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Unified Diff: media/blink/webmediaplayer_delegate.h

Issue 2490783002: Refactor WebMediaPlayerDelegate interface. (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: media/blink/webmediaplayer_delegate.h
diff --git a/media/blink/webmediaplayer_delegate.h b/media/blink/webmediaplayer_delegate.h
index 62c93bc22dd4339fcd74ae9dcd0dd532cbdba494..300138d993b6ba445b8beee7d7b1fe21f9c7676d 100644
--- a/media/blink/webmediaplayer_delegate.h
+++ b/media/blink/webmediaplayer_delegate.h
@@ -12,73 +12,83 @@ namespace media {
enum class MediaContentType;
-// An interface to allow a WebMediaPlayer to communicate changes of state to
-// objects that need to know.
+// An interface to collect WebMediaPlayer state changes and to fan out commands
+// from the browser.
class WebMediaPlayerDelegate {
public:
class Observer {
public:
- // Called when the WebMediaPlayer enters the background or foreground
- // respectively. Note: Some implementations will stop playback when hidden,
- // and thus subsequently call WebMediaPlayerDelegate::PlayerGone().
+ // Called when the host frame is hidden (usually by tab switching).
virtual void OnHidden() = 0;
+
+ // Called when the host frame is closed. Note that it is sometimes possible
+ // for a closed frame to be shown again. (Android only; other platforms tear
+ // down players when the host frame is closed.)
+ virtual void OnClosed() = 0;
+
+ // Called when the host frame is shown (usually by tab switching).
virtual void OnShown() = 0;
- // Requests a WebMediaPlayer instance to release all idle resources. If
- // |must_suspend| is true, the player must stop playback, release all idle
- // resources, and finally call WebMediaPlayerDelegate::PlayerGone(). If
- // |must_suspend| is false, the player may ignore the request. Optionally,
- // it may do some or all of the same actions as when |must_suspend| is true.
- // To be clear, the player is not required to call PlayerGone() when
- // |must_suspend| is false.
- // Return false to reject the request and indicate that further calls to
- // OnSuspendRequested() are required. Otherwise the Observer is removed
- // from the idle list.
- virtual bool OnSuspendRequested(bool must_suspend) = 0;
+ // Called when an idle player has become stale, usually interpreted to mean
+ // that it is unlikely to be interacted with in the near future. Players may
+ // return |false| to indicate they did not handle the event, in which case
+ // OnIdleTimeout() will be called again in the future.
+ //
+ // Players should typically respond by releasing resources, for example by
+ // discarding their decoders.
+ virtual bool OnIdleTimeout() = 0;
+ // Called when external controls are activated.
virtual void OnPlay() = 0;
virtual void OnPause() = 0;
- // Playout volume should be set to current_volume * multiplier. The range is
- // [0, 1] and is typically 1.
+ // Called to control audio ducking. Output volume should be set to
+ // |player_volume| * |multiplier|. The range of |multiplier| is [0, 1],
+ // where 1 indicates normal (non-ducked) playback.
virtual void OnVolumeMultiplierUpdate(double multiplier) = 0;
};
- WebMediaPlayerDelegate() {}
+ // These return the visibility state of the host frame.
+ virtual bool IsHidden() = 0;
+ virtual bool IsClosed() = 0;
watk 2016/11/08 23:34:47 I wonder if all the {on,is}{hidden,shown} should h
sandersd (OOO until July 31) 2016/11/08 23:44:44 Done.
- // Subscribe or unsubscribe from observer callbacks respectively. A client
- // must use the delegate id returned by AddObserver() for all other calls.
+ // Returns |true| if there is any player with playing video in the host frame.
+ virtual bool IsPlayingVideo() = 0;
+
+ // Subscribe to observer callbacks. A player must use the returned |player_id|
+ // for the rest of the calls below.
virtual int AddObserver(Observer* observer) = 0;
- virtual void RemoveObserver(int delegate_id) = 0;
- // The specified player started playing media.
- virtual void DidPlay(int delegate_id,
- bool has_video,
+ // Unsubscribe from observer callbacks.
+ virtual void RemoveObserver(int player_id) = 0;
+
+ // Notify playback started. This will request appropriate wake locks and, if
+ // applicable, show a pause button in external controls.
+ //
+ // DidPlay() should not be called for remote playback.
+ virtual void DidPlay(int player_id,
watk 2016/11/08 23:34:47 I like player_id a lot
bool has_audio,
- bool is_remote,
+ bool has_video,
media::MediaContentType media_content_type) = 0;
- // The specified player stopped playing media. This may be called at any time
- // with or without a DidPlay() having previously occurred. Calling this will
- // cause the delegate to be registered for idle suspension. I.e., after some
- // time elapses without a DidPlay(), OnSuspendRequested() will be issued.
- virtual void DidPause(int delegate_id, bool reached_end_of_stream) = 0;
+ // Notify that playback is paused. This will drop wake locks and, if
+ // applicable, show a play button in external controls.
+ virtual void DidPause(int player_id) = 0;
- // The specified player was destroyed or suspended and will no longer accept
- // Observer::OnPlay() or Observer::OnPause() calls. This may be called
- // multiple times in row. Note: Clients must still call RemoveObserver() to
- // unsubscribe from callbacks.
- virtual void PlayerGone(int delegate_id) = 0;
-
- // Returns whether the render frame is currently hidden.
- virtual bool IsHidden() = 0;
+ // Notify that playback is stopped. This will drop wake locks and remove any
+ // external controls.
+ //
+ // Clients must still call RemoveObserver() to unsubscribe from observer
+ // callbacks.
+ virtual void PlayerGone(int player_id) = 0;
- // Returns whether there's a video playing in background within the render
- // frame.
- virtual bool IsPlayingBackgroundVideo() = 0;
+ // Set the player's idle state. While idle, a player may recieve an
+ // OnIdleTimeout() callback.
+ virtual void SetIdle(int player_id, bool is_idle) = 0;
protected:
- virtual ~WebMediaPlayerDelegate() {}
+ WebMediaPlayerDelegate() = default;
+ virtual ~WebMediaPlayerDelegate() = default;
};
} // namespace media
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