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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/env.h" | 5 #include "ui/aura/env.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
9 #include "base/memory/ptr_util.h" | 9 #include "base/memory/ptr_util.h" |
10 #include "base/threading/thread_local.h" | 10 #include "base/threading/thread_local.h" |
| 11 #include "ui/aura/client/focus_client.h" |
11 #include "ui/aura/env_observer.h" | 12 #include "ui/aura/env_observer.h" |
12 #include "ui/aura/input_state_lookup.h" | 13 #include "ui/aura/input_state_lookup.h" |
| 14 #include "ui/aura/window.h" |
| 15 #include "ui/aura/window_observer.h" |
13 #include "ui/aura/window_port_local.h" | 16 #include "ui/aura/window_port_local.h" |
14 #include "ui/events/event_target_iterator.h" | 17 #include "ui/events/event_target_iterator.h" |
15 #include "ui/events/platform/platform_event_source.h" | 18 #include "ui/events/platform/platform_event_source.h" |
16 | 19 |
17 #if defined(USE_OZONE) | 20 #if defined(USE_OZONE) |
18 #include "ui/ozone/public/ozone_platform.h" | 21 #include "ui/ozone/public/ozone_platform.h" |
19 #endif | 22 #endif |
20 | 23 |
21 namespace aura { | 24 namespace aura { |
22 | 25 |
23 namespace { | 26 namespace { |
24 | 27 |
25 // Env is thread local so that aura may be used on multiple threads. | 28 // Env is thread local so that aura may be used on multiple threads. |
26 base::LazyInstance<base::ThreadLocalPointer<Env> >::Leaky lazy_tls_ptr = | 29 base::LazyInstance<base::ThreadLocalPointer<Env> >::Leaky lazy_tls_ptr = |
27 LAZY_INSTANCE_INITIALIZER; | 30 LAZY_INSTANCE_INITIALIZER; |
28 | 31 |
29 // Returns true if running inside of mus. Checks for mojo specific flag. | 32 // Returns true if running inside of mus. Checks for mojo specific flag. |
30 bool RunningInsideMus() { | 33 bool RunningInsideMus() { |
31 return base::CommandLine::ForCurrentProcess()->HasSwitch( | 34 return base::CommandLine::ForCurrentProcess()->HasSwitch( |
32 "primordial-pipe-token"); | 35 "primordial-pipe-token"); |
33 } | 36 } |
34 | 37 |
35 } // namespace | 38 } // namespace |
36 | 39 |
| 40 // Observes destruction and changes of the FocusClient for a window. |
| 41 // ActiveFocusClientWindowObserver is created for the window the FocusClient is |
| 42 // associated with. |
| 43 class Env::ActiveFocusClientWindowObserver : public WindowObserver { |
| 44 public: |
| 45 explicit ActiveFocusClientWindowObserver(Window* window) : window_(window) { |
| 46 window_->AddObserver(this); |
| 47 } |
| 48 ~ActiveFocusClientWindowObserver() override { window_->RemoveObserver(this); } |
| 49 |
| 50 // WindowObserver: |
| 51 void OnWindowDestroying(Window* window) override { |
| 52 Env::GetInstance()->OnActiveFocusClientWindowDestroying(); |
| 53 } |
| 54 void OnWindowPropertyChanged(Window* window, |
| 55 const void* key, |
| 56 intptr_t old) override { |
| 57 if (key != client::kFocusClientKey) |
| 58 return; |
| 59 |
| 60 // Assume if the focus client changes the window is being destroyed. |
| 61 Env::GetInstance()->OnActiveFocusClientWindowDestroying(); |
| 62 } |
| 63 |
| 64 private: |
| 65 Window* window_; |
| 66 |
| 67 DISALLOW_COPY_AND_ASSIGN(ActiveFocusClientWindowObserver); |
| 68 }; |
| 69 |
37 //////////////////////////////////////////////////////////////////////////////// | 70 //////////////////////////////////////////////////////////////////////////////// |
38 // Env, public: | 71 // Env, public: |
39 | 72 |
40 Env::~Env() { | 73 Env::~Env() { |
41 for (EnvObserver& observer : observers_) | 74 for (EnvObserver& observer : observers_) |
42 observer.OnWillDestroyEnv(); | 75 observer.OnWillDestroyEnv(); |
43 DCHECK_EQ(this, lazy_tls_ptr.Pointer()->Get()); | 76 DCHECK_EQ(this, lazy_tls_ptr.Pointer()->Get()); |
44 lazy_tls_ptr.Pointer()->Set(NULL); | 77 lazy_tls_ptr.Pointer()->Set(NULL); |
45 } | 78 } |
46 | 79 |
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78 | 111 |
79 void Env::RemoveObserver(EnvObserver* observer) { | 112 void Env::RemoveObserver(EnvObserver* observer) { |
80 observers_.RemoveObserver(observer); | 113 observers_.RemoveObserver(observer); |
81 } | 114 } |
82 | 115 |
83 bool Env::IsMouseButtonDown() const { | 116 bool Env::IsMouseButtonDown() const { |
84 return input_state_lookup_.get() ? input_state_lookup_->IsMouseButtonDown() : | 117 return input_state_lookup_.get() ? input_state_lookup_->IsMouseButtonDown() : |
85 mouse_button_flags_ != 0; | 118 mouse_button_flags_ != 0; |
86 } | 119 } |
87 | 120 |
| 121 void Env::SetActiveFocusClient(client::FocusClient* focus_client, |
| 122 Window* focus_client_root) { |
| 123 if (focus_client == active_focus_client_ && |
| 124 focus_client_root == active_focus_client_root_) { |
| 125 return; |
| 126 } |
| 127 |
| 128 active_focus_client_window_observer_.reset(); |
| 129 active_focus_client_ = focus_client; |
| 130 active_focus_client_root_ = focus_client_root; |
| 131 if (focus_client_root) { |
| 132 active_focus_client_window_observer_ = |
| 133 base::MakeUnique<ActiveFocusClientWindowObserver>(focus_client_root); |
| 134 } |
| 135 for (EnvObserver& observer : observers_) |
| 136 observer.OnActiveFocusClientChanged(focus_client, focus_client_root); |
| 137 } |
| 138 |
88 //////////////////////////////////////////////////////////////////////////////// | 139 //////////////////////////////////////////////////////////////////////////////// |
89 // Env, private: | 140 // Env, private: |
90 | 141 |
91 Env::Env(const WindowPortFactory& window_port_factory) | 142 Env::Env(const WindowPortFactory& window_port_factory) |
92 : window_port_factory_(window_port_factory), | 143 : window_port_factory_(window_port_factory), |
93 mouse_button_flags_(0), | 144 mouse_button_flags_(0), |
94 is_touch_down_(false), | 145 is_touch_down_(false), |
95 input_state_lookup_(InputStateLookup::Create()), | 146 input_state_lookup_(InputStateLookup::Create()), |
96 context_factory_(NULL) { | 147 context_factory_(NULL) { |
97 DCHECK(lazy_tls_ptr.Pointer()->Get() == NULL); | 148 DCHECK(lazy_tls_ptr.Pointer()->Get() == NULL); |
(...skipping 21 matching lines...) Expand all Loading... |
119 void Env::NotifyHostInitialized(WindowTreeHost* host) { | 170 void Env::NotifyHostInitialized(WindowTreeHost* host) { |
120 for (EnvObserver& observer : observers_) | 171 for (EnvObserver& observer : observers_) |
121 observer.OnHostInitialized(host); | 172 observer.OnHostInitialized(host); |
122 } | 173 } |
123 | 174 |
124 void Env::NotifyHostActivated(WindowTreeHost* host) { | 175 void Env::NotifyHostActivated(WindowTreeHost* host) { |
125 for (EnvObserver& observer : observers_) | 176 for (EnvObserver& observer : observers_) |
126 observer.OnHostActivated(host); | 177 observer.OnHostActivated(host); |
127 } | 178 } |
128 | 179 |
| 180 void Env::OnActiveFocusClientWindowDestroying() { |
| 181 SetActiveFocusClient(nullptr, nullptr); |
| 182 } |
| 183 |
129 //////////////////////////////////////////////////////////////////////////////// | 184 //////////////////////////////////////////////////////////////////////////////// |
130 // Env, ui::EventTarget implementation: | 185 // Env, ui::EventTarget implementation: |
131 | 186 |
132 bool Env::CanAcceptEvent(const ui::Event& event) { | 187 bool Env::CanAcceptEvent(const ui::Event& event) { |
133 return true; | 188 return true; |
134 } | 189 } |
135 | 190 |
136 ui::EventTarget* Env::GetParentTarget() { | 191 ui::EventTarget* Env::GetParentTarget() { |
137 return NULL; | 192 return NULL; |
138 } | 193 } |
139 | 194 |
140 std::unique_ptr<ui::EventTargetIterator> Env::GetChildIterator() const { | 195 std::unique_ptr<ui::EventTargetIterator> Env::GetChildIterator() const { |
141 return nullptr; | 196 return nullptr; |
142 } | 197 } |
143 | 198 |
144 ui::EventTargeter* Env::GetEventTargeter() { | 199 ui::EventTargeter* Env::GetEventTargeter() { |
145 NOTREACHED(); | 200 NOTREACHED(); |
146 return NULL; | 201 return NULL; |
147 } | 202 } |
148 | 203 |
149 } // namespace aura | 204 } // namespace aura |
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