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Side by Side Diff: components/exo/surface.h

Issue 2493223002: Change exo::SurfaceFactoryOwner to exo::ExoCompositorFrameSink (Closed)
Patch Set: exo::Surface uses CompositorFrameSink accessor from CompositorFrameSinkHolder Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_EXO_SURFACE_H_ 5 #ifndef COMPONENTS_EXO_SURFACE_H_
6 #define COMPONENTS_EXO_SURFACE_H_ 6 #define COMPONENTS_EXO_SURFACE_H_
7 7
8 #include <list> 8 #include <list>
9 #include <memory> 9 #include <memory>
10 #include <set> 10 #include <set>
11 #include <utility> 11 #include <utility>
12 12
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "base/memory/weak_ptr.h" 16 #include "base/memory/weak_ptr.h"
17 #include "base/observer_list.h" 17 #include "base/observer_list.h"
18 #include "cc/resources/transferable_resource.h" 18 #include "cc/resources/transferable_resource.h"
19 #include "cc/scheduler/begin_frame_source.h" 19 #include "cc/scheduler/begin_frame_source.h"
20 #include "cc/surfaces/surface_factory_client.h" 20 #include "cc/surfaces/surface_factory_client.h"
21 #include "cc/surfaces/surface_id.h"
22 #include "cc/surfaces/surface_id_allocator.h"
23 #include "components/exo/compositor_frame_sink.h"
24 #include "components/exo/compositor_frame_sink_holder.h"
21 #include "third_party/skia/include/core/SkBlendMode.h" 25 #include "third_party/skia/include/core/SkBlendMode.h"
22 #include "third_party/skia/include/core/SkRegion.h" 26 #include "third_party/skia/include/core/SkRegion.h"
23 #include "ui/aura/window.h" 27 #include "ui/aura/window.h"
24 #include "ui/aura/window_observer.h" 28 #include "ui/aura/window_observer.h"
25 #include "ui/gfx/geometry/rect.h" 29 #include "ui/gfx/geometry/rect.h"
26 30
27 namespace base { 31 namespace base {
28 namespace trace_event { 32 namespace trace_event {
29 class TracedValue; 33 class TracedValue;
30 } 34 }
(...skipping 19 matching lines...) Expand all
50 struct SurfaceProperty; 54 struct SurfaceProperty;
51 55
52 namespace subtle { 56 namespace subtle {
53 class PropertyHelper; 57 class PropertyHelper;
54 } 58 }
55 59
56 // The pointer class is currently the only cursor provider class but this can 60 // The pointer class is currently the only cursor provider class but this can
57 // change in the future when better hardware cursor support is added. 61 // change in the future when better hardware cursor support is added.
58 using CursorProvider = Pointer; 62 using CursorProvider = Pointer;
59 63
60 // This class owns the SurfaceFactory and keeps track of references to the
61 // contents of Buffers. It's keeped alive by references from
62 // release_callbacks_. It's destroyed when its owning Surface is destroyed and
63 // the last outstanding release callback is called.
64 class SurfaceFactoryOwner : public base::RefCounted<SurfaceFactoryOwner>,
65 public cc::SurfaceFactoryClient {
66 public:
67 SurfaceFactoryOwner();
68
69 // Overridden from cc::SurfaceFactoryClient:
70 void ReturnResources(const cc::ReturnedResourceArray& resources) override;
71 void WillDrawSurface(const cc::LocalFrameId& id,
72 const gfx::Rect& damage_rect) override;
73 void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override;
74
75 private:
76 friend class base::RefCounted<SurfaceFactoryOwner>;
77 friend class Surface;
78
79 ~SurfaceFactoryOwner() override;
80
81 std::map<int,
82 std::pair<scoped_refptr<SurfaceFactoryOwner>,
83 std::unique_ptr<cc::SingleReleaseCallback>>>
84 release_callbacks_;
85 cc::FrameSinkId frame_sink_id_;
86 std::unique_ptr<cc::SurfaceIdAllocator> id_allocator_;
87 std::unique_ptr<cc::SurfaceFactory> surface_factory_;
88 Surface* surface_ = nullptr;
89 };
90
91 // This class represents a rectangular area that is displayed on the screen. 64 // This class represents a rectangular area that is displayed on the screen.
92 // It has a location, size and pixel contents. 65 // It has a location, size and pixel contents.
93 class Surface : public ui::ContextFactoryObserver, 66 class Surface : public ui::ContextFactoryObserver, public aura::WindowObserver {
94 public aura::WindowObserver,
95 public cc::BeginFrameObserver {
96 public: 67 public:
97 using PropertyDeallocator = void (*)(int64_t value); 68 using PropertyDeallocator = void (*)(int64_t value);
98 69
99 Surface(); 70 Surface();
100 ~Surface() override; 71 ~Surface() override;
101 72
102 // Type-checking downcast routine. 73 // Type-checking downcast routine.
103 static Surface* AsSurface(const aura::Window* window); 74 static Surface* AsSurface(const aura::Window* window);
104 75
105 aura::Window* window() { return window_.get(); } 76 aura::Window* window() { return window_.get(); }
106 77
107 const cc::LocalFrameId& local_frame_id() const { return local_frame_id_; }
108 cc::SurfaceId GetSurfaceId() const; 78 cc::SurfaceId GetSurfaceId() const;
109 79
80 CompositorFrameSinkHolder* compositor_frame_sink_holder() {
81 return compositor_frame_sink_holder_.get();
82 }
83
110 // Set a buffer as the content of this surface. A buffer can only be attached 84 // Set a buffer as the content of this surface. A buffer can only be attached
111 // to one surface at a time. 85 // to one surface at a time.
112 void Attach(Buffer* buffer); 86 void Attach(Buffer* buffer);
113 87
114 // Describe the regions where the pending buffer is different from the 88 // Describe the regions where the pending buffer is different from the
115 // current surface contents, and where the surface therefore needs to be 89 // current surface contents, and where the surface therefore needs to be
116 // repainted. 90 // repainted.
117 void Damage(const gfx::Rect& rect); 91 void Damage(const gfx::Rect& rect);
118 92
119 // Request notification when the next frame is displayed. Useful for 93 // Request notification when the next frame is displayed. Useful for
120 // throttling redrawing operations, and driving animations. 94 // throttling redrawing operations, and driving animations.
121 using FrameCallback = base::Callback<void(base::TimeTicks frame_time)>;
reveman 2016/12/07 00:46:57 Please keep this. I prefer if this was still part
Alex Z. 2016/12/07 20:09:36 Done.
122 void RequestFrameCallback(const FrameCallback& callback); 95 void RequestFrameCallback(const FrameCallback& callback);
123 96
124 // This sets the region of the surface that contains opaque content. 97 // This sets the region of the surface that contains opaque content.
125 void SetOpaqueRegion(const SkRegion& region); 98 void SetOpaqueRegion(const SkRegion& region);
126 99
127 // This sets the region of the surface that can receive pointer and touch 100 // This sets the region of the surface that can receive pointer and touch
128 // events. 101 // events.
129 void SetInputRegion(const SkRegion& region); 102 void SetInputRegion(const SkRegion& region);
130 103
131 // This sets the scaling factor used to interpret the contents of the buffer 104 // This sets the scaling factor used to interpret the contents of the buffer
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 gfx::Size content_size() const { return content_size_; } 195 gfx::Size content_size() const { return content_size_; }
223 196
224 // Overridden from ui::ContextFactoryObserver: 197 // Overridden from ui::ContextFactoryObserver:
225 void OnLostResources() override; 198 void OnLostResources() override;
226 199
227 // Overridden from aura::WindowObserver: 200 // Overridden from aura::WindowObserver:
228 void OnWindowAddedToRootWindow(aura::Window* window) override; 201 void OnWindowAddedToRootWindow(aura::Window* window) override;
229 void OnWindowRemovingFromRootWindow(aura::Window* window, 202 void OnWindowRemovingFromRootWindow(aura::Window* window,
230 aura::Window* new_root) override; 203 aura::Window* new_root) override;
231 204
232 // Overridden from cc::BeginFrameObserver:
233 void OnBeginFrame(const cc::BeginFrameArgs& args) override;
234 const cc::BeginFrameArgs& LastUsedBeginFrameArgs() const override;
235 void OnBeginFrameSourcePausedChanged(bool paused) override {}
236
237 // Sets the |value| of the given surface |property|. Setting to the default 205 // Sets the |value| of the given surface |property|. Setting to the default
238 // value (e.g., NULL) removes the property. The caller is responsible for the 206 // value (e.g., NULL) removes the property. The caller is responsible for the
239 // lifetime of any object set as a property on the Surface. 207 // lifetime of any object set as a property on the Surface.
240 template <typename T> 208 template <typename T>
241 void SetProperty(const SurfaceProperty<T>* property, T value); 209 void SetProperty(const SurfaceProperty<T>* property, T value);
242 210
243 // Returns the value of the given surface |property|. Returns the 211 // Returns the value of the given surface |property|. Returns the
244 // property-specific default value if the property was not previously set. 212 // property-specific default value if the property was not previously set.
245 template <typename T> 213 template <typename T>
246 T GetProperty(const SurfaceProperty<T>* property) const; 214 T GetProperty(const SurfaceProperty<T>* property) const;
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
307 // Updates current_resource_ with a new resource id corresponding to the 275 // Updates current_resource_ with a new resource id corresponding to the
308 // contents of the attached buffer (or id 0, if no buffer is attached). 276 // contents of the attached buffer (or id 0, if no buffer is attached).
309 // UpdateSurface must be called afterwards to ensure the release callback 277 // UpdateSurface must be called afterwards to ensure the release callback
310 // will be called. 278 // will be called.
311 void UpdateResource(bool client_usage); 279 void UpdateResource(bool client_usage);
312 280
313 // Updates the current Surface with a new frame referring to the resource in 281 // Updates the current Surface with a new frame referring to the resource in
314 // current_resource_. 282 // current_resource_.
315 void UpdateSurface(bool full_damage); 283 void UpdateSurface(bool full_damage);
316 284
317 // Adds/Removes begin frame observer based on state.
318 void UpdateNeedsBeginFrame();
319
320 int64_t SetPropertyInternal(const void* key, 285 int64_t SetPropertyInternal(const void* key,
321 const char* name, 286 const char* name,
322 PropertyDeallocator deallocator, 287 PropertyDeallocator deallocator,
323 int64_t value, 288 int64_t value,
324 int64_t default_value); 289 int64_t default_value);
325 int64_t GetPropertyInternal(const void* key, int64_t default_value) const; 290 int64_t GetPropertyInternal(const void* key, int64_t default_value) const;
326 291
327 // This returns true when the surface has some contents assigned to it. 292 // This returns true when the surface has some contents assigned to it.
328 bool has_contents() const { return !!current_buffer_.buffer(); } 293 bool has_contents() const { return !!current_buffer_.buffer(); }
329 294
(...skipping 13 matching lines...) Expand all
343 // This is the size of the last committed contents. 308 // This is the size of the last committed contents.
344 gfx::Size content_size_; 309 gfx::Size content_size_;
345 310
346 // This is true when Attach() has been called and new contents should take 311 // This is true when Attach() has been called and new contents should take
347 // effect next time Commit() is called. 312 // effect next time Commit() is called.
348 bool has_pending_contents_ = false; 313 bool has_pending_contents_ = false;
349 314
350 // The buffer that will become the content of surface when Commit() is called. 315 // The buffer that will become the content of surface when Commit() is called.
351 BufferAttachment pending_buffer_; 316 BufferAttachment pending_buffer_;
352 317
318 const cc::FrameSinkId frame_sink_id_;
reveman 2016/12/07 00:46:57 Does it make sense to group this and member variab
Alex Z. 2016/12/07 20:09:36 Done.
319
353 cc::SurfaceManager* surface_manager_; 320 cc::SurfaceManager* surface_manager_;
354 321
355 scoped_refptr<SurfaceFactoryOwner> factory_owner_; 322 base::WeakPtr<cc::SurfaceFactory> factory_;
reveman 2016/12/07 00:46:57 nit: surface_factory_
Alex Z. 2016/12/07 20:09:36 Done.
356 323
357 // The Surface Id currently attached to the window. 324 scoped_refptr<CompositorFrameSinkHolder> compositor_frame_sink_holder_;
325
326 cc::SurfaceIdAllocator id_allocator_;
327
358 cc::LocalFrameId local_frame_id_; 328 cc::LocalFrameId local_frame_id_;
359 329
360 // The next resource id the buffer will be attached to. 330 // The next resource id the buffer will be attached to.
361 int next_resource_id_ = 1; 331 int next_resource_id_ = 1;
362 332
363 // The damage region to schedule paint for when Commit() is called. 333 // The damage region to schedule paint for when Commit() is called.
364 SkRegion pending_damage_; 334 SkRegion pending_damage_;
365 335
366 // These lists contains the callbacks to notify the client when it is a good 336 // These lists contains the callbacks to notify the client when it is a good
367 // time to start producing a new frame. These callbacks move to 337 // time to start producing a new frame. These callbacks move to
368 // |frame_callbacks_| when Commit() is called. Later they are moved to 338 // |frame_callbacks_| when Commit() is called. Later they are moved to
369 // |active_frame_callbacks_| when the effect of the Commit() is scheduled to 339 // |active_frame_callbacks_| when the effect of the Commit() is scheduled to
370 // be drawn. They fire at the first begin frame notification after this. 340 // be drawn. They fire at the first begin frame notification after this.
371 std::list<FrameCallback> pending_frame_callbacks_; 341 std::list<FrameCallback> pending_frame_callbacks_;
372 std::list<FrameCallback> frame_callbacks_; 342 std::list<FrameCallback> frame_callbacks_;
373 std::list<FrameCallback> active_frame_callbacks_;
374 343
375 // This is the state that has yet to be committed. 344 // This is the state that has yet to be committed.
376 State pending_state_; 345 State pending_state_;
377 346
378 // This is the state that has been committed. 347 // This is the state that has been committed.
379 State state_; 348 State state_;
380 349
381 // The stack of sub-surfaces to take effect when Commit() is called. 350 // The stack of sub-surfaces to take effect when Commit() is called.
382 // Bottom-most sub-surface at the front of the list and top-most sub-surface 351 // Bottom-most sub-surface at the front of the list and top-most sub-surface
383 // at the back. 352 // at the back.
(...skipping 16 matching lines...) Expand all
400 base::TimeTicks last_compositing_start_time_; 369 base::TimeTicks last_compositing_start_time_;
401 370
402 // Cursor providers. Surface does not own the cursor providers. 371 // Cursor providers. Surface does not own the cursor providers.
403 std::set<CursorProvider*> cursor_providers_; 372 std::set<CursorProvider*> cursor_providers_;
404 373
405 // This can be set to have some functions delegated. E.g. ShellSurface class 374 // This can be set to have some functions delegated. E.g. ShellSurface class
406 // can set this to handle Commit() and apply any double buffered state it 375 // can set this to handle Commit() and apply any double buffered state it
407 // maintains. 376 // maintains.
408 SurfaceDelegate* delegate_ = nullptr; 377 SurfaceDelegate* delegate_ = nullptr;
409 378
410 // The begin frame source being observed.
411 cc::BeginFrameSource* begin_frame_source_ = nullptr;
412 cc::BeginFrameArgs last_begin_frame_args_;
413 bool needs_begin_frame_ = false;
414
415 struct Value { 379 struct Value {
416 const char* name; 380 const char* name;
417 int64_t value; 381 int64_t value;
418 PropertyDeallocator deallocator; 382 PropertyDeallocator deallocator;
419 }; 383 };
420 384
421 std::map<const void*, Value> prop_map_; 385 std::map<const void*, Value> prop_map_;
422 386
423 // Surface observer list. Surface does not own the observers. 387 // Surface observer list. Surface does not own the observers.
424 base::ObserverList<SurfaceObserver, true> observers_; 388 base::ObserverList<SurfaceObserver, true> observers_;
425 389
390 base::WeakPtrFactory<Surface> weak_ptr_factory_;
reveman 2016/12/07 00:46:58 Can we use the SurfaceObserver interface instead o
Alex Z. 2016/12/07 20:09:36 Done.
391
426 DISALLOW_COPY_AND_ASSIGN(Surface); 392 DISALLOW_COPY_AND_ASSIGN(Surface);
427 }; 393 };
428 394
429 } // namespace exo 395 } // namespace exo
430 396
431 #endif // COMPONENTS_EXO_SURFACE_H_ 397 #endif // COMPONENTS_EXO_SURFACE_H_
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