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Side by Side Diff: components/exo/surface.h

Issue 2493223002: Change exo::SurfaceFactoryOwner to exo::ExoCompositorFrameSink (Closed)
Patch Set: Added an ExternalBeginFrameSource to CompositorFrameSinkHolder Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_EXO_SURFACE_H_ 5 #ifndef COMPONENTS_EXO_SURFACE_H_
6 #define COMPONENTS_EXO_SURFACE_H_ 6 #define COMPONENTS_EXO_SURFACE_H_
7 7
8 #include <list> 8 #include <list>
9 #include <memory> 9 #include <memory>
10 #include <set> 10 #include <set>
11 #include <utility> 11 #include <utility>
12 12
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "base/memory/weak_ptr.h" 16 #include "base/memory/weak_ptr.h"
17 #include "base/observer_list.h" 17 #include "base/observer_list.h"
18 #include "cc/resources/transferable_resource.h" 18 #include "cc/resources/transferable_resource.h"
19 #include "cc/scheduler/begin_frame_source.h" 19 #include "cc/scheduler/begin_frame_source.h"
20 #include "cc/surfaces/surface_factory_client.h" 20 #include "cc/surfaces/surface_factory_client.h"
21 #include "cc/surfaces/surface_id.h"
22 #include "cc/surfaces/surface_id_allocator.h"
23 #include "components/exo/compositor_frame_sink_holder.h"
24 #include "components/exo/exo_compositor_frame_sink.h"
21 #include "third_party/skia/include/core/SkBlendMode.h" 25 #include "third_party/skia/include/core/SkBlendMode.h"
22 #include "third_party/skia/include/core/SkRegion.h" 26 #include "third_party/skia/include/core/SkRegion.h"
23 #include "ui/aura/window.h" 27 #include "ui/aura/window.h"
24 #include "ui/aura/window_observer.h" 28 #include "ui/aura/window_observer.h"
25 #include "ui/gfx/geometry/rect.h" 29 #include "ui/gfx/geometry/rect.h"
26 30
27 namespace base { 31 namespace base {
28 namespace trace_event { 32 namespace trace_event {
29 class TracedValue; 33 class TracedValue;
30 } 34 }
(...skipping 19 matching lines...) Expand all
50 struct SurfaceProperty; 54 struct SurfaceProperty;
51 55
52 namespace subtle { 56 namespace subtle {
53 class PropertyHelper; 57 class PropertyHelper;
54 } 58 }
55 59
56 // The pointer class is currently the only cursor provider class but this can 60 // The pointer class is currently the only cursor provider class but this can
57 // change in the future when better hardware cursor support is added. 61 // change in the future when better hardware cursor support is added.
58 using CursorProvider = Pointer; 62 using CursorProvider = Pointer;
59 63
60 // This class owns the SurfaceFactory and keeps track of references to the
61 // contents of Buffers. It's keeped alive by references from
62 // release_callbacks_. It's destroyed when its owning Surface is destroyed and
63 // the last outstanding release callback is called.
64 class SurfaceFactoryOwner : public base::RefCounted<SurfaceFactoryOwner>,
65 public cc::SurfaceFactoryClient {
66 public:
67 SurfaceFactoryOwner();
68
69 // Overridden from cc::SurfaceFactoryClient:
70 void ReturnResources(const cc::ReturnedResourceArray& resources) override;
71 void WillDrawSurface(const cc::LocalFrameId& id,
72 const gfx::Rect& damage_rect) override;
73 void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override;
74
75 private:
76 friend class base::RefCounted<SurfaceFactoryOwner>;
77 friend class Surface;
78
79 ~SurfaceFactoryOwner() override;
80
81 std::map<int,
82 std::pair<scoped_refptr<SurfaceFactoryOwner>,
83 std::unique_ptr<cc::SingleReleaseCallback>>>
84 release_callbacks_;
85 cc::FrameSinkId frame_sink_id_;
86 std::unique_ptr<cc::SurfaceIdAllocator> id_allocator_;
87 std::unique_ptr<cc::SurfaceFactory> surface_factory_;
88 Surface* surface_ = nullptr;
89 };
90
91 // This class represents a rectangular area that is displayed on the screen. 64 // This class represents a rectangular area that is displayed on the screen.
92 // It has a location, size and pixel contents. 65 // It has a location, size and pixel contents.
93 class Surface : public ui::ContextFactoryObserver, 66 class Surface : public ui::ContextFactoryObserver, public aura::WindowObserver {
94 public aura::WindowObserver,
95 public cc::BeginFrameObserver {
96 public: 67 public:
97 using PropertyDeallocator = void (*)(int64_t value); 68 using PropertyDeallocator = void (*)(int64_t value);
98 69
99 Surface(); 70 Surface();
100 ~Surface() override; 71 ~Surface() override;
101 72
102 // Type-checking downcast routine. 73 // Type-checking downcast routine.
103 static Surface* AsSurface(const aura::Window* window); 74 static Surface* AsSurface(const aura::Window* window);
104 75
105 aura::Window* window() { return window_.get(); } 76 aura::Window* window() { return window_.get(); }
106 77
107 const cc::LocalFrameId& local_frame_id() const { return local_frame_id_; }
108 cc::SurfaceId GetSurfaceId() const; 78 cc::SurfaceId GetSurfaceId() const;
109 79
110 // Set a buffer as the content of this surface. A buffer can only be attached 80 // Set a buffer as the content of this surface. A buffer can only be attached
111 // to one surface at a time. 81 // to one surface at a time.
112 void Attach(Buffer* buffer); 82 void Attach(Buffer* buffer);
113 83
114 // Describe the regions where the pending buffer is different from the 84 // Describe the regions where the pending buffer is different from the
115 // current surface contents, and where the surface therefore needs to be 85 // current surface contents, and where the surface therefore needs to be
116 // repainted. 86 // repainted.
117 void Damage(const gfx::Rect& rect); 87 void Damage(const gfx::Rect& rect);
118 88
119 // Request notification when the next frame is displayed. Useful for 89 // Request notification when the next frame is displayed. Useful for
120 // throttling redrawing operations, and driving animations. 90 // throttling redrawing operations, and driving animations.
121 using FrameCallback = base::Callback<void(base::TimeTicks frame_time)>;
122 void RequestFrameCallback(const FrameCallback& callback); 91 void RequestFrameCallback(const FrameCallback& callback);
123 92
124 // This sets the region of the surface that contains opaque content. 93 // This sets the region of the surface that contains opaque content.
125 void SetOpaqueRegion(const SkRegion& region); 94 void SetOpaqueRegion(const SkRegion& region);
126 95
127 // This sets the region of the surface that can receive pointer and touch 96 // This sets the region of the surface that can receive pointer and touch
128 // events. 97 // events.
129 void SetInputRegion(const SkRegion& region); 98 void SetInputRegion(const SkRegion& region);
130 99
131 // This sets the scaling factor used to interpret the contents of the buffer 100 // This sets the scaling factor used to interpret the contents of the buffer
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 gfx::Size content_size() const { return content_size_; } 191 gfx::Size content_size() const { return content_size_; }
223 192
224 // Overridden from ui::ContextFactoryObserver: 193 // Overridden from ui::ContextFactoryObserver:
225 void OnLostResources() override; 194 void OnLostResources() override;
226 195
227 // Overridden from aura::WindowObserver: 196 // Overridden from aura::WindowObserver:
228 void OnWindowAddedToRootWindow(aura::Window* window) override; 197 void OnWindowAddedToRootWindow(aura::Window* window) override;
229 void OnWindowRemovingFromRootWindow(aura::Window* window, 198 void OnWindowRemovingFromRootWindow(aura::Window* window,
230 aura::Window* new_root) override; 199 aura::Window* new_root) override;
231 200
232 // Overridden from cc::BeginFrameObserver:
233 void OnBeginFrame(const cc::BeginFrameArgs& args) override;
234 const cc::BeginFrameArgs& LastUsedBeginFrameArgs() const override;
235 void OnBeginFrameSourcePausedChanged(bool paused) override {}
236
237 // Sets the |value| of the given surface |property|. Setting to the default 201 // Sets the |value| of the given surface |property|. Setting to the default
238 // value (e.g., NULL) removes the property. The caller is responsible for the 202 // value (e.g., NULL) removes the property. The caller is responsible for the
239 // lifetime of any object set as a property on the Surface. 203 // lifetime of any object set as a property on the Surface.
240 template <typename T> 204 template <typename T>
241 void SetProperty(const SurfaceProperty<T>* property, T value); 205 void SetProperty(const SurfaceProperty<T>* property, T value);
242 206
243 // Returns the value of the given surface |property|. Returns the 207 // Returns the value of the given surface |property|. Returns the
244 // property-specific default value if the property was not previously set. 208 // property-specific default value if the property was not previously set.
245 template <typename T> 209 template <typename T>
246 T GetProperty(const SurfaceProperty<T>* property) const; 210 T GetProperty(const SurfaceProperty<T>* property) const;
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
307 // Updates current_resource_ with a new resource id corresponding to the 271 // Updates current_resource_ with a new resource id corresponding to the
308 // contents of the attached buffer (or id 0, if no buffer is attached). 272 // contents of the attached buffer (or id 0, if no buffer is attached).
309 // UpdateSurface must be called afterwards to ensure the release callback 273 // UpdateSurface must be called afterwards to ensure the release callback
310 // will be called. 274 // will be called.
311 void UpdateResource(bool client_usage); 275 void UpdateResource(bool client_usage);
312 276
313 // Updates the current Surface with a new frame referring to the resource in 277 // Updates the current Surface with a new frame referring to the resource in
314 // current_resource_. 278 // current_resource_.
315 void UpdateSurface(bool full_damage); 279 void UpdateSurface(bool full_damage);
316 280
317 // Adds/Removes begin frame observer based on state.
318 void UpdateNeedsBeginFrame();
319
320 int64_t SetPropertyInternal(const void* key, 281 int64_t SetPropertyInternal(const void* key,
321 const char* name, 282 const char* name,
322 PropertyDeallocator deallocator, 283 PropertyDeallocator deallocator,
323 int64_t value, 284 int64_t value,
324 int64_t default_value); 285 int64_t default_value);
325 int64_t GetPropertyInternal(const void* key, int64_t default_value) const; 286 int64_t GetPropertyInternal(const void* key, int64_t default_value) const;
326 287
327 // This returns true when the surface has some contents assigned to it. 288 // This returns true when the surface has some contents assigned to it.
328 bool has_contents() const { return !!current_buffer_.buffer(); } 289 bool has_contents() const { return !!current_buffer_.buffer(); }
329 290
(...skipping 13 matching lines...) Expand all
343 // This is the size of the last committed contents. 304 // This is the size of the last committed contents.
344 gfx::Size content_size_; 305 gfx::Size content_size_;
345 306
346 // This is true when Attach() has been called and new contents should take 307 // This is true when Attach() has been called and new contents should take
347 // effect next time Commit() is called. 308 // effect next time Commit() is called.
348 bool has_pending_contents_ = false; 309 bool has_pending_contents_ = false;
349 310
350 // The buffer that will become the content of surface when Commit() is called. 311 // The buffer that will become the content of surface when Commit() is called.
351 BufferAttachment pending_buffer_; 312 BufferAttachment pending_buffer_;
352 313
314 const cc::FrameSinkId frame_sink_id_;
315
353 cc::SurfaceManager* surface_manager_; 316 cc::SurfaceManager* surface_manager_;
354 317
355 scoped_refptr<SurfaceFactoryOwner> factory_owner_; 318 scoped_refptr<CompositorFrameSinkHolder> compositor_frame_sink_holder_;
356 319
357 // The Surface Id currently attached to the window. 320 cc::SurfaceIdAllocator id_allocator_;
321
358 cc::LocalFrameId local_frame_id_; 322 cc::LocalFrameId local_frame_id_;
359 323
360 // The next resource id the buffer will be attached to. 324 // The next resource id the buffer will be attached to.
361 int next_resource_id_ = 1; 325 int next_resource_id_ = 1;
362 326
363 // The damage region to schedule paint for when Commit() is called. 327 // The damage region to schedule paint for when Commit() is called.
364 SkRegion pending_damage_; 328 SkRegion pending_damage_;
365 329
366 // These lists contains the callbacks to notify the client when it is a good 330 // These lists contains the callbacks to notify the client when it is a good
367 // time to start producing a new frame. These callbacks move to 331 // time to start producing a new frame. These callbacks move to
368 // |frame_callbacks_| when Commit() is called. Later they are moved to 332 // |frame_callbacks_| when Commit() is called. Later they are moved to
369 // |active_frame_callbacks_| when the effect of the Commit() is scheduled to 333 // |active_frame_callbacks_| when the effect of the Commit() is scheduled to
370 // be drawn. They fire at the first begin frame notification after this. 334 // be drawn. They fire at the first begin frame notification after this.
371 std::list<FrameCallback> pending_frame_callbacks_; 335 std::list<FrameCallback> pending_frame_callbacks_;
372 std::list<FrameCallback> frame_callbacks_; 336 std::list<FrameCallback> frame_callbacks_;
373 std::list<FrameCallback> active_frame_callbacks_;
374 337
375 // This is the state that has yet to be committed. 338 // This is the state that has yet to be committed.
376 State pending_state_; 339 State pending_state_;
377 340
378 // This is the state that has been committed. 341 // This is the state that has been committed.
379 State state_; 342 State state_;
380 343
381 // The stack of sub-surfaces to take effect when Commit() is called. 344 // The stack of sub-surfaces to take effect when Commit() is called.
382 // Bottom-most sub-surface at the front of the list and top-most sub-surface 345 // Bottom-most sub-surface at the front of the list and top-most sub-surface
383 // at the back. 346 // at the back.
(...skipping 16 matching lines...) Expand all
400 base::TimeTicks last_compositing_start_time_; 363 base::TimeTicks last_compositing_start_time_;
401 364
402 // Cursor providers. Surface does not own the cursor providers. 365 // Cursor providers. Surface does not own the cursor providers.
403 std::set<CursorProvider*> cursor_providers_; 366 std::set<CursorProvider*> cursor_providers_;
404 367
405 // This can be set to have some functions delegated. E.g. ShellSurface class 368 // This can be set to have some functions delegated. E.g. ShellSurface class
406 // can set this to handle Commit() and apply any double buffered state it 369 // can set this to handle Commit() and apply any double buffered state it
407 // maintains. 370 // maintains.
408 SurfaceDelegate* delegate_ = nullptr; 371 SurfaceDelegate* delegate_ = nullptr;
409 372
410 // The begin frame source being observed.
411 cc::BeginFrameSource* begin_frame_source_ = nullptr;
412 cc::BeginFrameArgs last_begin_frame_args_;
413 bool needs_begin_frame_ = false;
414
415 struct Value { 373 struct Value {
416 const char* name; 374 const char* name;
417 int64_t value; 375 int64_t value;
418 PropertyDeallocator deallocator; 376 PropertyDeallocator deallocator;
419 }; 377 };
420 378
421 std::map<const void*, Value> prop_map_; 379 std::map<const void*, Value> prop_map_;
422 380
423 // Surface observer list. Surface does not own the observers. 381 // Surface observer list. Surface does not own the observers.
424 base::ObserverList<SurfaceObserver, true> observers_; 382 base::ObserverList<SurfaceObserver, true> observers_;
425 383
384 base::WeakPtrFactory<Surface> weak_ptr_factory_;
385
426 DISALLOW_COPY_AND_ASSIGN(Surface); 386 DISALLOW_COPY_AND_ASSIGN(Surface);
427 }; 387 };
428 388
429 } // namespace exo 389 } // namespace exo
430 390
431 #endif // COMPONENTS_EXO_SURFACE_H_ 391 #endif // COMPONENTS_EXO_SURFACE_H_
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