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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface_egl.h" | 5 #include "ui/gl/gl_surface_egl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <memory> | 11 #include <memory> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/command_line.h" | 14 #include "base/command_line.h" |
| 15 #include "base/lazy_instance.h" |
15 #include "base/logging.h" | 16 #include "base/logging.h" |
16 #include "base/macros.h" | 17 #include "base/macros.h" |
17 #include "base/message_loop/message_loop.h" | 18 #include "base/message_loop/message_loop.h" |
18 #include "base/metrics/histogram_macros.h" | 19 #include "base/metrics/histogram_macros.h" |
19 #include "base/strings/string_number_conversions.h" | 20 #include "base/strings/string_number_conversions.h" |
20 #include "base/sys_info.h" | 21 #include "base/sys_info.h" |
21 #include "base/trace_event/trace_event.h" | 22 #include "base/trace_event/trace_event.h" |
22 #include "build/build_config.h" | 23 #include "build/build_config.h" |
23 #include "ui/gfx/geometry/rect.h" | 24 #include "ui/gfx/geometry/rect.h" |
| 25 #include "ui/gl/angle_platform_impl.h" |
24 #include "ui/gl/egl_util.h" | 26 #include "ui/gl/egl_util.h" |
25 #include "ui/gl/gl_context.h" | 27 #include "ui/gl/gl_context.h" |
26 #include "ui/gl/gl_context_egl.h" | 28 #include "ui/gl/gl_context_egl.h" |
27 #include "ui/gl/gl_image.h" | 29 #include "ui/gl/gl_image.h" |
28 #include "ui/gl/gl_implementation.h" | 30 #include "ui/gl/gl_implementation.h" |
29 #include "ui/gl/gl_surface_stub.h" | 31 #include "ui/gl/gl_surface_stub.h" |
30 #include "ui/gl/gl_switches.h" | 32 #include "ui/gl/gl_switches.h" |
31 #include "ui/gl/scoped_make_current.h" | 33 #include "ui/gl/scoped_make_current.h" |
32 | 34 |
33 #if defined(USE_X11) && !defined(OS_CHROMEOS) | 35 #if defined(USE_X11) && !defined(OS_CHROMEOS) |
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125 EGLNativeDisplayType g_native_display = EGL_DEFAULT_DISPLAY; | 127 EGLNativeDisplayType g_native_display = EGL_DEFAULT_DISPLAY; |
126 | 128 |
127 const char* g_egl_extensions = nullptr; | 129 const char* g_egl_extensions = nullptr; |
128 bool g_egl_create_context_robustness_supported = false; | 130 bool g_egl_create_context_robustness_supported = false; |
129 bool g_egl_sync_control_supported = false; | 131 bool g_egl_sync_control_supported = false; |
130 bool g_egl_window_fixed_size_supported = false; | 132 bool g_egl_window_fixed_size_supported = false; |
131 bool g_egl_surfaceless_context_supported = false; | 133 bool g_egl_surfaceless_context_supported = false; |
132 bool g_egl_surface_orientation_supported = false; | 134 bool g_egl_surface_orientation_supported = false; |
133 bool g_use_direct_composition = false; | 135 bool g_use_direct_composition = false; |
134 | 136 |
| 137 base::LazyInstance<ANGLEPlatformImpl> g_angle_platform_impl = |
| 138 LAZY_INSTANCE_INITIALIZER; |
| 139 ANGLEPlatformShutdownFunc g_angle_platform_shutdown = nullptr; |
| 140 |
135 EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display, | 141 EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display, |
136 EGLenum platform_type, | 142 EGLenum platform_type, |
137 bool warpDevice) { | 143 bool warpDevice) { |
138 std::vector<EGLint> display_attribs; | 144 std::vector<EGLint> display_attribs; |
139 | 145 |
140 display_attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); | 146 display_attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); |
141 display_attribs.push_back(platform_type); | 147 display_attribs.push_back(platform_type); |
142 | 148 |
143 if (warpDevice) { | 149 if (warpDevice) { |
144 display_attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE); | 150 display_attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE); |
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520 context->ReleaseCurrent(surface.get()); | 526 context->ReleaseCurrent(surface.get()); |
521 } | 527 } |
522 } | 528 } |
523 #endif | 529 #endif |
524 initialized_ = true; | 530 initialized_ = true; |
525 | 531 |
526 return true; | 532 return true; |
527 } | 533 } |
528 | 534 |
529 // static | 535 // static |
530 void GLSurfaceEGL::ResetForTesting() { | 536 void GLSurfaceEGL::ShutdownOneOff() { |
| 537 if (g_angle_platform_shutdown) { |
| 538 g_angle_platform_shutdown(); |
| 539 } |
| 540 |
531 if (g_display != EGL_NO_DISPLAY) | 541 if (g_display != EGL_NO_DISPLAY) |
532 eglTerminate(g_display); | 542 eglTerminate(g_display); |
533 g_display = EGL_NO_DISPLAY; | 543 g_display = EGL_NO_DISPLAY; |
534 | 544 |
535 g_egl_extensions = nullptr; | 545 g_egl_extensions = nullptr; |
536 g_egl_create_context_robustness_supported = false; | 546 g_egl_create_context_robustness_supported = false; |
537 g_egl_sync_control_supported = false; | 547 g_egl_sync_control_supported = false; |
538 g_egl_window_fixed_size_supported = false; | 548 g_egl_window_fixed_size_supported = false; |
539 g_egl_surface_orientation_supported = false; | 549 g_egl_surface_orientation_supported = false; |
540 g_use_direct_composition = false; | 550 g_use_direct_composition = false; |
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584 // needs a full Display init before it can query the Display extensions. | 594 // needs a full Display init before it can query the Display extensions. |
585 // static | 595 // static |
586 EGLDisplay GLSurfaceEGL::InitializeDisplay( | 596 EGLDisplay GLSurfaceEGL::InitializeDisplay( |
587 EGLNativeDisplayType native_display) { | 597 EGLNativeDisplayType native_display) { |
588 if (g_display != EGL_NO_DISPLAY) { | 598 if (g_display != EGL_NO_DISPLAY) { |
589 return g_display; | 599 return g_display; |
590 } | 600 } |
591 | 601 |
592 g_native_display = native_display; | 602 g_native_display = native_display; |
593 | 603 |
| 604 // Init ANGLE platform here, before we call GetPlatformDisplay(). |
| 605 ANGLEPlatformInitializeFunc angle_platform_init = |
| 606 reinterpret_cast<ANGLEPlatformInitializeFunc>( |
| 607 eglGetProcAddress("ANGLEPlatformInitialize")); |
| 608 if (angle_platform_init) { |
| 609 angle_platform_init(&g_angle_platform_impl.Get()); |
| 610 |
| 611 g_angle_platform_shutdown = reinterpret_cast<ANGLEPlatformShutdownFunc>( |
| 612 eglGetProcAddress("ANGLEPlatformShutdown")); |
| 613 } |
| 614 |
594 // If EGL_EXT_client_extensions not supported this call to eglQueryString | 615 // If EGL_EXT_client_extensions not supported this call to eglQueryString |
595 // will return NULL. | 616 // will return NULL. |
596 const char* client_extensions = | 617 const char* client_extensions = |
597 eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); | 618 eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); |
598 | 619 |
599 bool supports_angle_d3d = false; | 620 bool supports_angle_d3d = false; |
600 bool supports_angle_opengl = false; | 621 bool supports_angle_opengl = false; |
601 bool supports_angle_null = false; | 622 bool supports_angle_null = false; |
602 // Check for availability of ANGLE extensions. | 623 // Check for availability of ANGLE extensions. |
603 if (client_extensions && | 624 if (client_extensions && |
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1200 } | 1221 } |
1201 | 1222 |
1202 void* SurfacelessEGL::GetShareHandle() { | 1223 void* SurfacelessEGL::GetShareHandle() { |
1203 return NULL; | 1224 return NULL; |
1204 } | 1225 } |
1205 | 1226 |
1206 SurfacelessEGL::~SurfacelessEGL() { | 1227 SurfacelessEGL::~SurfacelessEGL() { |
1207 } | 1228 } |
1208 | 1229 |
1209 } // namespace gl | 1230 } // namespace gl |
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