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Side by Side Diff: ui/aura/mus/property_converter.h

Issue 2488353005: Implement aura::PropertyConverter for mus interop. (Closed)
Patch Set: Remove key name comparison. Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_PROPERTY_CONVERTER_H_ 5 #ifndef UI_AURA_MUS_PROPERTY_CONVERTER_H_
6 #define UI_AURA_MUS_PROPERTY_CONVERTER_H_ 6 #define UI_AURA_MUS_PROPERTY_CONVERTER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/macros.h"
14 #include "ui/aura/aura_export.h" 15 #include "ui/aura/aura_export.h"
15 16
16 namespace aura { 17 namespace aura {
17 18
18 class Window; 19 class Window;
19 20
20 // PropertyConverter is used to convert Window properties for transport to the 21 // PropertyConverter is used to convert Window properties for transport to the
21 // mus window server and back. Any time a property changes from one side it is 22 // mus window server and back. Any time a property changes from one side it is
22 // mapped to the other using this class. Not all Window properties need to map 23 // mapped to the other using this class. Not all Window properties need to map
23 // to server properties, and similarly not all transport properties need map to 24 // to server properties, and similarly not all transport properties need map to
24 // Window properties. 25 // Window properties.
25 class PropertyConverter { 26 class AURA_EXPORT PropertyConverter {
26 public: 27 public:
27 virtual ~PropertyConverter() {} 28 PropertyConverter();
29 virtual ~PropertyConverter();
28 30
29 // Maps a property on the Window to a property pushed to the server. Return 31 // Maps a property on the Window to a property pushed to the server. Return
30 // true if the property should be sent to the server, false if the property 32 // true if the property should be sent to the server, false if the property
31 // is only used locally. 33 // is only used locally.
32 virtual bool ConvertPropertyForTransport( 34 virtual bool ConvertPropertyForTransport(
33 Window* window, 35 Window* window,
34 const void* key, 36 const void* key,
35 std::string* transport_name, 37 std::string* transport_name,
36 std::unique_ptr<std::vector<uint8_t>>* transport_value) = 0; 38 std::unique_ptr<std::vector<uint8_t>>* transport_value);
37 39
38 // Returns the transport name for a Window property. 40 // Returns the transport name for a Window property.
39 virtual std::string GetTransportNameForPropertyKey(const void* key) = 0; 41 virtual std::string GetTransportNameForPropertyKey(const void* key);
40 42
41 // Applies a value from the server to |window|. |transport_name| is the 43 // Applies a value from the server to |window|. |transport_name| is the
42 // name of the property and |transport_data| the value. |transport_data| may 44 // name of the property and |transport_data| the value. |transport_data| may
43 // be null. 45 // be null.
44 virtual void SetPropertyFromTransportValue( 46 virtual void SetPropertyFromTransportValue(
45 Window* window, 47 Window* window,
46 const std::string& transport_name, 48 const std::string& transport_name,
47 const std::vector<uint8_t>* transport_data) = 0; 49 const std::vector<uint8_t>* transport_data);
50
51 private:
52 DISALLOW_COPY_AND_ASSIGN(PropertyConverter);
48 }; 53 };
49 54
50 } // namespace aura 55 } // namespace aura
51 56
52 #endif // UI_AURA_MUS_PROPERTY_CONVERTER_H_ 57 #endif // UI_AURA_MUS_PROPERTY_CONVERTER_H_
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