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Side by Side Diff: base/message_loop/message_pump_win.h

Issue 2488843002: Switch MessagePumpWin to use base::win::MessageWindow (Closed)
Patch Set: NULL -> 0 Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_
6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include <list> 10 #include <list>
11 #include <memory> 11 #include <memory>
12 12
13 #include "base/base_export.h" 13 #include "base/base_export.h"
14 #include "base/message_loop/message_pump.h" 14 #include "base/message_loop/message_pump.h"
15 #include "base/time/time.h" 15 #include "base/time/time.h"
16 #include "base/win/message_window.h"
16 #include "base/win/scoped_handle.h" 17 #include "base/win/scoped_handle.h"
17 18
18 namespace base { 19 namespace base {
19 20
20 // MessagePumpWin serves as the base for specialized versions of the MessagePump 21 // MessagePumpWin serves as the base for specialized versions of the MessagePump
21 // for Windows. It provides basic functionality like handling of observers and 22 // for Windows. It provides basic functionality like handling of observers and
22 // controlling the lifetime of the message pump. 23 // controlling the lifetime of the message pump.
23 class BASE_EXPORT MessagePumpWin : public MessagePump { 24 class BASE_EXPORT MessagePumpWin : public MessagePump {
24 public: 25 public:
25 MessagePumpWin(); 26 MessagePumpWin();
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 class BASE_EXPORT MessagePumpForUI : public MessagePumpWin { 118 class BASE_EXPORT MessagePumpForUI : public MessagePumpWin {
118 public: 119 public:
119 MessagePumpForUI(); 120 MessagePumpForUI();
120 ~MessagePumpForUI() override; 121 ~MessagePumpForUI() override;
121 122
122 // MessagePump methods: 123 // MessagePump methods:
123 void ScheduleWork() override; 124 void ScheduleWork() override;
124 void ScheduleDelayedWork(const TimeTicks& delayed_work_time) override; 125 void ScheduleDelayedWork(const TimeTicks& delayed_work_time) override;
125 126
126 private: 127 private:
127 static LRESULT CALLBACK WndProcThunk(HWND window_handle, 128 bool MessageCallback(
128 UINT message, 129 UINT message, WPARAM wparam, LPARAM lparam, LRESULT* result);
129 WPARAM wparam,
130 LPARAM lparam);
131 void DoRunLoop() override; 130 void DoRunLoop() override;
132 void InitMessageWnd();
133 void WaitForWork(); 131 void WaitForWork();
134 void HandleWorkMessage(); 132 void HandleWorkMessage();
135 void HandleTimerMessage(); 133 void HandleTimerMessage();
136 void RescheduleTimer(); 134 void RescheduleTimer();
137 bool ProcessNextWindowsMessage(); 135 bool ProcessNextWindowsMessage();
138 bool ProcessMessageHelper(const MSG& msg); 136 bool ProcessMessageHelper(const MSG& msg);
139 bool ProcessPumpReplacementMessage(); 137 bool ProcessPumpReplacementMessage();
140 138
141 // Atom representing the registered window class. 139 base::win::MessageWindow message_window_;
142 ATOM atom_;
143
144 // A hidden message-only window.
145 HWND message_hwnd_;
146 }; 140 };
147 141
148 //----------------------------------------------------------------------------- 142 //-----------------------------------------------------------------------------
149 // MessagePumpForGpu is a simplified version of UI message pump that is 143 // MessagePumpForGpu is a simplified version of UI message pump that is
150 // optimized for the GPU process. Unlike MessagePumpForUI it doesn't have a 144 // optimized for the GPU process. Unlike MessagePumpForUI it doesn't have a
151 // hidden window and doesn't handle a situation where a native message pump 145 // hidden window and doesn't handle a situation where a native message pump
152 // might take over message processing. 146 // might take over message processing.
153 // 147 //
154 class BASE_EXPORT MessagePumpForGpu : public MessagePumpWin { 148 class BASE_EXPORT MessagePumpForGpu : public MessagePumpWin {
155 public: 149 public:
(...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after
284 // The completion port associated with this thread. 278 // The completion port associated with this thread.
285 win::ScopedHandle port_; 279 win::ScopedHandle port_;
286 // This list will be empty almost always. It stores IO completions that have 280 // This list will be empty almost always. It stores IO completions that have
287 // not been delivered yet because somebody was doing cleanup. 281 // not been delivered yet because somebody was doing cleanup.
288 std::list<IOItem> completed_io_; 282 std::list<IOItem> completed_io_;
289 }; 283 };
290 284
291 } // namespace base 285 } // namespace base
292 286
293 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_ 287 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_WIN_H_
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