %s '), 'hsl(38, 90%, 43%)'); 51 Common.UIString('Listeners'), Common.UIString('Listeners: %s'), 'hsl(38, 90%, 43%)');
52 this._gpuMemoryCounter = this.createCounter( 52 this._gpuMemoryCounter = this.createCounter(
53 WebInspector.UIString('GPU Memory'), WebInspector.UIString('GPU Memory [ KB]: %s'), 'hsl(300, 90%, 43%)', 53 Common.UIString('GPU Memory'), Common.UIString('GPU Memory [KB]: %s'), ' hsl(300, 90%, 43%)',
54 Number.bytesToString); 54 Number.bytesToString);
55 this._countersByName['gpuMemoryUsedKB'] = this._gpuMemoryCounter; 55 this._countersByName['gpuMemoryUsedKB'] = this._gpuMemoryCounter;
56 } 56 }
57 57
58 /** 58 /**
59 * @override 59 * @override
60 */ 60 */
61 refreshRecords() { 61 refreshRecords() {
62 this.reset(); 62 this.reset();
63 var events = this._model.mainThreadEvents(); 63 var events = this._model.mainThreadEvents();
64 for (var i = 0; i < events.length; ++i) { 64 for (var i = 0; i < events.length; ++i) {
65 var event = events[i]; 65 var event = events[i];
66 if (event.name !== WebInspector.TimelineModel.RecordType.UpdateCounters) 66 if (event.name !== TimelineModel.TimelineModel.RecordType.UpdateCounters)
67 continue; 67 continue;
68 68
69 var counters = event.args.data; 69 var counters = event.args.data;
70 if (!counters) 70 if (!counters)
71 return; 71 return;
72 for (var name in counters) { 72 for (var name in counters) {
73 var counter = this._countersByName[name]; 73 var counter = this._countersByName[name];
74 if (counter) 74 if (counter)
75 counter.appendSample(event.startTime, counters[name]); 75 counter.appendSample(event.startTime, counters[name]);
76 } 76 }
77 77
78 var gpuMemoryLimitCounterName = 'gpuMemoryLimitKB'; 78 var gpuMemoryLimitCounterName = 'gpuMemoryLimitKB';
79 if (gpuMemoryLimitCounterName in counters) 79 if (gpuMemoryLimitCounterName in counters)
80 this._gpuMemoryCounter.setLimit(counters[gpuMemoryLimitCounterName]); 80 this._gpuMemoryCounter.setLimit(counters[gpuMemoryLimitCounterName]);
81 } 81 }
82 this.scheduleRefresh(); 82 this.scheduleRefresh();
83 } 83 }
84 }; 84 };
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