| Index: Source/core/rendering/svg/SVGRenderingContext.cpp
|
| diff --git a/Source/core/rendering/svg/SVGRenderingContext.cpp b/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| index 359351ecd2cb47a7907b3d3100406e7ced34dea8..16121049079ee5651c398bb1d4d318f75174cf5e 100644
|
| --- a/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| +++ b/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| @@ -226,7 +226,9 @@ void SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(con
|
| absoluteTransform = layerTransform->toAffineTransform() * absoluteTransform;
|
|
|
| // We can stop at compositing layers, to match the backing resolution.
|
| - if (layer->isComposited())
|
| + // FIXME: should we be computing the transform to the nearest composited layer,
|
| + // or the nearest composited layer that does not paint into its ancestor?
|
| + if (layer->compositedLayerMapping())
|
| break;
|
|
|
| layer = layer->parent();
|
|
|