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Unified Diff: content/browser/service_worker/service_worker_database.h

Issue 248803003: ServiceWorker: Store registration data in ServiceWorkerDatabase (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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Index: content/browser/service_worker/service_worker_database.h
diff --git a/content/browser/service_worker/service_worker_database.h b/content/browser/service_worker/service_worker_database.h
index dc21acb30f7cf3fb86b62d373a55713ddb28f0ef..1b9bdb43fe76125b9977c5230587d6e3fd97ccd6 100644
--- a/content/browser/service_worker/service_worker_database.h
+++ b/content/browser/service_worker/service_worker_database.h
@@ -5,6 +5,9 @@
#ifndef CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_DATABASE_H_
#define CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_DATABASE_H_
+#include <set>
+#include <vector>
+
#include "base/files/file_path.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
@@ -17,51 +20,88 @@
namespace leveldb {
class DB;
class Env;
-class Slice;
+class Status;
class WriteBatch;
}
namespace content {
-// Class to persist serviceworker regitration data in a database.
+class ServiceWorkerRegistrationData;
+class ServiceWorkerResourceRecord;
+
+// Class to persist serviceworker registration data in a database.
// Should NOT be used on the IO thread since this does blocking
// file io. The ServiceWorkerStorage class owns this class and
// is responsible for only calling it serially on background
-// nonIO threads (ala SequencedWorkerPool).
+// non-IO threads (ala SequencedWorkerPool).
class CONTENT_EXPORT ServiceWorkerDatabase {
public:
// We do leveldb stuff in |path| or in memory if |path| is empty.
explicit ServiceWorkerDatabase(const base::FilePath& path);
~ServiceWorkerDatabase();
- struct RegistrationData {
- // These values are immutable for the life of a registration.
- int64 registration_id;
- GURL scope;
- GURL script;
-
- // Versions are first stored once they successfully install and become
- // the waiting version. Then transition to the active version. The stored
- // version may be in the ACTIVE state or in the INSTALLED state.
- int64 version_id;
- bool is_active;
- bool has_fetch_handler;
- base::Time last_update_check;
-
- ServiceWorkerVersion::Status GetVersionStatus() const {
- if (is_active)
- return ServiceWorkerVersion::ACTIVE;
- return ServiceWorkerVersion::INSTALLED;
- }
-
- RegistrationData();
- ~RegistrationData();
- };
-
// For use during initialization.
bool GetNextAvailableIds(int64* next_avail_registration_id,
int64* next_avail_version_id,
int64* next_avail_resource_id);
+ bool GetOriginsWithRegistrations(std::set<GURL>* origins);
+
+ // For use when first handling a request in an origin with registrations.
+ bool GetRegistrationsForOrigin(
+ const GURL& origin,
+ std::vector<ServiceWorkerRegistrationData>* registrations);
+
+ // Saving, retrieving, and updating registration data.
+ // (will bump next_avail_xxxx_ids as needed)
+ // (resource ids will be added/removed from the uncommitted/purgeable
+ // lists as needed)
+
+ bool ReadRegistration(
+ int64 registration_id,
+ ServiceWorkerRegistrationData* registration,
+ std::vector<ServiceWorkerResourceRecord>* resources);
+ bool WriteRegistration(
+ const ServiceWorkerRegistrationData& registration,
+ const std::vector<ServiceWorkerResourceRecord>& resources);
+
+ bool UpdateVersionToActive(int64 registration_id);
+ bool UpdateLastCheckTime(int64 registration_id,
+ const base::Time& time);
+ bool DeleteRegistration(int64 registration_id);
+
+ // As new resources are put into the diskcache, they go into an uncommitted
+ // list. When a registration is saved that refers to those ids, they're
+ // removed from that list. When a resource no longer has any registrations or
+ // caches referring to it, it's added to the unclaimed list. Periodically,
+ // the unclaimed list can be purged from the diskcache. At system startup, all
+ // uncommitted ids are moved to the purgeable list.
+
+ // Reads uncommitted resource ids from the database. Returns true on success.
+ // Otherwise clears |ids| and returns false.
+ bool GetUncommittedResourceIds(std::set<int64>* ids);
+
+ // Writes |ids| into the database as uncommitted resources. Returns true on
+ // success. Otherwise writes nothing and returns false.
+ bool WriteUncommittedResourceIds(const std::set<int64>& ids);
+
+ // Deletes uncommitted resource ids specified by |ids| from the database.
+ // Returns true on success. Otherwise deletes nothing and returns false.
+ bool ClearUncommittedResourceIds(const std::set<int64>& ids);
+
+ // Reads purgeable resource ids from the database. Returns true on success.
+ // Otherwise clears |ids and returns false.
+ bool GetPurgeableResourceIds(std::set<int64>* ids);
+
+ // Writes |ids| into the database as purgeable resources. Returns true on
+ // success. Otherwise writes nothing and returns false.
+ bool WritePurgeableResourceIds(const std::set<int64>& ids);
+
+ // Deletes purgeable resource ids specified by |ids| from the database.
+ // Returns true on success. Otherwise deletes nothing and returns false.
+ bool ClearPurgeableResourceIds(const std::set<int64>& ids);
+
+ bool DeleteAllDataForOrigin(const GURL& origin);
+ bool DeleteAllData();
bool is_disabled() const { return is_disabled_; }
bool was_corruption_detected() const { return was_corruption_detected_; }
@@ -77,12 +117,27 @@ class CONTENT_EXPORT ServiceWorkerDatabase {
// and next available IDs.
bool PopulateInitialData();
- bool ReadInt64(const leveldb::Slice& key, int64* value_out);
- bool WriteBatch(scoped_ptr<leveldb::WriteBatch> batch);
+ bool ReadNextAvailableId(const char* id_key, int64* next_avail_id);
+ bool ReadRegistrationData(
+ int64 registration_id,
+ ServiceWorkerRegistrationData* registration);
+ bool ReadResourceRecords(
+ int64 version_id,
+ std::vector<ServiceWorkerResourceRecord>* resources);
+ bool WriteBatch(leveldb::WriteBatch* batch);
+
+ // Bumps the next available id specified by |id_key| if |used_id| is greater
+ // than or equal to the stored one.
+ bool BumpNextAvailableIdIfNeeded(const char* id_key,
+ int64 used_id,
+ leveldb::WriteBatch* batch);
bool IsOpen();
bool IsEmpty();
+ void HandleError(const tracked_objects::Location& from_here,
+ const leveldb::Status& status);
+
base::FilePath path_;
scoped_ptr<leveldb::Env> env_;
scoped_ptr<leveldb::DB> db_;

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