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Issue 2490643002: [counters] Implement off-isolate RuntimeCallStats for the Preparser (Closed)
Patch Set: addressing nits Created 4 years, 1 month ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/counters.h" 5 #include "src/counters.h"
6 6
7 #include <iomanip> 7 #include <iomanip>
8 8
9 #include "src/base/platform/platform.h" 9 #include "src/base/platform/platform.h"
10 #include "src/isolate.h" 10 #include "src/isolate.h"
(...skipping 266 matching lines...) Expand 10 before | Expand all | Expand 10 after
277 time = base::TimeDelta(); 277 time = base::TimeDelta();
278 } 278 }
279 279
280 void RuntimeCallCounter::Dump(v8::tracing::TracedValue* value) { 280 void RuntimeCallCounter::Dump(v8::tracing::TracedValue* value) {
281 value->BeginArray(name); 281 value->BeginArray(name);
282 value->AppendLongInteger(count); 282 value->AppendLongInteger(count);
283 value->AppendLongInteger(time.InMicroseconds()); 283 value->AppendLongInteger(time.InMicroseconds());
284 value->EndArray(); 284 value->EndArray();
285 } 285 }
286 286
287 void RuntimeCallCounter::Add(RuntimeCallCounter* other) {
288 count += other->count;
289 time += other->time;
290 }
291
287 // static 292 // static
288 void RuntimeCallStats::Enter(RuntimeCallStats* stats, RuntimeCallTimer* timer, 293 void RuntimeCallStats::Enter(RuntimeCallStats* stats, RuntimeCallTimer* timer,
289 CounterId counter_id) { 294 CounterId counter_id) {
290 RuntimeCallCounter* counter = &(stats->*counter_id); 295 RuntimeCallCounter* counter = &(stats->*counter_id);
296 DCHECK(counter->name != NULL);
291 timer->Start(counter, stats->current_timer_.Value()); 297 timer->Start(counter, stats->current_timer_.Value());
292 stats->current_timer_.SetValue(timer); 298 stats->current_timer_.SetValue(timer);
293 } 299 }
294 300
295 // static 301 // static
296 void RuntimeCallStats::Leave(RuntimeCallStats* stats, RuntimeCallTimer* timer) { 302 void RuntimeCallStats::Leave(RuntimeCallStats* stats, RuntimeCallTimer* timer) {
297 if (stats->current_timer_.Value() == timer) { 303 if (stats->current_timer_.Value() == timer) {
298 stats->current_timer_.SetValue(timer->Stop()); 304 stats->current_timer_.SetValue(timer->Stop());
299 } else { 305 } else {
300 // Must be a Threading cctest. Walk the chain of Timers to find the 306 // Must be a Threading cctest. Walk the chain of Timers to find the
301 // buried one that's leaving. We don't care about keeping nested timings 307 // buried one that's leaving. We don't care about keeping nested timings
302 // accurate, just avoid crashing by keeping the chain intact. 308 // accurate, just avoid crashing by keeping the chain intact.
303 RuntimeCallTimer* next = stats->current_timer_.Value(); 309 RuntimeCallTimer* next = stats->current_timer_.Value();
304 while (next->parent() != timer) next = next->parent(); 310 while (next->parent() != timer) next = next->parent();
305 next->parent_.SetValue(timer->Stop()); 311 next->parent_.SetValue(timer->Stop());
306 } 312 }
307 } 313 }
308 314
309 // static 315 void RuntimeCallStats::Add(RuntimeCallStats* other) {
316 RuntimeCallCounter* current = &(this->First);
317 RuntimeCallCounter* other_counter = &(other->First);
318 while (current < &(this->Last)) {
319 current = reinterpret_cast<RuntimeCallCounter*>(
320 reinterpret_cast<intptr_t>(current) + sizeof(RuntimeCallCounter));
321 other_counter = reinterpret_cast<RuntimeCallCounter*>(
322 reinterpret_cast<intptr_t>(other_counter) + sizeof(RuntimeCallCounter));
323 current->Add(other_counter);
324 }
325 }
326
310 void RuntimeCallStats::CorrectCurrentCounterId(RuntimeCallStats* stats, 327 void RuntimeCallStats::CorrectCurrentCounterId(RuntimeCallStats* stats,
311 CounterId counter_id) { 328 CounterId counter_id) {
312 RuntimeCallTimer* timer = stats->current_timer_.Value(); 329 RuntimeCallTimer* timer = stats->current_timer_.Value();
313 // When RCS are enabled dynamically there might be no current timer set up. 330 // When RCS are enabled dynamically there might be no current timer set up.
314 if (timer == nullptr) return; 331 if (timer == nullptr) return;
315 timer->counter_ = &(stats->*counter_id); 332 timer->counter_ = &(stats->*counter_id);
316 } 333 }
317 334
318 void RuntimeCallStats::Print(std::ostream& os) { 335 void RuntimeCallStats::Print(std::ostream& os) {
319 RuntimeCallStatEntries entries; 336 RuntimeCallStatEntries entries;
320 if (current_timer_.Value() != nullptr) { 337 if (current_timer_.Value() != nullptr) {
321 current_timer_.Value()->Elapsed(); 338 current_timer_.Value()->Elapsed();
322 } 339 }
323 340 RuntimeCallCounter* current = &(this->First);
324 #define PRINT_COUNTER(name) entries.Add(&this->name); 341 while (current < &(this->Last)) {
325 FOR_EACH_MANUAL_COUNTER(PRINT_COUNTER) 342 current = reinterpret_cast<RuntimeCallCounter*>(
326 #undef PRINT_COUNTER 343 reinterpret_cast<intptr_t>(current) + sizeof(RuntimeCallCounter));
327 344 entries.Add(current);
328 #define PRINT_COUNTER(name, nargs, ressize) entries.Add(&this->Runtime_##name); 345 }
329 FOR_EACH_INTRINSIC(PRINT_COUNTER)
330 #undef PRINT_COUNTER
331
332 #define PRINT_COUNTER(name) entries.Add(&this->Builtin_##name);
333 BUILTIN_LIST_C(PRINT_COUNTER)
334 #undef PRINT_COUNTER
335
336 #define PRINT_COUNTER(name) entries.Add(&this->API_##name);
337 FOR_EACH_API_COUNTER(PRINT_COUNTER)
338 #undef PRINT_COUNTER
339
340 #define PRINT_COUNTER(name) entries.Add(&this->Handler_##name);
341 FOR_EACH_HANDLER_COUNTER(PRINT_COUNTER)
342 #undef PRINT_COUNTER
343
344 entries.Print(os); 346 entries.Print(os);
345 } 347 }
346 348
347 void RuntimeCallStats::Reset() { 349 void RuntimeCallStats::Reset() {
348 if (V8_LIKELY(FLAG_runtime_stats == 0)) return; 350 if (V8_LIKELY(FLAG_runtime_stats == 0)) return;
349 351
350 #define RESET_COUNTER(name) this->name.Reset(); 352 RuntimeCallCounter* current = &(this->First);
351 FOR_EACH_MANUAL_COUNTER(RESET_COUNTER) 353 while (current < &(this->Last)) {
fmeawad 2016/11/10 15:51:00 Is there a performance impact from adding a check
Camillo Bruni 2016/11/14 09:38:56 I think this doesn't really matter speed-wise, we
352 #undef RESET_COUNTER 354 current = reinterpret_cast<RuntimeCallCounter*>(
353 355 reinterpret_cast<intptr_t>(current) + sizeof(RuntimeCallCounter));
354 #define RESET_COUNTER(name, nargs, result_size) this->Runtime_##name.Reset(); 356 current->Reset();
355 FOR_EACH_INTRINSIC(RESET_COUNTER) 357 }
356 #undef RESET_COUNTER
357
358 #define RESET_COUNTER(name) this->Builtin_##name.Reset();
359 BUILTIN_LIST_C(RESET_COUNTER)
360 #undef RESET_COUNTER
361
362 #define RESET_COUNTER(name) this->API_##name.Reset();
363 FOR_EACH_API_COUNTER(RESET_COUNTER)
364 #undef RESET_COUNTER
365
366 #define RESET_COUNTER(name) this->Handler_##name.Reset();
367 FOR_EACH_HANDLER_COUNTER(RESET_COUNTER)
368 #undef RESET_COUNTER
369 358
370 in_use_ = true; 359 in_use_ = true;
371 } 360 }
372 361
373 void RuntimeCallStats::Dump(v8::tracing::TracedValue* value) { 362 void RuntimeCallStats::Dump(v8::tracing::TracedValue* value) {
374 if (current_timer_.Value() != nullptr) { 363 if (current_timer_.Value() != nullptr) {
375 current_timer_.Value()->Elapsed(); 364 current_timer_.Value()->Elapsed();
376 } 365 }
377 #define DUMP_COUNTER(name) \ 366 RuntimeCallCounter* current = &(this->First);
378 if (this->name.count > 0) this->name.Dump(value); 367 while (current < &(this->Last)) {
379 FOR_EACH_MANUAL_COUNTER(DUMP_COUNTER) 368 current = reinterpret_cast<RuntimeCallCounter*>(
380 #undef DUMP_COUNTER 369 reinterpret_cast<intptr_t>(current) + sizeof(RuntimeCallCounter));
381 370 if (current->count > 0) current->Dump(value);
382 #define DUMP_COUNTER(name, nargs, result_size) \ 371 }
383 if (this->Runtime_##name.count > 0) this->Runtime_##name.Dump(value);
384 FOR_EACH_INTRINSIC(DUMP_COUNTER)
385 #undef DUMP_COUNTER
386
387 #define DUMP_COUNTER(name) \
388 if (this->Builtin_##name.count > 0) this->Builtin_##name.Dump(value);
389 BUILTIN_LIST_C(DUMP_COUNTER)
390 #undef DUMP_COUNTER
391
392 #define DUMP_COUNTER(name) \
393 if (this->API_##name.count > 0) this->API_##name.Dump(value);
394 FOR_EACH_API_COUNTER(DUMP_COUNTER)
395 #undef DUMP_COUNTER
396
397 #define DUMP_COUNTER(name) \
398 if (this->Handler_##name.count > 0) this->Handler_##name.Dump(value);
399 FOR_EACH_HANDLER_COUNTER(DUMP_COUNTER)
400 #undef DUMP_COUNTER
401 372
402 in_use_ = false; 373 in_use_ = false;
403 } 374 }
404 375
405 } // namespace internal 376 } // namespace internal
406 } // namespace v8 377 } // namespace v8
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