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Unified Diff: services/ui/ws/frame_generator.cc

Issue 2489003002: Convert mustash use surface references. (Closed)
Patch Set: More fixes for comments. Created 4 years, 1 month ago
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Index: services/ui/ws/frame_generator.cc
diff --git a/services/ui/ws/frame_generator.cc b/services/ui/ws/frame_generator.cc
index 1a59d74c362eee07e8bc339275f3624ce3c70be7..add70fc3e5d92e25f96b0351eed9f62a01ea8be1 100644
--- a/services/ui/ws/frame_generator.cc
+++ b/services/ui/ws/frame_generator.cc
@@ -10,7 +10,6 @@
#include "cc/quads/render_pass_draw_quad.h"
#include "cc/quads/shared_quad_state.h"
#include "cc/quads/surface_draw_quad.h"
-#include "cc/surfaces/surface_id.h"
#include "gpu/ipc/client/gpu_channel_host.h"
#include "services/ui/surfaces/display_compositor.h"
#include "services/ui/surfaces/surfaces_context_provider.h"
@@ -26,18 +25,18 @@ namespace ws {
FrameGenerator::FrameGenerator(FrameGeneratorDelegate* delegate,
ServerWindow* root_window)
: delegate_(delegate),
- frame_sink_id_(
- WindowIdToTransportId(root_window->id()),
- static_cast<uint32_t>(mojom::CompositorFrameSinkType::DEFAULT)),
root_window_(root_window),
+ top_level_root_surface_id_(
+ cc::FrameSinkId(0, 0),
+ cc::LocalFrameId(0, base::UnguessableToken::Create())),
binding_(this),
weak_factory_(this) {
DCHECK(delegate_);
- surface_sequence_generator_.set_frame_sink_id(frame_sink_id_);
}
FrameGenerator::~FrameGenerator() {
- ReleaseAllSurfaceReferences();
+ RemoveDeadSurfaceReferences();
+ RemoveAllSurfaceReferences();
// Invalidate WeakPtrs now to avoid callbacks back into the
// FrameGenerator during destruction of |compositor_frame_sink_|.
weak_factory_.InvalidateWeakPtrs();
@@ -86,6 +85,42 @@ void FrameGenerator::OnAcceleratedWidgetAvailable(
}
}
+void FrameGenerator::OnSurfaceCreated(const cc::SurfaceId& surface_id,
+ ServerWindow* window) {
+ DCHECK(surface_id.is_valid());
+
+ // TODO(kylechar): Adding surface references should be synchronized with
+ // SubmitCompositorFrame().
+
+ auto iter = active_references_.find(surface_id.frame_sink_id());
+ if (iter == active_references_.end()) {
+ AddFirstReference(surface_id, window);
+ return;
+ }
+
+ SurfaceReference& ref = iter->second;
+ DCHECK(surface_id.frame_sink_id() == ref.child_id.frame_sink_id());
+
+ // This shouldn't be called multiple times for the same SurfaceId.
+ DCHECK(surface_id.local_frame_id() != ref.child_id.local_frame_id());
+
+ // Add a reference from parent to new surface first.
+ GetDisplayCompositor()->AddSurfaceReference(ref.parent_id, surface_id);
+
+ // If the display root surface has changed, update all references to embedded
+ // surfaces. For example, this would happen when the display resolution or
+ // zoom level changes.
+ if (!window->parent())
+ AddNewParentReferences(ref.child_id, surface_id);
+
+ // Move the existing reference to list of references to remove after we submit
+ // the next CompositorFrame. Update local reference cache to be the new
+ // reference. If this is the display root surface then removing this reference
+ // will recursively remove any references it held.
+ dead_references_.push_back(ref);
+ ref.child_id = surface_id;
+}
+
void FrameGenerator::DidReceiveCompositorFrameAck() {}
void FrameGenerator::OnBeginFrame(const cc::BeginFrameArgs& begin_frame_arags) {
@@ -94,8 +129,15 @@ void FrameGenerator::OnBeginFrame(const cc::BeginFrameArgs& begin_frame_arags) {
// TODO(fsamuel): We should add a trace for generating a top level frame.
cc::CompositorFrame frame(GenerateCompositorFrame(root_window_->bounds()));
- if (compositor_frame_sink_)
+ if (compositor_frame_sink_) {
compositor_frame_sink_->SubmitCompositorFrame(std::move(frame));
+
+ // Remove dead references after we submit a frame. This has to happen after
+ // the frame is submitted otherwise we could end up deleting a surface that
+ // is still embedded in the last frame.
+ // TODO(kylechar): This should be synchronized with SubmitCompositorFrame().
+ RemoveDeadSurfaceReferences();
+ }
}
void FrameGenerator::ReclaimResources(
@@ -186,8 +228,6 @@ void FrameGenerator::DrawWindowTree(
combined_opacity, SkXfermode::kSrcOver_Mode,
0 /* sorting-context_id */);
auto* quad = pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>();
- AddOrUpdateSurfaceReference(mojom::CompositorFrameSinkType::DEFAULT,
- window);
quad->SetAll(sqs, bounds_at_origin /* rect */,
gfx::Rect() /* opaque_rect */,
bounds_at_origin /* visible_rect */, true /* needs_blending*/,
@@ -211,8 +251,6 @@ void FrameGenerator::DrawWindowTree(
0 /* sorting-context_id */);
auto* quad = pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>();
- AddOrUpdateSurfaceReference(mojom::CompositorFrameSinkType::UNDERLAY,
- window);
quad->SetAll(sqs, bounds_at_origin /* rect */,
gfx::Rect() /* opaque_rect */,
bounds_at_origin /* visible_rect */, true /* needs_blending*/,
@@ -220,63 +258,100 @@ void FrameGenerator::DrawWindowTree(
}
}
-void FrameGenerator::AddOrUpdateSurfaceReference(
- mojom::CompositorFrameSinkType type,
- ServerWindow* window) {
- cc::SurfaceId surface_id =
- window->compositor_frame_sink_manager()->GetLatestSurfaceId(type);
- if (!surface_id.is_valid())
- return;
- auto it = dependencies_.find(surface_id.frame_sink_id());
- if (it == dependencies_.end()) {
- SurfaceDependency dependency = {
- surface_id.local_frame_id(),
- surface_sequence_generator_.CreateSurfaceSequence()};
- dependencies_[surface_id.frame_sink_id()] = dependency;
- GetDisplayCompositor()->AddSurfaceReference(surface_id,
- dependency.sequence);
- // Observe |window_surface|'s window so that we can release references when
- // the window is destroyed.
- Add(window);
- return;
+cc::SurfaceId FrameGenerator::FindParentSurfaceId(ServerWindow* window) {
+ if (window == root_window_)
+ return top_level_root_surface_id_;
+
+ // The root window holds the parent SurfaceId. This SurfaceId will have an
+ // invalid LocalFrameId before FrameGenerator has submitted a CompositorFrame.
+ // After the first frame is submitted it will always be a valid SurfaceId.
+ return root_window_->compositor_frame_sink_manager()->GetLatestSurfaceId(
+ mojom::CompositorFrameSinkType::DEFAULT);
+}
+
+void FrameGenerator::AddSurfaceReference(const cc::SurfaceId& parent_id,
+ const cc::SurfaceId& child_id) {
+ if (parent_id == top_level_root_surface_id_)
+ GetDisplayCompositor()->AddRootSurfaceReference(child_id);
+ else
+ GetDisplayCompositor()->AddSurfaceReference(parent_id, child_id);
+
+ // Add new reference from parent to surface, plus add reference to local
+ // cache.
+ active_references_[child_id.frame_sink_id()] =
+ SurfaceReference({parent_id, child_id});
+}
+
+void FrameGenerator::AddFirstReference(const cc::SurfaceId& surface_id,
+ ServerWindow* window) {
+ cc::SurfaceId parent_id = FindParentSurfaceId(window);
+
+ if (parent_id == top_level_root_surface_id_ || parent_id.is_valid()) {
+ AddSurfaceReference(parent_id, surface_id);
+
+ // For the first display root surface, add references to any child surfaces
+ // that were created before it.
+ if (parent_id == top_level_root_surface_id_) {
+ for (auto& child_surface_id : waiting_for_references_)
+ AddSurfaceReference(surface_id, child_surface_id);
+ waiting_for_references_.clear();
+ }
+ } else {
+ // This isn't the display root surface and display root surface hasn't
+ // submitted a CF yet. We can't add a reference to an unknown SurfaceId.
+ waiting_for_references_.push_back(surface_id);
}
- // We are already holding a reference to this surface so there's no work to do
- // here.
- if (surface_id.local_frame_id() == it->second.local_frame_id)
+ // Observe |window| so that we can remove references when it's destroyed.
+ Add(window);
+}
+
+void FrameGenerator::AddNewParentReferences(
+ const cc::SurfaceId& old_surface_id,
+ const cc::SurfaceId& new_surface_id) {
+ DCHECK(old_surface_id.frame_sink_id() == new_surface_id.frame_sink_id());
+
+ DisplayCompositor* display_compositor = GetDisplayCompositor();
+ for (auto& map_entry : active_references_) {
+ SurfaceReference& ref = map_entry.second;
+ if (ref.parent_id == old_surface_id) {
+ display_compositor->AddSurfaceReference(new_surface_id, ref.child_id);
+ ref.parent_id = new_surface_id;
+ }
+ }
+}
+
+void FrameGenerator::RemoveDeadSurfaceReferences() {
+ if (dead_references_.empty())
return;
- // If we have have an existing reference to a surface from the given
- // FrameSink, then we should release the reference, and then add this new
- // reference. This results in a delete and lookup in the map but simplifies
- // the code.
- ReleaseFrameSinkReference(surface_id.frame_sink_id());
-
- // This recursion will always terminate. This line is being called because
- // there was a stale surface reference. The stale reference has been released
- // in the previous line and cleared from the dependencies_ map. Thus, in the
- // recursive call, we'll enter the second if blcok because the FrameSinkId
- // is no longer referenced in the map.
- AddOrUpdateSurfaceReference(type, window);
+ DisplayCompositor* display_compositor = GetDisplayCompositor();
+ for (auto& ref : dead_references_) {
+ if (ref.parent_id == top_level_root_surface_id_)
+ display_compositor->RemoveRootSurfaceReference(ref.child_id);
+ else
+ display_compositor->RemoveSurfaceReference(ref.parent_id, ref.child_id);
+ }
+ dead_references_.clear();
}
-void FrameGenerator::ReleaseFrameSinkReference(
+void FrameGenerator::RemoveFrameSinkReference(
const cc::FrameSinkId& frame_sink_id) {
- auto it = dependencies_.find(frame_sink_id);
- if (it == dependencies_.end())
+ auto it = active_references_.find(frame_sink_id);
+ if (it == active_references_.end())
return;
- std::vector<uint32_t> sequences;
- sequences.push_back(it->second.sequence.sequence);
- GetDisplayCompositor()->ReturnSurfaceReferences(frame_sink_id, sequences);
- dependencies_.erase(it);
+ dead_references_.push_back(it->second);
+ active_references_.erase(it);
}
-void FrameGenerator::ReleaseAllSurfaceReferences() {
- std::vector<uint32_t> sequences;
- for (auto& dependency : dependencies_)
- sequences.push_back(dependency.second.sequence.sequence);
- GetDisplayCompositor()->ReturnSurfaceReferences(frame_sink_id_, sequences);
- dependencies_.clear();
+void FrameGenerator::RemoveAllSurfaceReferences() {
+ // TODO(kylechar): Remove multiple surfaces with one IPC call.
+ DisplayCompositor* display_compositor = GetDisplayCompositor();
+ for (auto& map_entry : active_references_) {
+ const SurfaceReference& ref = map_entry.second;
+ display_compositor->RemoveSurfaceReference(ref.parent_id, ref.child_id);
+ }
+ active_references_.clear();
}
ui::DisplayCompositor* FrameGenerator::GetDisplayCompositor() {
@@ -296,13 +371,13 @@ void FrameGenerator::OnWindowDestroying(ServerWindow* window) {
window->compositor_frame_sink_manager()->GetLatestSurfaceId(
mojom::CompositorFrameSinkType::DEFAULT);
if (default_surface_id.is_valid())
- ReleaseFrameSinkReference(default_surface_id.frame_sink_id());
+ RemoveFrameSinkReference(default_surface_id.frame_sink_id());
cc::SurfaceId underlay_surface_id =
window->compositor_frame_sink_manager()->GetLatestSurfaceId(
mojom::CompositorFrameSinkType::UNDERLAY);
if (underlay_surface_id.is_valid())
- ReleaseFrameSinkReference(underlay_surface_id.frame_sink_id());
+ RemoveFrameSinkReference(underlay_surface_id.frame_sink_id());
}
} // namespace ws
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