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Issue 2488723002: Reland of Improves focus/activation for aura-mus and DesktopNativeWidgetAura (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/mus/mus_client.h" 5 #include "ui/views/mus/mus_client.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/memory/ptr_util.h" 8 #include "base/memory/ptr_util.h"
9 #include "services/service_manager/public/cpp/connection.h" 9 #include "services/service_manager/public/cpp/connection.h"
10 #include "services/service_manager/public/cpp/connector.h" 10 #include "services/service_manager/public/cpp/connector.h"
11 #include "services/ui/public/interfaces/event_matcher.mojom.h" 11 #include "services/ui/public/interfaces/event_matcher.mojom.h"
12 #include "ui/aura/env.h" 12 #include "ui/aura/env.h"
13 #include "ui/aura/mus/gpu_service.h" 13 #include "ui/aura/mus/gpu_service.h"
14 #include "ui/aura/mus/os_exchange_data_provider_mus.h" 14 #include "ui/aura/mus/os_exchange_data_provider_mus.h"
15 #include "ui/aura/mus/property_converter.h" 15 #include "ui/aura/mus/property_converter.h"
16 #include "ui/aura/mus/window_tree_client.h" 16 #include "ui/aura/mus/window_tree_client.h"
17 #include "ui/aura/mus/window_tree_host_mus.h" 17 #include "ui/aura/mus/window_tree_host_mus.h"
18 #include "ui/aura/window.h" 18 #include "ui/aura/window.h"
19 #include "ui/aura/window_tree_host.h" 19 #include "ui/aura/window_tree_host.h"
20 #include "ui/views/mus/aura_init.h" 20 #include "ui/views/mus/aura_init.h"
21 #include "ui/views/mus/clipboard_mus.h" 21 #include "ui/views/mus/clipboard_mus.h"
22 #include "ui/views/mus/desktop_window_tree_host_mus.h" 22 #include "ui/views/mus/desktop_window_tree_host_mus.h"
23 #include "ui/views/mus/screen_mus.h" 23 #include "ui/views/mus/screen_mus.h"
24 #include "ui/views/mus/surface_context_factory.h" 24 #include "ui/views/mus/surface_context_factory.h"
25 #include "ui/views/views_delegate.h" 25 #include "ui/views/views_delegate.h"
26 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" 26 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h"
27 #include "ui/wm/core/base_focus_rules.h"
28 #include "ui/wm/core/capture_controller.h" 27 #include "ui/wm/core/capture_controller.h"
29 #include "ui/wm/core/focus_controller.h"
30 #include "ui/wm/core/wm_state.h" 28 #include "ui/wm/core/wm_state.h"
31 29
32 namespace views { 30 namespace views {
33 namespace { 31 namespace {
34 32
35 // TODO: this is temporary, figure out what the real one should be like.
36 class FocusRulesMus : public wm::BaseFocusRules {
37 public:
38 FocusRulesMus() {}
39 ~FocusRulesMus() override {}
40
41 // wm::BaseFocusRules::
42 bool SupportsChildActivation(aura::Window* window) const override {
43 NOTIMPLEMENTED();
44 return true;
45 }
46
47 private:
48 DISALLOW_COPY_AND_ASSIGN(FocusRulesMus);
49 };
50
51 class PropertyConverterImpl : public aura::PropertyConverter { 33 class PropertyConverterImpl : public aura::PropertyConverter {
52 public: 34 public:
53 PropertyConverterImpl() {} 35 PropertyConverterImpl() {}
54 ~PropertyConverterImpl() override {} 36 ~PropertyConverterImpl() override {}
55 37
56 // aura::PropertyConverter: 38 // aura::PropertyConverter:
57 bool ConvertPropertyForTransport( 39 bool ConvertPropertyForTransport(
58 aura::Window* window, 40 aura::Window* window,
59 const void* key, 41 const void* key,
60 std::string* transport_name, 42 std::string* transport_name,
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 instance_ = this; 106 instance_ = this;
125 property_converter_ = base::MakeUnique<PropertyConverterImpl>(); 107 property_converter_ = base::MakeUnique<PropertyConverterImpl>();
126 108
127 wm_state_ = base::MakeUnique<wm::WMState>(); 109 wm_state_ = base::MakeUnique<wm::WMState>();
128 110
129 gpu_service_ = aura::GpuService::Create(connector, std::move(io_task_runner)); 111 gpu_service_ = aura::GpuService::Create(connector, std::move(io_task_runner));
130 compositor_context_factory_ = 112 compositor_context_factory_ =
131 base::MakeUnique<views::SurfaceContextFactory>(gpu_service_.get()); 113 base::MakeUnique<views::SurfaceContextFactory>(gpu_service_.get());
132 aura::Env::GetInstance()->set_context_factory( 114 aura::Env::GetInstance()->set_context_factory(
133 compositor_context_factory_.get()); 115 compositor_context_factory_.get());
134 // TODO(sky): need a class similar to DesktopFocusRules.
135 focus_controller_ = base::MakeUnique<wm::FocusController>(new FocusRulesMus);
136 window_tree_client_ = 116 window_tree_client_ =
137 base::MakeUnique<aura::WindowTreeClient>(this, nullptr, nullptr); 117 base::MakeUnique<aura::WindowTreeClient>(this, nullptr, nullptr);
138 window_tree_client_->ConnectViaWindowTreeFactory(connector_); 118 window_tree_client_->ConnectViaWindowTreeFactory(connector_);
139 119
140 // TODO(sky): wire up PointerWatcherEventRouter. 120 // TODO(sky): wire up PointerWatcherEventRouter.
141 121
142 screen_ = base::MakeUnique<ScreenMus>(this); 122 screen_ = base::MakeUnique<ScreenMus>(this);
143 screen_->Init(connector); 123 screen_->Init(connector);
144 124
145 std::unique_ptr<ClipboardMus> clipboard = base::MakeUnique<ClipboardMus>(); 125 std::unique_ptr<ClipboardMus> clipboard = base::MakeUnique<ClipboardMus>();
(...skipping 23 matching lines...) Expand all
169 aura::Window* target) { 149 aura::Window* target) {
170 // TODO(sky): wire up pointer events. 150 // TODO(sky): wire up pointer events.
171 NOTIMPLEMENTED(); 151 NOTIMPLEMENTED();
172 } 152 }
173 153
174 void MusClient::OnWindowManagerFrameValuesChanged() { 154 void MusClient::OnWindowManagerFrameValuesChanged() {
175 // TODO(sky): wire up to DesktopNativeWidgetAura. 155 // TODO(sky): wire up to DesktopNativeWidgetAura.
176 NOTIMPLEMENTED(); 156 NOTIMPLEMENTED();
177 } 157 }
178 158
179 aura::client::FocusClient* MusClient::GetFocusClient() {
180 return focus_controller_.get();
181 }
182
183 aura::client::CaptureClient* MusClient::GetCaptureClient() { 159 aura::client::CaptureClient* MusClient::GetCaptureClient() {
184 return wm::CaptureController::Get(); 160 return wm::CaptureController::Get();
185 } 161 }
186 162
187 aura::PropertyConverter* MusClient::GetPropertyConverter() { 163 aura::PropertyConverter* MusClient::GetPropertyConverter() {
188 return property_converter_.get(); 164 return property_converter_.get();
189 } 165 }
190 166
191 gfx::Point MusClient::GetCursorScreenPoint() { 167 gfx::Point MusClient::GetCursorScreenPoint() {
192 return window_tree_client_->GetCursorScreenPoint(); 168 return window_tree_client_->GetCursorScreenPoint();
(...skipping 11 matching lines...) Expand all
204 return root->GetTopWindowContainingPoint(relative_point); 180 return root->GetTopWindowContainingPoint(relative_point);
205 } 181 }
206 return nullptr; 182 return nullptr;
207 } 183 }
208 184
209 std::unique_ptr<OSExchangeData::Provider> MusClient::BuildProvider() { 185 std::unique_ptr<OSExchangeData::Provider> MusClient::BuildProvider() {
210 return base::MakeUnique<aura::OSExchangeDataProviderMus>(); 186 return base::MakeUnique<aura::OSExchangeDataProviderMus>();
211 } 187 }
212 188
213 } // namespace views 189 } // namespace views
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