Index: src/heap/store-buffer.h |
diff --git a/src/heap/store-buffer.h b/src/heap/store-buffer.h |
index 1b3fcb0a98b22ea5bb254c596e5cfe1ab7e1dadb..1c985816413a11bd38f0d8c0b1f18edc0a55728d 100644 |
--- a/src/heap/store-buffer.h |
+++ b/src/heap/store-buffer.h |
@@ -8,6 +8,7 @@ |
#include "src/allocation.h" |
#include "src/base/logging.h" |
#include "src/base/platform/platform.h" |
+#include "src/cancelable-task.h" |
#include "src/globals.h" |
#include "src/heap/slot-set.h" |
@@ -15,11 +16,17 @@ namespace v8 { |
namespace internal { |
// Intermediate buffer that accumulates old-to-new stores from the generated |
-// code. On buffer overflow the slots are moved to the remembered set. |
+// code. Moreover, it stores invalid old-to-new slots with two entries. |
+// The first is a tagged address of the start of the invalid range, the second |
+// one is the end address of the invalid range or null if there is just one slot |
+// that needs to be removed from the remembered set. On buffer overflow the |
+// slots are moved to the remembered set. |
class StoreBuffer { |
public: |
static const int kStoreBufferSize = 1 << (14 + kPointerSizeLog2); |
static const int kStoreBufferMask = kStoreBufferSize - 1; |
+ static const int kStoreBuffers = 2; |
+ static const intptr_t kDeletionTag = 1; |
static void StoreBufferOverflow(Isolate* isolate); |
@@ -30,17 +37,92 @@ class StoreBuffer { |
// Used to add entries from generated code. |
inline Address* top_address() { return reinterpret_cast<Address*>(&top_); } |
- void MoveEntriesToRememberedSet(); |
+ // Moves entries from a specific store buffer to the remembered set. This |
+ // method takes a lock. |
+ void MoveEntriesToRememberedSet(int index); |
+ |
+ // This method ensures that all used store buffer entries are transfered to |
+ // the remembered set. |
+ void MoveAllEntriesToRememberedSet(); |
+ |
+ inline bool IsDeletionAddress(Address address) const { |
+ return reinterpret_cast<intptr_t>(address) & kDeletionTag; |
+ } |
+ |
+ inline Address MarkDeletionAddress(Address address) { |
+ return reinterpret_cast<Address>(reinterpret_cast<intptr_t>(address) | |
+ kDeletionTag); |
+ } |
+ |
+ inline Address UnmarkDeletionAddress(Address address) { |
+ return reinterpret_cast<Address>(reinterpret_cast<intptr_t>(address) & |
+ ~kDeletionTag); |
+ } |
+ |
+ // If we only want to delete a single slot, end should be set to null which |
+ // will be written into the second field. When processing the store buffer |
+ // the more efficient Remove method will be called in this case. |
+ void DeleteEntry(Address start, Address end = nullptr); |
+ |
+ // Used by the concurrent processing thread to transfer entries from the |
+ // store buffer to the remembered set. |
+ void ConcurrentlyProcessStoreBuffer(); |
+ |
+ bool Empty() { |
+ for (int i = 0; i < kStoreBuffers; i++) { |
+ if (lazy_top_[i]) { |
+ return false; |
+ } |
+ } |
+ return top_ == start_[current_]; |
+ } |
private: |
+ // There are two store buffers. If one store buffer fills up, the main thread |
+ // publishes the top pointer of the store buffer that needs processing in its |
+ // global lazy_top_ field. After that it start the concurrent processing |
+ // thread. The concurrent processing thread uses the pointer in lazy_top_. |
+ // It will grab the given mutex and transfer its entries to the remembered |
+ // set. If the concurrent thread does not make progress, the main thread will |
+ // perform the work. |
+ // Important: there is an ordering constrained. The store buffer with the |
+ // older entries has to be processed first. |
+ class Task : public CancelableTask { |
+ public: |
+ Task(Isolate* isolate, StoreBuffer* store_buffer) |
+ : CancelableTask(isolate), store_buffer_(store_buffer) {} |
+ virtual ~Task() {} |
+ |
+ private: |
+ void RunInternal() override { |
+ store_buffer_->ConcurrentlyProcessStoreBuffer(); |
+ } |
+ StoreBuffer* store_buffer_; |
+ DISALLOW_COPY_AND_ASSIGN(Task); |
+ }; |
+ |
+ void FlipStoreBuffers(); |
+ |
Heap* heap_; |
Address* top_; |
// The start and the limit of the buffer that contains store slots |
- // added from the generated code. |
- Address* start_; |
- Address* limit_; |
+ // added from the generated code. We have two chunks of store buffers. |
+ // Whenever one fills up, we notify a concurrent processing thread and |
+ // use the other empty one in the meantime. |
+ Address* start_[kStoreBuffers]; |
+ Address* limit_[kStoreBuffers]; |
+ |
+ // At most one lazy_top_ pointer is set at any time. |
+ Address* lazy_top_[kStoreBuffers]; |
+ base::Mutex mutex_; |
+ |
+ // We only want to have at most one concurrent processing tas running. |
+ bool task_running_; |
+ |
+ // Points to the current buffer in use. |
+ int current_; |
base::VirtualMemory* virtual_memory_; |
}; |