Chromium Code Reviews| Index: media/blink/webmediaplayer_delegate.h |
| diff --git a/media/blink/webmediaplayer_delegate.h b/media/blink/webmediaplayer_delegate.h |
| index 62c93bc22dd4339fcd74ae9dcd0dd532cbdba494..b9886f77e36abca096dfe4760f523805ff483ded 100644 |
| --- a/media/blink/webmediaplayer_delegate.h |
| +++ b/media/blink/webmediaplayer_delegate.h |
| @@ -12,73 +12,107 @@ namespace media { |
| enum class MediaContentType; |
| -// An interface to allow a WebMediaPlayer to communicate changes of state to |
| -// objects that need to know. |
| +// An interface to collect WebMediaPlayer state changes and to fan out commands |
| +// from the browser. |
| class WebMediaPlayerDelegate { |
| public: |
| + // Note: WebMediaPlayerDelegate implementations should not call an Observer |
| + // method on a stack that includes a call from the player. |
| + // Note: It is likely that players will call WebMediaPlayerDelegate methods |
| + // from within Observer callbacks. |
| class Observer { |
| public: |
| - // Called when the WebMediaPlayer enters the background or foreground |
| - // respectively. Note: Some implementations will stop playback when hidden, |
| - // and thus subsequently call WebMediaPlayerDelegate::PlayerGone(). |
| - virtual void OnHidden() = 0; |
| - virtual void OnShown() = 0; |
| - |
| - // Requests a WebMediaPlayer instance to release all idle resources. If |
| - // |must_suspend| is true, the player must stop playback, release all idle |
| - // resources, and finally call WebMediaPlayerDelegate::PlayerGone(). If |
| - // |must_suspend| is false, the player may ignore the request. Optionally, |
| - // it may do some or all of the same actions as when |must_suspend| is true. |
| - // To be clear, the player is not required to call PlayerGone() when |
| - // |must_suspend| is false. |
| - // Return false to reject the request and indicate that further calls to |
| - // OnSuspendRequested() are required. Otherwise the Observer is removed |
| - // from the idle list. |
| - virtual bool OnSuspendRequested(bool must_suspend) = 0; |
| + // Called when the host frame is hidden (usually by tab switching). |
| + virtual void OnFrameHidden() = 0; |
| + // Called when the host frame is closed. Note that it is sometimes possible |
| + // for a closed frame to be shown again. (Android only; other platforms tear |
| + // down players when the host frame is closed.) |
| + virtual void OnFrameClosed() = 0; |
| + |
| + // Called when the host frame is shown (usually by tab switching). |
| + virtual void OnFrameShown() = 0; |
| + |
| + // Called when an idle player has become stale, usually interpreted to mean |
| + // that it is unlikely to be interacted with in the near future. |
| + // |
| + // Players should typically respond by releasing resources, for example by |
| + // discarding their decoders. |
| + virtual void OnIdleTimeout() = 0; |
| + |
| + // Called when external controls are activated. |
| virtual void OnPlay() = 0; |
| virtual void OnPause() = 0; |
| - // Playout volume should be set to current_volume * multiplier. The range is |
| - // [0, 1] and is typically 1. |
| + // Called to control audio ducking. Output volume should be set to |
| + // |player_volume| * |multiplier|. The range of |multiplier| is [0, 1], |
| + // where 1 indicates normal (non-ducked) playback. |
| virtual void OnVolumeMultiplierUpdate(double multiplier) = 0; |
| }; |
| - WebMediaPlayerDelegate() {} |
| + // These return the visibility state of the host frame. |
| + // TODO(sandersd): Experiment to determine exactly what gets called when |
| + // restoring a closed tab. |
| + virtual bool IsFrameHidden() = 0; |
|
whywhat
2017/01/06 17:18:51
nit: say that IsFrameHidden also considers closed
sandersd (OOO until July 31)
2017/01/06 23:08:35
Done.
|
| + virtual bool IsFrameClosed() = 0; |
| - // Subscribe or unsubscribe from observer callbacks respectively. A client |
| - // must use the delegate id returned by AddObserver() for all other calls. |
| + // Returns |true| if background video playback has been enabled, for example |
| + // by a media session 'play' command. |
| + virtual bool IsBackgroundVideoPlaybackAllowed() = 0; |
| + |
| + // Subscribe to observer callbacks. A player must use the returned |player_id| |
| + // for the rest of the calls below. |
| virtual int AddObserver(Observer* observer) = 0; |
| - virtual void RemoveObserver(int delegate_id) = 0; |
| - // The specified player started playing media. |
| - virtual void DidPlay(int delegate_id, |
| - bool has_video, |
| + // Unsubscribe from observer callbacks. |
| + virtual void RemoveObserver(int player_id) = 0; |
| + |
| + // Notify playback started. This will request appropriate wake locks and, if |
| + // applicable, show a pause button in external controls. |
| + // |
| + // DidPlay() should not be called for remote playback. |
| + virtual void DidPlay(int player_id, |
| bool has_audio, |
| - bool is_remote, |
| + bool has_video, |
| media::MediaContentType media_content_type) = 0; |
| - // The specified player stopped playing media. This may be called at any time |
| - // with or without a DidPlay() having previously occurred. Calling this will |
| - // cause the delegate to be registered for idle suspension. I.e., after some |
| - // time elapses without a DidPlay(), OnSuspendRequested() will be issued. |
| - virtual void DidPause(int delegate_id, bool reached_end_of_stream) = 0; |
| - |
| - // The specified player was destroyed or suspended and will no longer accept |
| - // Observer::OnPlay() or Observer::OnPause() calls. This may be called |
| - // multiple times in row. Note: Clients must still call RemoveObserver() to |
| - // unsubscribe from callbacks. |
| - virtual void PlayerGone(int delegate_id) = 0; |
| - |
| - // Returns whether the render frame is currently hidden. |
| - virtual bool IsHidden() = 0; |
| - |
| - // Returns whether there's a video playing in background within the render |
| - // frame. |
| - virtual bool IsPlayingBackgroundVideo() = 0; |
| + // Notify that playback is paused. This will drop wake locks and, if |
| + // applicable, show a play button in external controls. |
| + // TODO(sandersd): It may be helpful to get |has_audio| and |has_video| here, |
| + // so that we can do the right thing with media that starts paused. |
| + virtual void DidPause(int player_id) = 0; |
| + |
| + // Notify that playback is stopped. This will drop wake locks and remove any |
| + // external controls. |
| + // |
| + // Clients must still call RemoveObserver() to unsubscribe from observer |
| + // callbacks. |
| + virtual void PlayerGone(int player_id) = 0; |
| + |
| + // Set the player's idle state. While idle, a player may recieve an |
| + // OnIdleTimeout() callback. |
| + // TODO(sandersd): Merge this into DidPlay()/DidPause()/PlayerGone(). |
| + virtual void SetIdle(int player_id, bool is_idle) = 0; |
| + |
| + // Get the player's idle state. A stale player is considered idle. |
| + // TODO(sandersd): Remove this. It is only used in tests and in one special |
| + // case in WMPI. |
| + virtual bool IsIdle(int player_id) = 0; |
| + |
| + // Returns a stale player to an idle state, and resumes OnIdleTimeout() calls |
| + // without an additional idle timeout. |
| + // TODO(sandersd): This exists only to support WMPI's didLoadingProgress() |
| + // workaround. A better option may be to take a 'minimum idle' duration in |
| + // SetIdle(). |
| + virtual void ClearStaleFlag(int player_id) = 0; |
| + |
| + // Returns |true| if the player is stale; that is that OnIdleTimeout() was |
| + // called and returned |true|. |
| + virtual bool IsStale(int player_id) = 0; |
| protected: |
| - virtual ~WebMediaPlayerDelegate() {} |
| + WebMediaPlayerDelegate() = default; |
| + virtual ~WebMediaPlayerDelegate() = default; |
| }; |
| } // namespace media |