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Unified Diff: base/timer/timer.cc

Issue 2491613004: Make base::Timer sequence-friendly. (Closed)
Patch Set: rebase on r464476 Created 3 years, 8 months ago
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Index: base/timer/timer.cc
diff --git a/base/timer/timer.cc b/base/timer/timer.cc
index 31eec1bb574e83b32308dfbb3a94e335d550499c..4b200be50b87764dac8f283b3c716fbb52341775 100644
--- a/base/timer/timer.cc
+++ b/base/timer/timer.cc
@@ -11,16 +11,14 @@
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted.h"
-#include "base/single_thread_task_runner.h"
#include "base/threading/platform_thread.h"
-#include "base/threading/thread_task_runner_handle.h"
+#include "base/threading/sequenced_task_runner_handle.h"
#include "base/time/tick_clock.h"
namespace base {
-// BaseTimerTaskInternal is a simple delegate for scheduling a callback to
-// Timer in the thread's default task runner. It also handles the following
-// edge cases:
+// BaseTimerTaskInternal is a simple delegate for scheduling a callback to Timer
+// on the current sequence. It also handles the following edge cases:
// - deleted by the task runner.
// - abandoned (orphaned) by Timer.
class BaseTimerTaskInternal {
@@ -34,33 +32,31 @@ class BaseTimerTaskInternal {
// destructed. If so, don't leave Timer with a dangling pointer
// to this.
if (timer_)
- timer_->StopAndAbandon();
+ timer_->Stop();
}
void Run() {
- // timer_ is NULL if we were abandoned.
+ // |timer_| is nullptr if we were abandoned.
if (!timer_)
return;
- // *this will be deleted by the task runner, so Timer needs to
- // forget us:
- timer_->scheduled_task_ = NULL;
+ // |this| will be deleted by the task runner, so Timer needs to forget us:
+ timer_->scheduled_task_ = nullptr;
- // Although Timer should not call back into *this, let's clear
- // the timer_ member first to be pedantic.
+ // Although Timer should not call back into |this|, let's clear |timer_|
+ // first to be pedantic.
Timer* timer = timer_;
- timer_ = NULL;
+ timer_ = nullptr;
timer->RunScheduledTask();
}
- // The task remains in the MessageLoop queue, but nothing will happen when it
- // runs.
- void Abandon() {
- timer_ = NULL;
- }
+ // The task remains in the queue, but nothing will happen when it runs.
+ void Abandon() { timer_ = nullptr; }
private:
Timer* timer_;
+
+ DISALLOW_COPY_AND_ASSIGN(BaseTimerTaskInternal);
};
Timer::Timer(bool retain_user_task, bool is_repeating)
@@ -68,11 +64,16 @@ Timer::Timer(bool retain_user_task, bool is_repeating)
Timer::Timer(bool retain_user_task, bool is_repeating, TickClock* tick_clock)
: scheduled_task_(nullptr),
- thread_id_(0),
is_repeating_(is_repeating),
retain_user_task_(retain_user_task),
tick_clock_(tick_clock),
- is_running_(false) {}
+ is_running_(false) {
+ // It is safe for the timer to be created on a different thread/sequence than
+ // the one from which the timer APIs are called. The first call to the
+ // checker's CalledOnValidSequence() method will re-bind the checker, and
+ // later calls will verify that the same task runner is used.
+ origin_sequence_checker_.DetachFromSequence();
+}
Timer::Timer(const tracked_objects::Location& posted_from,
TimeDelta delay,
@@ -89,44 +90,85 @@ Timer::Timer(const tracked_objects::Location& posted_from,
posted_from_(posted_from),
delay_(delay),
user_task_(user_task),
- thread_id_(0),
is_repeating_(is_repeating),
retain_user_task_(true),
tick_clock_(tick_clock),
- is_running_(false) {}
+ is_running_(false) {
+ // See comment in other constructor.
+ origin_sequence_checker_.DetachFromSequence();
+}
Timer::~Timer() {
- StopAndAbandon();
+ // As highlighted in the constructor. It's okay to start the Timer on a
+ // different sequence but it must then be sequentially stopped on that
+ // sequence as well before it can be deleted on its owning sequence.
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence() || !is_running_);
+
+ // Don't call Stop() if |!origin_sequence_checker_.CalledOnValidSequence()|
+ // (which, per the above, implies |!is_running|) -- there shouldn't be a
+ // pending |scheduled_task_| pointing at |this| if |!is_running|.
+ DCHECK(is_running_ || !scheduled_task_);
+ if (is_running_)
+ Stop();
}
bool Timer::IsRunning() const {
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
return is_running_;
}
TimeDelta Timer::GetCurrentDelay() const {
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
return delay_;
}
-void Timer::SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner) {
+void Timer::SetTaskRunner(scoped_refptr<SequencedTaskRunner> task_runner) {
// Do not allow changing the task runner once something has been scheduled.
fdoray 2017/05/10 14:22:58 ... when the Timer is running. Because it is poss
gab 2017/05/26 04:26:57 Done.
- DCHECK_EQ(thread_id_, 0);
+ // Don't check for |origin_sequence_checker_.CalledOnValidSequence()| here to
+ // allow the use case of constructing the Timer and immediatetly invoking
+ // SetTaskRunner() before starting it (CalledOnValidSequence() would undo the
+ // DetachFromSequence() from the constructor). The |!is_running| check kind of
+ // verifies the same thing (and TSAN should catch callers that do it wrong but
+ // somehow evade all debug checks).
+ DCHECK(!is_running_);
task_runner_.swap(task_runner);
}
void Timer::Start(const tracked_objects::Location& posted_from,
TimeDelta delay,
const base::Closure& user_task) {
- SetTaskInfo(posted_from, delay, user_task);
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
+
+ posted_from_ = posted_from;
+ delay_ = delay;
+ user_task_ = user_task;
+
Reset();
}
void Timer::Stop() {
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
+
+ // While a pending scheduled task could in theory be left in the queue in the
+ // hope of recycling it should the Timer be restarted before it fires, it's
+ // simpler to unconditionally abandon it as it helps avoid races between it
+ // and ~Timer() should its owning sequence (where it's constructed/destroyed)
+ // differ from its running sequence (where it was started -- bound to
+ // |origin_sequence_checker_|). Hopefully repeated fast start/stop of the
+ // same Timer is rare...
+ // Note: It's also important to abandon before |user_task_.Reset()| below as
+ // |user_task_| may indirectly own this Timer.
+ AbandonScheduledTask();
+
is_running_ = false;
if (!retain_user_task_)
user_task_.Reset();
+ // No more member accesses here: |this| could be deleted after freeing
+ // |user_task_|.
}
void Timer::Reset() {
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
DCHECK(!user_task_.is_null());
// If there's no pending task, start one up and return.
@@ -135,73 +177,60 @@ void Timer::Reset() {
return;
}
- // Set the new desired_run_time_.
+ // Set the new |desired_run_time_|.
if (delay_ > TimeDelta::FromMicroseconds(0))
desired_run_time_ = Now() + delay_;
else
desired_run_time_ = TimeTicks();
// We can use the existing scheduled task if it arrives before the new
fdoray 2017/05/10 14:22:58 In a world where TaskScheduler is able to ignore c
gab 2017/05/26 04:26:57 I agree, but that's a behaviour change that belong
- // desired_run_time_.
+ // |desired_run_time_|.
if (desired_run_time_ >= scheduled_run_time_) {
is_running_ = true;
return;
}
- // We can't reuse the scheduled_task_, so abandon it and post a new one.
+ // We can't reuse the |scheduled_task_|, so abandon it and post a new one.
AbandonScheduledTask();
PostNewScheduledTask(delay_);
}
TimeTicks Timer::Now() const {
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now();
}
-void Timer::SetTaskInfo(const tracked_objects::Location& posted_from,
- TimeDelta delay,
- const base::Closure& user_task) {
- posted_from_ = posted_from;
- delay_ = delay;
- user_task_ = user_task;
-}
-
void Timer::PostNewScheduledTask(TimeDelta delay) {
- DCHECK(scheduled_task_ == NULL);
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
+ DCHECK(!scheduled_task_);
is_running_ = true;
scheduled_task_ = new BaseTimerTaskInternal(this);
fdoray 2017/05/10 14:22:58 Instead of having a BaseTimerTaskInternal, simply
gab 2017/05/26 04:26:57 Again, this can definitely be improved with WeakPt
if (delay > TimeDelta::FromMicroseconds(0)) {
- GetTaskRunner()->PostDelayedTask(
+ SequencedTaskRunnerHandle::Get()->PostDelayedTask(
posted_from_,
base::BindOnce(&BaseTimerTaskInternal::Run,
base::Owned(scheduled_task_)),
delay);
scheduled_run_time_ = desired_run_time_ = Now() + delay;
} else {
- GetTaskRunner()->PostTask(posted_from_,
- base::BindOnce(&BaseTimerTaskInternal::Run,
- base::Owned(scheduled_task_)));
+ SequencedTaskRunnerHandle::Get()->PostTask(
+ posted_from_, base::BindOnce(&BaseTimerTaskInternal::Run,
+ base::Owned(scheduled_task_)));
scheduled_run_time_ = desired_run_time_ = TimeTicks();
}
- // Remember the thread ID that posts the first task -- this will be verified
- // later when the task is abandoned to detect misuse from multiple threads.
- if (!thread_id_)
- thread_id_ = static_cast<int>(PlatformThread::CurrentId());
-}
-
-scoped_refptr<SingleThreadTaskRunner> Timer::GetTaskRunner() {
- return task_runner_.get() ? task_runner_ : ThreadTaskRunnerHandle::Get();
}
void Timer::AbandonScheduledTask() {
- DCHECK(thread_id_ == 0 ||
- thread_id_ == static_cast<int>(PlatformThread::CurrentId()));
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
if (scheduled_task_) {
scheduled_task_->Abandon();
- scheduled_task_ = NULL;
+ scheduled_task_ = nullptr;
}
}
void Timer::RunScheduledTask() {
+ DCHECK(origin_sequence_checker_.CalledOnValidSequence());
+
// Task may have been disabled.
if (!is_running_)
return;
@@ -209,10 +238,10 @@ void Timer::RunScheduledTask() {
// First check if we need to delay the task because of a new target time.
if (desired_run_time_ > scheduled_run_time_) {
// Now() can be expensive, so only call it if we know the user has changed
- // the desired_run_time_.
+ // the |desired_run_time_|.
TimeTicks now = Now();
// Task runner may have called us late anyway, so only post a continuation
- // task if the desired_run_time_ is in the future.
+ // task if the |desired_run_time_| is in the future.
if (desired_run_time_ > now) {
// Post a new task to span the remaining time.
PostNewScheduledTask(desired_run_time_ - now);
@@ -221,7 +250,7 @@ void Timer::RunScheduledTask() {
}
// Make a local copy of the task to run. The Stop method will reset the
- // user_task_ member if retain_user_task_ is false.
+ // |user_task_| member if |retain_user_task_| is false.
base::Closure task = user_task_;
if (is_repeating_)
@@ -229,9 +258,12 @@ void Timer::RunScheduledTask() {
else
Stop();
- task.Run();
+ if (task_runner_ && !task_runner_->RunsTasksOnCurrentThread())
+ task_runner_->PostTask(posted_from_, std::move(task));
+ else
+ task.Run();
- // No more member accesses here: *this could be deleted at this point.
+ // No more member accesses here: |this| could be deleted at this point.
}
} // namespace base

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