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Side by Side Diff: ui/gl/gl_surface_egl.cc

Issue 2491993002: ui/gl: Initialize the ANGLE Platform on all configurations (Closed)
Patch Set: ui/gl: Initialize the ANGLE Platform on all configurations Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface_egl.h" 5 #include "ui/gl/gl_surface_egl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <memory> 11 #include <memory>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/command_line.h" 14 #include "base/command_line.h"
15 #include "base/lazy_instance.h"
15 #include "base/logging.h" 16 #include "base/logging.h"
16 #include "base/macros.h" 17 #include "base/macros.h"
17 #include "base/message_loop/message_loop.h" 18 #include "base/message_loop/message_loop.h"
18 #include "base/metrics/histogram_macros.h" 19 #include "base/metrics/histogram_macros.h"
19 #include "base/strings/string_number_conversions.h" 20 #include "base/strings/string_number_conversions.h"
20 #include "base/sys_info.h" 21 #include "base/sys_info.h"
21 #include "base/trace_event/trace_event.h" 22 #include "base/trace_event/trace_event.h"
22 #include "build/build_config.h" 23 #include "build/build_config.h"
23 #include "ui/gfx/geometry/rect.h" 24 #include "ui/gfx/geometry/rect.h"
25 #include "ui/gl/angle_platform_impl.h"
24 #include "ui/gl/egl_util.h" 26 #include "ui/gl/egl_util.h"
25 #include "ui/gl/gl_context.h" 27 #include "ui/gl/gl_context.h"
26 #include "ui/gl/gl_context_egl.h" 28 #include "ui/gl/gl_context_egl.h"
27 #include "ui/gl/gl_image.h" 29 #include "ui/gl/gl_image.h"
28 #include "ui/gl/gl_implementation.h" 30 #include "ui/gl/gl_implementation.h"
29 #include "ui/gl/gl_surface_stub.h" 31 #include "ui/gl/gl_surface_stub.h"
30 #include "ui/gl/gl_switches.h" 32 #include "ui/gl/gl_switches.h"
31 #include "ui/gl/scoped_make_current.h" 33 #include "ui/gl/scoped_make_current.h"
32 34
33 #if defined(USE_X11) && !defined(OS_CHROMEOS) 35 #if defined(USE_X11) && !defined(OS_CHROMEOS)
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125 EGLNativeDisplayType g_native_display = EGL_DEFAULT_DISPLAY; 127 EGLNativeDisplayType g_native_display = EGL_DEFAULT_DISPLAY;
126 128
127 const char* g_egl_extensions = nullptr; 129 const char* g_egl_extensions = nullptr;
128 bool g_egl_create_context_robustness_supported = false; 130 bool g_egl_create_context_robustness_supported = false;
129 bool g_egl_sync_control_supported = false; 131 bool g_egl_sync_control_supported = false;
130 bool g_egl_window_fixed_size_supported = false; 132 bool g_egl_window_fixed_size_supported = false;
131 bool g_egl_surfaceless_context_supported = false; 133 bool g_egl_surfaceless_context_supported = false;
132 bool g_egl_surface_orientation_supported = false; 134 bool g_egl_surface_orientation_supported = false;
133 bool g_use_direct_composition = false; 135 bool g_use_direct_composition = false;
134 136
137 base::LazyInstance<ANGLEPlatformImpl> g_angle_platform_impl =
138 LAZY_INSTANCE_INITIALIZER;
139 ANGLEPlatformShutdownFunc g_angle_platform_shutdown = nullptr;
140
135 EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display, 141 EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display,
136 EGLenum platform_type, 142 EGLenum platform_type,
137 bool warpDevice) { 143 bool warpDevice) {
138 std::vector<EGLint> display_attribs; 144 std::vector<EGLint> display_attribs;
139 145
140 display_attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); 146 display_attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
141 display_attribs.push_back(platform_type); 147 display_attribs.push_back(platform_type);
142 148
143 if (warpDevice) { 149 if (warpDevice) {
144 display_attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE); 150 display_attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
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520 context->ReleaseCurrent(surface.get()); 526 context->ReleaseCurrent(surface.get());
521 } 527 }
522 } 528 }
523 #endif 529 #endif
524 initialized_ = true; 530 initialized_ = true;
525 531
526 return true; 532 return true;
527 } 533 }
528 534
529 // static 535 // static
530 void GLSurfaceEGL::ResetForTesting() { 536 void GLSurfaceEGL::ShutdownOneOff() {
537 if (g_angle_platform_shutdown) {
538 g_angle_platform_shutdown();
539 }
540
531 if (g_display != EGL_NO_DISPLAY) 541 if (g_display != EGL_NO_DISPLAY)
532 eglTerminate(g_display); 542 eglTerminate(g_display);
533 g_display = EGL_NO_DISPLAY; 543 g_display = EGL_NO_DISPLAY;
534 544
535 g_egl_extensions = nullptr; 545 g_egl_extensions = nullptr;
536 g_egl_create_context_robustness_supported = false; 546 g_egl_create_context_robustness_supported = false;
537 g_egl_sync_control_supported = false; 547 g_egl_sync_control_supported = false;
538 g_egl_window_fixed_size_supported = false; 548 g_egl_window_fixed_size_supported = false;
539 g_egl_surface_orientation_supported = false; 549 g_egl_surface_orientation_supported = false;
540 g_use_direct_composition = false; 550 g_use_direct_composition = false;
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584 // needs a full Display init before it can query the Display extensions. 594 // needs a full Display init before it can query the Display extensions.
585 // static 595 // static
586 EGLDisplay GLSurfaceEGL::InitializeDisplay( 596 EGLDisplay GLSurfaceEGL::InitializeDisplay(
587 EGLNativeDisplayType native_display) { 597 EGLNativeDisplayType native_display) {
588 if (g_display != EGL_NO_DISPLAY) { 598 if (g_display != EGL_NO_DISPLAY) {
589 return g_display; 599 return g_display;
590 } 600 }
591 601
592 g_native_display = native_display; 602 g_native_display = native_display;
593 603
604 // Init ANGLE platform here, before we call GetPlatformDisplay().
605 ANGLEPlatformInitializeFunc angle_platform_init =
606 reinterpret_cast<ANGLEPlatformInitializeFunc>(
607 eglGetProcAddress("ANGLEPlatformInitialize"));
608 if (angle_platform_init) {
609 angle_platform_init(&g_angle_platform_impl.Get());
610
611 g_angle_platform_shutdown = reinterpret_cast<ANGLEPlatformShutdownFunc>(
612 eglGetProcAddress("ANGLEPlatformShutdown"));
613 }
614
594 // If EGL_EXT_client_extensions not supported this call to eglQueryString 615 // If EGL_EXT_client_extensions not supported this call to eglQueryString
595 // will return NULL. 616 // will return NULL.
596 const char* client_extensions = 617 const char* client_extensions =
597 eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); 618 eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
598 619
599 bool supports_angle_d3d = false; 620 bool supports_angle_d3d = false;
600 bool supports_angle_opengl = false; 621 bool supports_angle_opengl = false;
601 bool supports_angle_null = false; 622 bool supports_angle_null = false;
602 // Check for availability of ANGLE extensions. 623 // Check for availability of ANGLE extensions.
603 if (client_extensions && 624 if (client_extensions &&
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1200 } 1221 }
1201 1222
1202 void* SurfacelessEGL::GetShareHandle() { 1223 void* SurfacelessEGL::GetShareHandle() {
1203 return NULL; 1224 return NULL;
1204 } 1225 }
1205 1226
1206 SurfacelessEGL::~SurfacelessEGL() { 1227 SurfacelessEGL::~SurfacelessEGL() {
1207 } 1228 }
1208 1229
1209 } // namespace gl 1230 } // namespace gl
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