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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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61 | 61 |
62 // Scalar gain | 62 // Scalar gain |
63 double gain() const { return m_gain; } | 63 double gain() const { return m_gain; } |
64 void setGain(double gain) { m_gain = gain; } | 64 void setGain(double gain) { m_gain = gain; } |
65 | 65 |
66 // Because an AudioBuffer has a JavaScript wrapper, which will be garbage co
llected, it may take awhile for this object to be deleted. | 66 // Because an AudioBuffer has a JavaScript wrapper, which will be garbage co
llected, it may take awhile for this object to be deleted. |
67 // releaseMemory() can be called when the AudioContext goes away, so we can
release the memory earlier than when the garbage collection happens. | 67 // releaseMemory() can be called when the AudioContext goes away, so we can
release the memory earlier than when the garbage collection happens. |
68 // Careful! Only call this when the page unloads, after the AudioContext is
no longer processing. | 68 // Careful! Only call this when the page unloads, after the AudioContext is
no longer processing. |
69 void releaseMemory(); | 69 void releaseMemory(); |
70 | 70 |
| 71 static float minAllowedSampleRate(); |
| 72 static float maxAllowedSampleRate(); |
71 protected: | 73 protected: |
72 AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRa
te); | 74 AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRa
te); |
73 explicit AudioBuffer(AudioBus*); | 75 explicit AudioBuffer(AudioBus*); |
74 | 76 |
75 double m_gain; // scalar gain | 77 double m_gain; // scalar gain |
76 float m_sampleRate; | 78 float m_sampleRate; |
77 size_t m_length; | 79 size_t m_length; |
78 | 80 |
79 Vector<RefPtr<Float32Array> > m_channels; | 81 Vector<RefPtr<Float32Array> > m_channels; |
80 }; | 82 }; |
81 | 83 |
82 } // namespace WebCore | 84 } // namespace WebCore |
83 | 85 |
84 #endif // AudioBuffer_h | 86 #endif // AudioBuffer_h |
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