Index: Source/core/rendering/RenderBlock.cpp |
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp |
index fbcc31eb3c1ddbed2c55e49fdf3f75103d6adc04..e79aefec024523a44bc9e535eaa2b7e4ee4650ff 100644 |
--- a/Source/core/rendering/RenderBlock.cpp |
+++ b/Source/core/rendering/RenderBlock.cpp |
@@ -2882,7 +2882,18 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu |
// If we have clipping, then we can't have any spillout. |
bool useOverflowClip = hasOverflowClip() && !hasSelfPaintingLayer(); |
bool useClip = (hasControlClip() || useOverflowClip); |
- bool checkChildren = !useClip || (hasControlClip() ? locationInContainer.intersects(controlClipRect(adjustedLocation)) : locationInContainer.intersects(overflowClipRect(adjustedLocation, IncludeOverlayScrollbarSize))); |
+ bool checkChildren = !useClip; |
+ if (!checkChildren) { |
+ if (hasControlClip()) { |
+ checkChildren = locationInContainer.intersects(controlClipRect(adjustedLocation)); |
+ } else { |
+ LayoutRect clipRect = overflowClipRect(adjustedLocation, IncludeOverlayScrollbarSize); |
+ if (style()->hasBorderRadius()) |
+ checkChildren = locationInContainer.intersects(style()->getRoundedBorderFor(clipRect)); |
+ else |
+ checkChildren = locationInContainer.intersects(clipRect); |
+ } |
+ } |
if (checkChildren) { |
// Hit test descendants first. |
LayoutSize scrolledOffset(localOffset); |
@@ -2904,7 +2915,7 @@ bool RenderBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& resu |
} |
// Check if the point is outside radii. |
- if (!isRenderView() && style()->hasBorderRadius()) { |
+ if (style()->hasBorderRadius()) { |
LayoutRect borderRect = borderBoxRect(); |
borderRect.moveBy(adjustedLocation); |
RoundedRect border = style()->getRoundedBorderFor(borderRect); |