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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintInvalidator_h | 5 #ifndef PaintInvalidator_h |
| 6 #define PaintInvalidator_h | 6 #define PaintInvalidator_h |
| 7 | 7 |
| 8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
| 9 #include "platform/graphics/paint/GeometryMapper.h" | 9 #include "platform/graphics/paint/GeometryMapper.h" |
| 10 #include "wtf/Vector.h" | 10 #include "wtf/Vector.h" |
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| 62 // The current paint invalidation container for stacked contents (stacking | 62 // The current paint invalidation container for stacked contents (stacking |
| 63 // contexts or positioned objects). It is the nearest ancestor composited | 63 // contexts or positioned objects). It is the nearest ancestor composited |
| 64 // object which establishes a stacking context. See | 64 // object which establishes a stacking context. See |
| 65 // Source/core/paint/README.md ### PaintInvalidationState for details on how | 65 // Source/core/paint/README.md ### PaintInvalidationState for details on how |
| 66 // stacked contents' paint invalidation containers differ. | 66 // stacked contents' paint invalidation containers differ. |
| 67 const LayoutBoxModelObject* paintInvalidationContainerForStackedContents = | 67 const LayoutBoxModelObject* paintInvalidationContainerForStackedContents = |
| 68 nullptr; | 68 nullptr; |
| 69 | 69 |
| 70 PaintLayer* paintingLayer = nullptr; | 70 PaintLayer* paintingLayer = nullptr; |
| 71 | 71 |
| 72 // Store the new and old visual rects in the paint invalidation backing's | 72 // Store the old and new visual rects in the paint invalidation backing's |
| 73 // coordinates. The rects do *not* account for composited scrolling. | 73 // coordinates. The rects do *not* account for composited scrolling. |
| 74 // See LayoutObject::adjustVisualRectForCompositedScrolling(). | 74 // See LayoutObject::adjustVisualRectForCompositedScrolling(). |
| 75 LayoutRect oldVisualRect; | 75 LayoutRect oldVisualRect; |
| 76 LayoutRect newVisualRect; | 76 LayoutRect newVisualRect; |
| 77 | 77 |
| 78 // Store the origin of the object's local coordinates in the paint | 78 // Store the origin of the object's local coordinates in the paint |
| 79 // invalidation backing's coordinates. They are used to detect layoutObject | 79 // invalidation backing's coordinates. They are used to detect layoutObject |
| 80 // shifts that force a full invalidation and invalidation check in subtree. | 80 // shifts that force a full invalidation and invalidation check in subtree. |
| 81 // The points do *not* account for composited scrolling. See | 81 // The points do *not* account for composited scrolling. See |
| 82 // LayoutObject::adjustVisualRectForCompositedScrolling(). | 82 // LayoutObject::adjustVisualRectForCompositedScrolling(). |
| 83 LayoutPoint oldLocation; | 83 LayoutPoint oldLocation; |
| 84 LayoutPoint newLocation; | 84 LayoutPoint newLocation; |
| 85 |
| 86 // Stores the old and new offsets to paint this object, relative to the |
| 87 // containing transform node. They are for SPv2 only. |
| 88 LayoutPoint oldPaintOffset; |
| 89 LayoutPoint newPaintOffset; |
| 85 }; | 90 }; |
| 86 | 91 |
| 87 class PaintInvalidator { | 92 class PaintInvalidator { |
| 88 public: | 93 public: |
| 89 void invalidatePaintIfNeeded(FrameView&, PaintInvalidatorContext&); | 94 void invalidatePaintIfNeeded(FrameView&, PaintInvalidatorContext&); |
| 90 void invalidatePaintIfNeeded(const LayoutObject&, PaintInvalidatorContext&); | 95 void invalidatePaintIfNeeded(const LayoutObject&, PaintInvalidatorContext&); |
| 91 | 96 |
| 92 // Process objects needing paint invalidation on the next frame. | 97 // Process objects needing paint invalidation on the next frame. |
| 93 // See the definition of PaintInvalidationDelayedFull for more details. | 98 // See the definition of PaintInvalidationDelayedFull for more details. |
| 94 void processPendingDelayedPaintInvalidations(); | 99 void processPendingDelayedPaintInvalidations(); |
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| 105 void updatePaintingLayer(const LayoutObject&, PaintInvalidatorContext&); | 110 void updatePaintingLayer(const LayoutObject&, PaintInvalidatorContext&); |
| 106 void updateContext(const LayoutObject&, PaintInvalidatorContext&); | 111 void updateContext(const LayoutObject&, PaintInvalidatorContext&); |
| 107 | 112 |
| 108 Vector<const LayoutObject*> m_pendingDelayedPaintInvalidations; | 113 Vector<const LayoutObject*> m_pendingDelayedPaintInvalidations; |
| 109 GeometryMapper m_geometryMapper; | 114 GeometryMapper m_geometryMapper; |
| 110 }; | 115 }; |
| 111 | 116 |
| 112 } // namespace blink | 117 } // namespace blink |
| 113 | 118 |
| 114 #endif // PaintInvalidator_h | 119 #endif // PaintInvalidator_h |
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