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Side by Side Diff: services/ui/ws/frame_generator.h

Issue 2489003002: Convert mustash use surface references. (Closed)
Patch Set: Fixes for fsamuel. Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_
6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <unordered_map> 9 #include <unordered_map>
10 10
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/timer/timer.h" 12 #include "base/timer/timer.h"
13 #include "cc/surfaces/frame_sink_id.h" 13 #include "cc/surfaces/frame_sink_id.h"
14 #include "cc/surfaces/local_frame_id.h" 14 #include "cc/surfaces/surface_id.h"
15 #include "cc/surfaces/surface_sequence.h"
16 #include "cc/surfaces/surface_sequence_generator.h"
17 #include "services/ui/public/interfaces/window_tree_constants.mojom.h" 15 #include "services/ui/public/interfaces/window_tree_constants.mojom.h"
18 #include "services/ui/ws/ids.h" 16 #include "services/ui/ws/ids.h"
19 #include "services/ui/ws/server_window_tracker.h" 17 #include "services/ui/ws/server_window_tracker.h"
20 #include "ui/gfx/geometry/rect.h" 18 #include "ui/gfx/geometry/rect.h"
21 #include "ui/gfx/native_widget_types.h" 19 #include "ui/gfx/native_widget_types.h"
22 20
23 namespace cc { 21 namespace cc {
24 class CompositorFrame; 22 class CompositorFrame;
25 class RenderPass; 23 class RenderPass;
26 class SurfaceId; 24 class SurfaceId;
(...skipping 22 matching lines...) Expand all
49 public cc::mojom::MojoCompositorFrameSinkClient { 47 public cc::mojom::MojoCompositorFrameSinkClient {
50 public: 48 public:
51 FrameGenerator(FrameGeneratorDelegate* delegate, ServerWindow* root_window); 49 FrameGenerator(FrameGeneratorDelegate* delegate, ServerWindow* root_window);
52 ~FrameGenerator() override; 50 ~FrameGenerator() override;
53 51
54 void OnGpuChannelEstablished(scoped_refptr<gpu::GpuChannelHost> gpu_channel); 52 void OnGpuChannelEstablished(scoped_refptr<gpu::GpuChannelHost> gpu_channel);
55 53
56 // Schedules a redraw for the provided region. 54 // Schedules a redraw for the provided region.
57 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); 55 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget);
58 56
57 // Adds a reference to new surface with |surface_id| for |window|. This
58 // reference is to ensure the surface is not deleted while it's still being
59 // displayed. The display root surface has a reference from the top level
60 // root. All child surfaces are embedded by the display root and receive a
61 // reference from it.
62 //
63 // If a new display root Surface is created, then all child surfaces will
64 // receive a reference from the new display root so they are not deleted with
65 // the old display root.
66 //
67 // If there is an existing reference to an old surface with the same
68 // FrameSinkId then that reference will be removed after the next
69 // CompositorFrame is submitted.
70 void OnSurfaceCreated(const cc::SurfaceId& surface_id, ServerWindow* window);
71
59 private: 72 private:
60 friend class ui::ws::test::FrameGeneratorTest; 73 friend class ui::ws::test::FrameGeneratorTest;
61 74
62 // cc::mojom::MojoCompositorFrameSinkClient implementation: 75 // cc::mojom::MojoCompositorFrameSinkClient implementation:
63 void DidReceiveCompositorFrameAck() override; 76 void DidReceiveCompositorFrameAck() override;
64 void OnBeginFrame(const cc::BeginFrameArgs& begin_frame_arags) override; 77 void OnBeginFrame(const cc::BeginFrameArgs& begin_frame_arags) override;
65 void ReclaimResources(const cc::ReturnedResourceArray& resources) override; 78 void ReclaimResources(const cc::ReturnedResourceArray& resources) override;
66 79
67 // Generates the CompositorFrame. 80 // Generates the CompositorFrame.
68 cc::CompositorFrame GenerateCompositorFrame(const gfx::Rect& output_rect); 81 cc::CompositorFrame GenerateCompositorFrame(const gfx::Rect& output_rect);
69 82
70 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad 83 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad
71 // for each that lacks one. 84 // for each that lacks one.
72 void DrawWindowTree(cc::RenderPass* pass, 85 void DrawWindowTree(cc::RenderPass* pass,
73 ServerWindow* window, 86 ServerWindow* window,
74 const gfx::Vector2d& parent_to_root_origin_offset, 87 const gfx::Vector2d& parent_to_root_origin_offset,
75 float opacity); 88 float opacity);
76 89
77 // Adds a reference to the current cc::Surface of the provided 90 // Finds the parent surface id for |window|.
78 // |window_compositor_frame_sink|. If an existing reference is held with a 91 cc::SurfaceId FindParentSurfaceId(ServerWindow* window);
79 // different LocalFrameId then release that reference first. This is called on
80 // each ServerWindowCompositorFrameSink as FrameGenerator walks the window
81 // tree to generate a CompositorFrame. This is done to make sure that the
82 // window surfaces are retained for the entirety of the time between
83 // submission of the top-level frame to drawing the frame to screen.
84 // TODO(fsamuel, kylechar): This will go away once we get surface lifetime
85 // management.
86 void AddOrUpdateSurfaceReference(mojom::CompositorFrameSinkType type,
87 ServerWindow* window);
88 92
89 // Releases any retained references for the provided FrameSink. 93 // Adds surface reference to local cache and surface manager.
90 // TODO(fsamuel, kylechar): This will go away once we get surface lifetime 94 void AddSurfaceReference(const cc::SurfaceId& parent_id,
91 // management. 95 const cc::SurfaceId& child_id);
92 void ReleaseFrameSinkReference(const cc::FrameSinkId& frame_sink_id);
93 96
94 // Releases all retained references to surfaces. 97 // Does work necessary for adding the first surface reference.
95 // TODO(fsamuel, kylechar): This will go away once we get surface lifetime 98 void AddFirstReference(const cc::SurfaceId& surface_id, ServerWindow* window);
96 // management. 99
97 void ReleaseAllSurfaceReferences(); 100 // Finds all Surfaces with references from |old_surface_id| and adds a new
101 // reference from |new_surface_id|. The caller should remove any references
102 // to |old_surface_id| afterwards to finish cleanup.
103 void AddNewParentReferences(const cc::SurfaceId& old_surface_id,
104 const cc::SurfaceId& new_surface_id);
105
106 // Removes all references to surfaces in |dead_references_|.
107 void RemoveDeadSurfaceReferences();
108
109 // Removes any retained references for the provided FrameSink.
110 void RemoveFrameSinkReference(const cc::FrameSinkId& frame_sink_id);
111
112 // Removes all retained references to surfaces.
113 void RemoveAllSurfaceReferences();
98 114
99 ui::DisplayCompositor* GetDisplayCompositor(); 115 ui::DisplayCompositor* GetDisplayCompositor();
100 116
101 // ServerWindowObserver implementation. 117 // ServerWindowObserver implementation.
102 void OnWindowDestroying(ServerWindow* window) override; 118 void OnWindowDestroying(ServerWindow* window) override;
103 119
104 FrameGeneratorDelegate* delegate_; 120 FrameGeneratorDelegate* delegate_;
105 cc::FrameSinkId frame_sink_id_;
106 ServerWindow* const root_window_; 121 ServerWindow* const root_window_;
107 cc::SurfaceSequenceGenerator surface_sequence_generator_;
108 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; 122 scoped_refptr<gpu::GpuChannelHost> gpu_channel_;
109 123
110 cc::mojom::MojoCompositorFrameSinkPtr compositor_frame_sink_; 124 cc::mojom::MojoCompositorFrameSinkPtr compositor_frame_sink_;
111 gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget; 125 gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget;
112 126
113 struct SurfaceDependency { 127 // Represents the top level root surface id that should reference the display
114 cc::LocalFrameId local_frame_id; 128 // root surface. We don't know the actual value, because it's generated in
115 cc::SurfaceSequence sequence; 129 // another process, this is used internally as a placeholder.
130 const cc::SurfaceId top_level_root_;
sky 2016/11/19 16:38:56 Can you use a more specific name, mayb top_level_r
kylechar 2016/11/21 14:48:22 Done.
131
132 struct SurfaceReference {
133 cc::SurfaceId parent_id;
134 cc::SurfaceId child_id;
116 }; 135 };
117 std::unordered_map<cc::FrameSinkId, SurfaceDependency, cc::FrameSinkIdHash> 136
118 dependencies_; 137 // Active references held by this client to surfaces that could be embedded in
138 // a CompositorFrame submitted from FrameGenerator.
139 std::unordered_map<cc::FrameSinkId, SurfaceReference, cc::FrameSinkIdHash>
140 active_references_;
141
142 // References to surfaces that should be removed after a CompositorFrame has
143 // been submitted and the surfaces are not being used.
144 std::vector<SurfaceReference> dead_references_;
145
146 // If a CompositorFrame for a child surface is submitted before the first
147 // display root CompositorFrame, we can't add a reference from the unknown
148 // display root SurfaceId. Track the child SurfaceId here and add a reference
149 // to it when the display root SurfaceId is available.
150 std::vector<cc::SurfaceId> waiting_for_references_;
119 151
120 mojo::Binding<cc::mojom::MojoCompositorFrameSinkClient> binding_; 152 mojo::Binding<cc::mojom::MojoCompositorFrameSinkClient> binding_;
121 153
122 base::WeakPtrFactory<FrameGenerator> weak_factory_; 154 base::WeakPtrFactory<FrameGenerator> weak_factory_;
123 155
124 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); 156 DISALLOW_COPY_AND_ASSIGN(FrameGenerator);
125 }; 157 };
126 158
127 } // namespace ws 159 } // namespace ws
128 160
129 } // namespace ui 161 } // namespace ui
130 162
131 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ 163 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_
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