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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef AbstractAnimationWorkletThread_h | 5 #ifndef AbstractAnimationWorkletThread_h |
6 #define AbstractAnimationWorkletThread_h | 6 #define AbstractAnimationWorkletThread_h |
7 | 7 |
8 #include "core/workers/WorkerLoaderProxy.h" | 8 #include "core/workers/WorkerLoaderProxy.h" |
9 #include "core/workers/WorkerThread.h" | 9 #include "core/workers/WorkerThread.h" |
10 #include "modules/ModulesExport.h" | 10 #include "modules/ModulesExport.h" |
11 #include <memory> | 11 #include <memory> |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 class WorkerReportingProxy; | 15 class WorkerReportingProxy; |
16 | 16 |
17 // TODO(ikilpatrick): Remove this class up to AnimationWorkletThread once we no | 17 // TODO(ikilpatrick): Remove this class up to AnimationWorkletThread once we no |
18 // longer have CompositorWorker. | 18 // longer have CompositorWorker. |
19 class MODULES_EXPORT AbstractAnimationWorkletThread : public WorkerThread { | 19 class MODULES_EXPORT AbstractAnimationWorkletThread : public WorkerThread { |
20 public: | 20 public: |
21 ~AbstractAnimationWorkletThread() override; | 21 ~AbstractAnimationWorkletThread() override; |
22 | 22 |
23 WorkerBackingThread& workerBackingThread() override; | 23 WorkerBackingThread& workerBackingThread() override; |
24 | 24 |
25 // The backing thread is cleared by clearSharedBackingThread(). | 25 // The backing thread is cleared by clearSharedBackingThread(). |
26 void clearWorkerBackingThread() override {} | 26 void clearWorkerBackingThread() override {} |
27 | 27 |
| 28 bool shouldAttachThreadDebugger() const override { return false; } |
| 29 |
28 // This may block the main thread. | 30 // This may block the main thread. |
29 static void collectAllGarbage(); | 31 static void collectAllGarbage(); |
30 | 32 |
31 static void ensureSharedBackingThread(); | 33 static void ensureSharedBackingThread(); |
32 static void clearSharedBackingThread(); | 34 static void clearSharedBackingThread(); |
33 | 35 |
34 static void createSharedBackingThreadForTest(); | 36 static void createSharedBackingThreadForTest(); |
35 | 37 |
36 protected: | 38 protected: |
37 AbstractAnimationWorkletThread(PassRefPtr<WorkerLoaderProxy>, | 39 AbstractAnimationWorkletThread(PassRefPtr<WorkerLoaderProxy>, |
38 WorkerReportingProxy&); | 40 WorkerReportingProxy&); |
39 | 41 |
40 bool isOwningBackingThread() const override { return false; } | 42 bool isOwningBackingThread() const override { return false; } |
41 }; | 43 }; |
42 | 44 |
43 } // namespace blink | 45 } // namespace blink |
44 | 46 |
45 #endif // AbstractAnimationWorkletThread_h | 47 #endif // AbstractAnimationWorkletThread_h |
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