| Index: device/gamepad/public/interfaces/gamepad.mojom
|
| diff --git a/device/gamepad/public/interfaces/gamepad.mojom b/device/gamepad/public/interfaces/gamepad.mojom
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5fbd79f824f7edeb38b6a30801bdaad273c8f7e7
|
| --- /dev/null
|
| +++ b/device/gamepad/public/interfaces/gamepad.mojom
|
| @@ -0,0 +1,51 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +module device.mojom;
|
| +
|
| +struct GamepadQuaternion {
|
| + float x;
|
| + float y;
|
| + float z;
|
| + float w;
|
| +};
|
| +
|
| +struct GamepadVector {
|
| + float x;
|
| + float y;
|
| + float z;
|
| +};
|
| +
|
| +struct GamepadButton {
|
| + bool pressed;
|
| + bool touched;
|
| + double value;
|
| +};
|
| +
|
| +struct GamepadPose {
|
| + GamepadQuaternion? orientation;
|
| + GamepadVector? position;
|
| + GamepadVector? angular_velocity;
|
| + GamepadVector? linear_velocity;
|
| + GamepadVector? angular_acceleration;
|
| + GamepadVector? linear_acceleration;
|
| +};
|
| +
|
| +enum GamepadHand {
|
| + GamepadHandNone = 0,
|
| + GamepadHandLeft = 1,
|
| + GamepadHandRight = 2
|
| +};
|
| +
|
| +struct Gamepad {
|
| + bool connected;
|
| + array<uint16> id;
|
| + uint64 timestamp;
|
| + array<double> axes;
|
| + array<GamepadButton> buttons;
|
| + array<uint16> mapping;
|
| + GamepadPose? pose;
|
| + GamepadHand hand;
|
| + uint32 display_id;
|
| +};
|
|
|