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Unified Diff: cc/surfaces/surface_factory.h

Issue 2485473003: Remove SurfaceFactory::Create and SurfaceFactory::Destroy (Closed)
Patch Set: up Created 4 years, 1 month ago
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Index: cc/surfaces/surface_factory.h
diff --git a/cc/surfaces/surface_factory.h b/cc/surfaces/surface_factory.h
index 94119e0922c67658a290b473dbb7f013d4dd05a8..b6487411f16aff54915af9a9249ac5aec8f7af6a 100644
--- a/cc/surfaces/surface_factory.h
+++ b/cc/surfaces/surface_factory.h
@@ -7,7 +7,6 @@
#include <memory>
#include <set>
-#include <unordered_map>
#include "base/callback_forward.h"
#include "base/macros.h"
@@ -25,11 +24,14 @@ class Surface;
class SurfaceFactoryClient;
class SurfaceManager;
-// A SurfaceFactory is used to create surfaces that may share resources and
-// receive returned resources for frames submitted to those surfaces. Resources
-// submitted to frames created by a particular factory will be returned to that
-// factory's client when they are no longer being used. This is the only class
-// most users of surfaces will need to directly interact with.
+// This class is used for creating surfaces and submitting compositor frames to
+// them. Surfaces are created lazily each time SubmitCompositorFrame is
+// called with a local frame id that is different from the last call. Only one
+// surface is owned by this class at a time, and upon constructing a new surface
+// the old one will be destructed. Resources submitted to surfaces created by a
+// particular factory will be returned to that factory's client when they are no
+// longer being used. This is the only class most users of surfaces will need to
+// directly interact with.
class CC_SURFACES_EXPORT SurfaceFactory {
public:
using DrawCallback = base::Callback<void()>;
@@ -41,34 +43,30 @@ class CC_SURFACES_EXPORT SurfaceFactory {
const FrameSinkId& frame_sink_id() const { return frame_sink_id_; }
- void Create(const LocalFrameId& local_frame_id);
- void Destroy(const LocalFrameId& local_frame_id);
+ // Destroys the current surface. You need to call this method before the
+ // factory is destroyed, or when you would like to get rid of the surface as
+ // soon as possible (otherwise, the next time you call SubmitCompositorFrame
+ // the old surface will be dealt with).
+ void EvictSurface();
- // Destroys all surfaces.
- void DestroyAll();
-
- // Destroys and disown all surfaces, and reset all resource references. This
- // is useful when resources are invalid (e.g. lost context).
+ // Destroys and disowns the current surface, and resets all resource
+ // references. This is useful when resources are invalid (e.g. lost context).
void Reset();
- // Set that the current frame on new_id is to be treated as the successor to
- // the current frame on old_id for the purposes of calculating damage.
- void SetPreviousFrameSurface(const LocalFrameId& new_id,
- const LocalFrameId& old_id);
-
- // A frame can only be submitted to a surface created by this factory,
- // although the frame may reference surfaces created by other factories.
- // The callback is called the first time this frame is used to draw, or if
- // the frame is discarded.
+ // Submits the frame to the current surface being managed by the factory if
+ // the local frame ids match, or creates a new surface with the given local
+ // frame id, destroys the old one, and submits the frame to this new surface.
+ // The frame can contain references to any surface, regardless of which
+ // factory owns it. The callback is called the first time this frame is used
+ // to draw, or if the frame is discarded.
void SubmitCompositorFrame(const LocalFrameId& local_frame_id,
CompositorFrame frame,
const DrawCallback& callback);
- void RequestCopyOfSurface(const LocalFrameId& local_frame_id,
- std::unique_ptr<CopyOutputRequest> copy_request);
+ void RequestCopyOfSurface(std::unique_ptr<CopyOutputRequest> copy_request);
// Evicts the current frame on the surface. All the resources
// will be released and Surface::HasFrame will return false.
- void ClearSurface(const LocalFrameId& local_frame_id);
+ void ClearSurface();
void WillDrawSurface(const LocalFrameId& id, const gfx::Rect& damage_rect);
@@ -91,17 +89,15 @@ class CC_SURFACES_EXPORT SurfaceFactory {
void DidDestroySurfaceManager() { manager_ = nullptr; }
private:
- FrameSinkId frame_sink_id_;
+ std::unique_ptr<Surface> Create(const LocalFrameId& local_frame_id);
+ void Destroy(std::unique_ptr<Surface> surface);
+
+ const FrameSinkId frame_sink_id_;
SurfaceManager* manager_;
SurfaceFactoryClient* client_;
SurfaceResourceHolder holder_;
-
bool needs_sync_points_;
-
- using OwningSurfaceMap = std::
- unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>;
- OwningSurfaceMap surface_map_;
-
+ std::unique_ptr<Surface> current_surface_;
base::WeakPtrFactory<SurfaceFactory> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(SurfaceFactory);
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