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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/mus/mus_client.h" | 5 #include "ui/views/mus/mus_client.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
9 #include "services/service_manager/public/cpp/connection.h" | 9 #include "services/service_manager/public/cpp/connection.h" |
10 #include "services/service_manager/public/cpp/connector.h" | 10 #include "services/service_manager/public/cpp/connector.h" |
11 #include "services/ui/public/interfaces/event_matcher.mojom.h" | 11 #include "services/ui/public/interfaces/event_matcher.mojom.h" |
12 #include "ui/aura/env.h" | 12 #include "ui/aura/env.h" |
13 #include "ui/aura/mus/gpu_service.h" | 13 #include "ui/aura/mus/gpu_service.h" |
14 #include "ui/aura/mus/os_exchange_data_provider_mus.h" | 14 #include "ui/aura/mus/os_exchange_data_provider_mus.h" |
15 #include "ui/aura/mus/property_converter.h" | 15 #include "ui/aura/mus/property_converter.h" |
16 #include "ui/aura/mus/window_tree_client.h" | 16 #include "ui/aura/mus/window_tree_client.h" |
17 #include "ui/aura/mus/window_tree_host_mus.h" | 17 #include "ui/aura/mus/window_tree_host_mus.h" |
18 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
19 #include "ui/aura/window_tree_host.h" | 19 #include "ui/aura/window_tree_host.h" |
20 #include "ui/views/mus/aura_init.h" | 20 #include "ui/views/mus/aura_init.h" |
21 #include "ui/views/mus/clipboard_mus.h" | 21 #include "ui/views/mus/clipboard_mus.h" |
22 #include "ui/views/mus/desktop_window_tree_host_mus.h" | 22 #include "ui/views/mus/desktop_window_tree_host_mus.h" |
23 #include "ui/views/mus/screen_mus.h" | 23 #include "ui/views/mus/screen_mus.h" |
24 #include "ui/views/mus/surface_context_factory.h" | 24 #include "ui/views/mus/surface_context_factory.h" |
25 #include "ui/views/views_delegate.h" | 25 #include "ui/views/views_delegate.h" |
26 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" | 26 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h" |
27 #include "ui/wm/core/base_focus_rules.h" | |
28 #include "ui/wm/core/capture_controller.h" | 27 #include "ui/wm/core/capture_controller.h" |
29 #include "ui/wm/core/focus_controller.h" | |
30 #include "ui/wm/core/wm_state.h" | 28 #include "ui/wm/core/wm_state.h" |
31 | 29 |
32 namespace views { | 30 namespace views { |
33 namespace { | 31 namespace { |
34 | 32 |
35 // TODO: this is temporary, figure out what the real one should be like. | |
36 class FocusRulesMus : public wm::BaseFocusRules { | |
37 public: | |
38 FocusRulesMus() {} | |
39 ~FocusRulesMus() override {} | |
40 | |
41 // wm::BaseFocusRules:: | |
42 bool SupportsChildActivation(aura::Window* window) const override { | |
43 NOTIMPLEMENTED(); | |
44 return true; | |
45 } | |
46 | |
47 private: | |
48 DISALLOW_COPY_AND_ASSIGN(FocusRulesMus); | |
49 }; | |
50 | |
51 class PropertyConverterImpl : public aura::PropertyConverter { | 33 class PropertyConverterImpl : public aura::PropertyConverter { |
52 public: | 34 public: |
53 PropertyConverterImpl() {} | 35 PropertyConverterImpl() {} |
54 ~PropertyConverterImpl() override {} | 36 ~PropertyConverterImpl() override {} |
55 | 37 |
56 // aura::PropertyConverter: | 38 // aura::PropertyConverter: |
57 bool ConvertPropertyForTransport( | 39 bool ConvertPropertyForTransport( |
58 aura::Window* window, | 40 aura::Window* window, |
59 const void* key, | 41 const void* key, |
60 std::string* transport_name, | 42 std::string* transport_name, |
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124 instance_ = this; | 106 instance_ = this; |
125 property_converter_ = base::MakeUnique<PropertyConverterImpl>(); | 107 property_converter_ = base::MakeUnique<PropertyConverterImpl>(); |
126 | 108 |
127 wm_state_ = base::MakeUnique<wm::WMState>(); | 109 wm_state_ = base::MakeUnique<wm::WMState>(); |
128 | 110 |
129 gpu_service_ = aura::GpuService::Create(connector, std::move(io_task_runner)); | 111 gpu_service_ = aura::GpuService::Create(connector, std::move(io_task_runner)); |
130 compositor_context_factory_ = | 112 compositor_context_factory_ = |
131 base::MakeUnique<views::SurfaceContextFactory>(gpu_service_.get()); | 113 base::MakeUnique<views::SurfaceContextFactory>(gpu_service_.get()); |
132 aura::Env::GetInstance()->set_context_factory( | 114 aura::Env::GetInstance()->set_context_factory( |
133 compositor_context_factory_.get()); | 115 compositor_context_factory_.get()); |
134 // TODO(sky): need a class similar to DesktopFocusRules. | |
135 focus_controller_ = base::MakeUnique<wm::FocusController>(new FocusRulesMus); | |
136 window_tree_client_ = | 116 window_tree_client_ = |
137 base::MakeUnique<aura::WindowTreeClient>(this, nullptr, nullptr); | 117 base::MakeUnique<aura::WindowTreeClient>(this, nullptr, nullptr); |
138 window_tree_client_->ConnectViaWindowTreeFactory(connector_); | 118 window_tree_client_->ConnectViaWindowTreeFactory(connector_); |
139 | 119 |
140 // TODO(sky): wire up PointerWatcherEventRouter. | 120 // TODO(sky): wire up PointerWatcherEventRouter. |
141 | 121 |
142 screen_ = base::MakeUnique<ScreenMus>(this); | 122 screen_ = base::MakeUnique<ScreenMus>(this); |
143 screen_->Init(connector); | 123 screen_->Init(connector); |
144 | 124 |
145 std::unique_ptr<ClipboardMus> clipboard = base::MakeUnique<ClipboardMus>(); | 125 std::unique_ptr<ClipboardMus> clipboard = base::MakeUnique<ClipboardMus>(); |
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169 aura::Window* target) { | 149 aura::Window* target) { |
170 // TODO(sky): wire up pointer events. | 150 // TODO(sky): wire up pointer events. |
171 NOTIMPLEMENTED(); | 151 NOTIMPLEMENTED(); |
172 } | 152 } |
173 | 153 |
174 void MusClient::OnWindowManagerFrameValuesChanged() { | 154 void MusClient::OnWindowManagerFrameValuesChanged() { |
175 // TODO(sky): wire up to DesktopNativeWidgetAura. | 155 // TODO(sky): wire up to DesktopNativeWidgetAura. |
176 NOTIMPLEMENTED(); | 156 NOTIMPLEMENTED(); |
177 } | 157 } |
178 | 158 |
179 aura::client::FocusClient* MusClient::GetFocusClient() { | |
180 return focus_controller_.get(); | |
181 } | |
182 | |
183 aura::client::CaptureClient* MusClient::GetCaptureClient() { | 159 aura::client::CaptureClient* MusClient::GetCaptureClient() { |
184 return wm::CaptureController::Get(); | 160 return wm::CaptureController::Get(); |
185 } | 161 } |
186 | 162 |
187 aura::PropertyConverter* MusClient::GetPropertyConverter() { | 163 aura::PropertyConverter* MusClient::GetPropertyConverter() { |
188 return property_converter_.get(); | 164 return property_converter_.get(); |
189 } | 165 } |
190 | 166 |
191 gfx::Point MusClient::GetCursorScreenPoint() { | 167 gfx::Point MusClient::GetCursorScreenPoint() { |
192 return window_tree_client_->GetCursorScreenPoint(); | 168 return window_tree_client_->GetCursorScreenPoint(); |
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204 return root->GetTopWindowContainingPoint(relative_point); | 180 return root->GetTopWindowContainingPoint(relative_point); |
205 } | 181 } |
206 return nullptr; | 182 return nullptr; |
207 } | 183 } |
208 | 184 |
209 std::unique_ptr<OSExchangeData::Provider> MusClient::BuildProvider() { | 185 std::unique_ptr<OSExchangeData::Provider> MusClient::BuildProvider() { |
210 return base::MakeUnique<aura::OSExchangeDataProviderMus>(); | 186 return base::MakeUnique<aura::OSExchangeDataProviderMus>(); |
211 } | 187 } |
212 | 188 |
213 } // namespace views | 189 } // namespace views |
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