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Side by Side Diff: src/core/SkDrawLooper.cpp

Issue 2485853005: Revert of Make SkSmallAllocator obey the RAII invariants and be expandable (Closed)
Patch Set: Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDrawLooper.h" 8 #include "SkDrawLooper.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkMatrix.h" 10 #include "SkMatrix.h"
11 #include "SkPaint.h" 11 #include "SkPaint.h"
12 #include "SkRect.h" 12 #include "SkRect.h"
13 #include "SkSmallAllocator.h" 13 #include "SkSmallAllocator.h"
14 14
15 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) const { 15 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) const {
16 SkCanvas canvas; 16 SkCanvas canvas;
17 SkSmallAllocator<1, 32> allocator; 17 SkSmallAllocator<1, 32> allocator;
18 void* buffer = allocator.reserveT<SkDrawLooper::Context>(this->contextSize() );
18 19
19 SkDrawLooper::Context* context = allocator.createWithIniterT<SkDrawLooper::C ontext>( 20 SkDrawLooper::Context* context = this->createContext(&canvas, buffer);
20 this->contextSize(),
21 [&](void* buffer) {
22 return this->createContext(&canvas, buffer);
23 });
24 for (;;) { 21 for (;;) {
25 SkPaint p(paint); 22 SkPaint p(paint);
26 if (context->next(&canvas, &p)) { 23 if (context->next(&canvas, &p)) {
27 p.setLooper(nullptr); 24 p.setLooper(nullptr);
28 if (!p.canComputeFastBounds()) { 25 if (!p.canComputeFastBounds()) {
29 return false; 26 return false;
30 } 27 }
31 } else { 28 } else {
32 break; 29 break;
33 } 30 }
34 } 31 }
35 return true; 32 return true;
36 } 33 }
37 34
38 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& s, 35 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& s,
39 SkRect* dst) const { 36 SkRect* dst) const {
40 // src and dst rects may alias and we need to keep the original src, so copy it. 37 // src and dst rects may alias and we need to keep the original src, so copy it.
41 const SkRect src = s; 38 const SkRect src = s;
42 39
43 SkCanvas canvas; 40 SkCanvas canvas;
44 SkSmallAllocator<1, 32> allocator; 41 SkSmallAllocator<1, 32> allocator;
42 void* buffer = allocator.reserveT<SkDrawLooper::Context>(this->contextSize() );
45 43
46 *dst = src; // catch case where there are no loops 44 *dst = src; // catch case where there are no loops
47 SkDrawLooper::Context* context = allocator.createWithIniterT<SkDrawLooper::C ontext>( 45 SkDrawLooper::Context* context = this->createContext(&canvas, buffer);
48 this->contextSize(),
49 [&](void* buffer) {
50 return this->createContext(&canvas, buffer);
51 });
52 for (bool firstTime = true;; firstTime = false) { 46 for (bool firstTime = true;; firstTime = false) {
53 SkPaint p(paint); 47 SkPaint p(paint);
54 if (context->next(&canvas, &p)) { 48 if (context->next(&canvas, &p)) {
55 SkRect r(src); 49 SkRect r(src);
56 50
57 p.setLooper(nullptr); 51 p.setLooper(nullptr);
58 p.computeFastBounds(r, &r); 52 p.computeFastBounds(r, &r);
59 canvas.getTotalMatrix().mapRect(&r); 53 canvas.getTotalMatrix().mapRect(&r);
60 54
61 if (firstTime) { 55 if (firstTime) {
62 *dst = r; 56 *dst = r;
63 } else { 57 } else {
64 dst->join(r); 58 dst->join(r);
65 } 59 }
66 } else { 60 } else {
67 break; 61 break;
68 } 62 }
69 } 63 }
70 } 64 }
71 65
72 bool SkDrawLooper::asABlurShadow(BlurShadowRec*) const { 66 bool SkDrawLooper::asABlurShadow(BlurShadowRec*) const {
73 return false; 67 return false;
74 } 68 }
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