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Side by Side Diff: Source/core/rendering/CompositedLayerMapping.cpp

Issue 24921002: Make compositingState explicit (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: path for re-landing try #2 with removed unnecessary comment Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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689 backgroundSize = frameView->visibleContentRect().size(); 689 backgroundSize = frameView->visibleContentRect().size();
690 } 690 }
691 m_backgroundLayer->setPosition(backgroundPosition); 691 m_backgroundLayer->setPosition(backgroundPosition);
692 if (backgroundSize != m_backgroundLayer->size()) { 692 if (backgroundSize != m_backgroundLayer->size()) {
693 m_backgroundLayer->setSize(backgroundSize); 693 m_backgroundLayer->setSize(backgroundSize);
694 m_backgroundLayer->setNeedsDisplay(); 694 m_backgroundLayer->setNeedsDisplay();
695 } 695 }
696 m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRend erer()); 696 m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRend erer());
697 } 697 }
698 698
699 if (m_owningLayer->reflectionLayer() && m_owningLayer->reflectionLayer()->is Composited()) { 699 if (m_owningLayer->reflectionLayer() && m_owningLayer->reflectionLayer()->co mpositedLayerMapping()) {
700 CompositedLayerMapping* reflectionCompositedLayerMapping = m_owningLayer ->reflectionLayer()->compositedLayerMapping(); 700 CompositedLayerMapping* reflectionCompositedLayerMapping = m_owningLayer ->reflectionLayer()->compositedLayerMapping();
701 reflectionCompositedLayerMapping->updateGraphicsLayerGeometry(); 701 reflectionCompositedLayerMapping->updateGraphicsLayerGeometry();
702 702
703 // The reflection layer has the bounds of m_owningLayer->reflectionLayer (), 703 // The reflection layer has the bounds of m_owningLayer->reflectionLayer (),
704 // but the reflected layer is the bounds of this layer, so we need to po sition it appropriately. 704 // but the reflected layer is the bounds of this layer, so we need to po sition it appropriately.
705 FloatRect layerBounds = compositedBounds(); 705 FloatRect layerBounds = compositedBounds();
706 FloatRect reflectionLayerBounds = reflectionCompositedLayerMapping->comp ositedBounds(); 706 FloatRect reflectionLayerBounds = reflectionCompositedLayerMapping->comp ositedBounds();
707 reflectionCompositedLayerMapping->mainGraphicsLayer()->setReplicatedLaye rPosition(FloatPoint(layerBounds.location() - reflectionLayerBounds.location())) ; 707 reflectionCompositedLayerMapping->mainGraphicsLayer()->setReplicatedLaye rPosition(FloatPoint(layerBounds.location() - reflectionLayerBounds.location())) ;
708 } 708 }
709 709
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1190 float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const 1190 float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const
1191 { 1191 {
1192 float finalOpacity = rendererOpacity; 1192 float finalOpacity = rendererOpacity;
1193 1193
1194 for (RenderLayer* curr = m_owningLayer->parent(); curr; curr = curr->parent( )) { 1194 for (RenderLayer* curr = m_owningLayer->parent(); curr; curr = curr->parent( )) {
1195 // We only care about parents that are stacking contexts. 1195 // We only care about parents that are stacking contexts.
1196 // Recall that opacity creates stacking context. 1196 // Recall that opacity creates stacking context.
1197 if (!curr->isStackingContainer()) 1197 if (!curr->isStackingContainer())
1198 continue; 1198 continue;
1199 1199
1200 // If we found a compositing layer, we want to compute opacity 1200 // If we found a composited layer, regardless of whether it actually
1201 // relative to it. So we can break here. 1201 // paints into it, we want to compute opacity relative to it. So we can
1202 if (curr->isComposited()) 1202 // break here.
1203 //
1204 // FIXME: with grouped backings, a composited descendant will have to
1205 // continue past the grouped (squashed) layers that its parents may
1206 // contribute to. This whole confusion can be avoided by specifying
1207 // explicitly the composited ancestor where we would stop accumulating
1208 // opacity.
1209 if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositin gState() == HasOwnBackingButPaintsIntoAncestor)
1203 break; 1210 break;
1204 1211
1205 finalOpacity *= curr->renderer()->opacity(); 1212 finalOpacity *= curr->renderer()->opacity();
1206 } 1213 }
1207 1214
1208 return finalOpacity; 1215 return finalOpacity;
1209 } 1216 }
1210 1217
1211 Color CompositedLayerMapping::rendererBackgroundColor() const 1218 Color CompositedLayerMapping::rendererBackgroundColor() const
1212 { 1219 {
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1330 parent->updateLayerListsIfNeeded(); 1337 parent->updateLayerListsIfNeeded();
1331 1338
1332 #if !ASSERT_DISABLED 1339 #if !ASSERT_DISABLED
1333 LayerListMutationDetector mutationChecker(parent); 1340 LayerListMutationDetector mutationChecker(parent);
1334 #endif 1341 #endif
1335 1342
1336 if (Vector<RenderLayer*>* normalFlowList = parent->normalFlowList()) { 1343 if (Vector<RenderLayer*>* normalFlowList = parent->normalFlowList()) {
1337 size_t listSize = normalFlowList->size(); 1344 size_t listSize = normalFlowList->size();
1338 for (size_t i = 0; i < listSize; ++i) { 1345 for (size_t i = 0; i < listSize; ++i) {
1339 RenderLayer* curLayer = normalFlowList->at(i); 1346 RenderLayer* curLayer = normalFlowList->at(i);
1340 if (!curLayer->isComposited() 1347 if (!curLayer->compositedLayerMapping()
1341 && (curLayer->hasVisibleContent() || hasVisibleNonCompositingDes cendant(curLayer))) 1348 && (curLayer->hasVisibleContent() || hasVisibleNonCompositingDes cendant(curLayer)))
1342 return true; 1349 return true;
1343 } 1350 }
1344 } 1351 }
1345 1352
1346 if (parent->isStackingContainer()) { 1353 if (parent->isStackingContainer()) {
1347 if (!parent->hasVisibleDescendant()) 1354 if (!parent->hasVisibleDescendant())
1348 return false; 1355 return false;
1349 1356
1350 // Use the m_hasCompositingDescendant bit to optimize? 1357 // Use the m_hasCompositingDescendant bit to optimize?
1351 if (Vector<RenderLayer*>* negZOrderList = parent->negZOrderList()) { 1358 if (Vector<RenderLayer*>* negZOrderList = parent->negZOrderList()) {
1352 size_t listSize = negZOrderList->size(); 1359 size_t listSize = negZOrderList->size();
1353 for (size_t i = 0; i < listSize; ++i) { 1360 for (size_t i = 0; i < listSize; ++i) {
1354 RenderLayer* curLayer = negZOrderList->at(i); 1361 RenderLayer* curLayer = negZOrderList->at(i);
1355 if (!curLayer->isComposited() 1362 if (!curLayer->compositedLayerMapping()
1356 && (curLayer->hasVisibleContent() || hasVisibleNonCompositin gDescendant(curLayer))) 1363 && (curLayer->hasVisibleContent() || hasVisibleNonCompositin gDescendant(curLayer)))
1357 return true; 1364 return true;
1358 } 1365 }
1359 } 1366 }
1360 1367
1361 if (Vector<RenderLayer*>* posZOrderList = parent->posZOrderList()) { 1368 if (Vector<RenderLayer*>* posZOrderList = parent->posZOrderList()) {
1362 size_t listSize = posZOrderList->size(); 1369 size_t listSize = posZOrderList->size();
1363 for (size_t i = 0; i < listSize; ++i) { 1370 for (size_t i = 0; i < listSize; ++i) {
1364 RenderLayer* curLayer = posZOrderList->at(i); 1371 RenderLayer* curLayer = posZOrderList->at(i);
1365 if (!curLayer->isComposited() 1372 if (!curLayer->compositedLayerMapping()
1366 && (curLayer->hasVisibleContent() || hasVisibleNonCompositin gDescendant(curLayer))) 1373 && (curLayer->hasVisibleContent() || hasVisibleNonCompositin gDescendant(curLayer)))
1367 return true; 1374 return true;
1368 } 1375 }
1369 } 1376 }
1370 } 1377 }
1371 1378
1372 return false; 1379 return false;
1373 } 1380 }
1374 1381
1375 // Conservative test for having no rendered children. 1382 // FIXME: By name the implementation is correct. But the code that uses this fun ction means something
1383 // very slightly different - the implementation needs to also include composited descendants that
1384 // don't paint into their own backing, and instead paint into this backing.
1376 bool CompositedLayerMapping::hasVisibleNonCompositingDescendantLayers() const 1385 bool CompositedLayerMapping::hasVisibleNonCompositingDescendantLayers() const
1377 { 1386 {
1378 return hasVisibleNonCompositingDescendant(m_owningLayer); 1387 return hasVisibleNonCompositingDescendant(m_owningLayer);
1379 } 1388 }
1380 1389
1381 bool CompositedLayerMapping::containsPaintedContent(bool isSimpleContainer) cons t 1390 bool CompositedLayerMapping::containsPaintedContent(bool isSimpleContainer) cons t
1382 { 1391 {
1383 if (isSimpleContainer || paintsIntoCompositedAncestor() || m_artificiallyInf latedBounds || m_owningLayer->isReflection()) 1392 if (isSimpleContainer || paintsIntoCompositedAncestor() || m_artificiallyInf latedBounds || m_owningLayer->isReflection())
1384 return false; 1393 return false;
1385 1394
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1964 } else if (graphicsLayer == m_scrollingContentsLayer.get()) { 1973 } else if (graphicsLayer == m_scrollingContentsLayer.get()) {
1965 name = "Scrolling Contents Layer"; 1974 name = "Scrolling Contents Layer";
1966 } else { 1975 } else {
1967 ASSERT_NOT_REACHED(); 1976 ASSERT_NOT_REACHED();
1968 } 1977 }
1969 1978
1970 return name; 1979 return name;
1971 } 1980 }
1972 1981
1973 } // namespace WebCore 1982 } // namespace WebCore
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