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Unified Diff: cc/surfaces/surface_factory.h

Issue 2485473003: Remove SurfaceFactory::Create and SurfaceFactory::Destroy (Closed)
Patch Set: rebase Created 4 years, 1 month ago
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Index: cc/surfaces/surface_factory.h
diff --git a/cc/surfaces/surface_factory.h b/cc/surfaces/surface_factory.h
index 3a6431596bc9cc470e8ef4fdbae1520988543e14..96852b87c4aa259a3bde3534ff9c2aaf5f2b0098 100644
--- a/cc/surfaces/surface_factory.h
+++ b/cc/surfaces/surface_factory.h
@@ -13,6 +13,7 @@
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
+#include "base/optional.h"
#include "cc/output/compositor_frame.h"
#include "cc/surfaces/surface_id.h"
#include "cc/surfaces/surface_resource_holder.h"
@@ -46,12 +47,8 @@ class CC_SURFACES_EXPORT SurfaceFactory {
const FrameSinkId& frame_sink_id() const { return frame_sink_id_; }
- void Create(const LocalFrameId& local_frame_id);
- void Destroy(const LocalFrameId& local_frame_id);
// Destroys all surfaces.
- void DestroyAll();
-
// Destroys and disown all surfaces, and reset all resource references. This
// is useful when resources are invalid (e.g. lost context).
void Reset();
@@ -93,11 +90,15 @@ class CC_SURFACES_EXPORT SurfaceFactory {
private:
FrameSinkId frame_sink_id_;
+ base::Optional<LocalFrameId> last_local_frame_id_;
Fady Samuel 2016/11/10 23:33:36 why is this optional? If last_local_frame_id_ isn'
Saman Sami 2016/11/11 17:49:58 Done.
SurfaceManager* manager_;
SurfaceFactoryClient* client_;
SurfaceResourceHolder holder_;
bool needs_sync_points_;
+ void Create(const LocalFrameId& local_frame_id);
+ void Destroy(const LocalFrameId& local_frame_id);
+ void DestroyAll();
using OwningSurfaceMap = std::
unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>;

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