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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ | 5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ |
6 #define CC_SURFACES_SURFACE_FACTORY_H_ | 6 #define CC_SURFACES_SURFACE_FACTORY_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <set> | 9 #include <set> |
10 #include <unordered_map> | 10 #include <unordered_map> |
11 | 11 |
12 #include "base/callback_forward.h" | 12 #include "base/callback_forward.h" |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
16 #include "base/optional.h" | |
16 #include "cc/output/compositor_frame.h" | 17 #include "cc/output/compositor_frame.h" |
17 #include "cc/surfaces/surface_id.h" | 18 #include "cc/surfaces/surface_id.h" |
18 #include "cc/surfaces/surface_resource_holder.h" | 19 #include "cc/surfaces/surface_resource_holder.h" |
19 #include "cc/surfaces/surface_sequence.h" | 20 #include "cc/surfaces/surface_sequence.h" |
20 #include "cc/surfaces/surfaces_export.h" | 21 #include "cc/surfaces/surfaces_export.h" |
21 | 22 |
22 namespace gfx { | 23 namespace gfx { |
23 class Size; | 24 class Size; |
24 } | 25 } |
25 | 26 |
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39 public: | 40 public: |
40 using DrawCallback = base::Callback<void()>; | 41 using DrawCallback = base::Callback<void()>; |
41 | 42 |
42 SurfaceFactory(const FrameSinkId& frame_sink_id, | 43 SurfaceFactory(const FrameSinkId& frame_sink_id, |
43 SurfaceManager* manager, | 44 SurfaceManager* manager, |
44 SurfaceFactoryClient* client); | 45 SurfaceFactoryClient* client); |
45 ~SurfaceFactory(); | 46 ~SurfaceFactory(); |
46 | 47 |
47 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } | 48 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } |
48 | 49 |
49 void Create(const LocalFrameId& local_frame_id); | |
50 void Destroy(const LocalFrameId& local_frame_id); | |
51 | 50 |
52 // Destroys all surfaces. | 51 // Destroys all surfaces. |
53 void DestroyAll(); | |
54 | |
55 // Destroys and disown all surfaces, and reset all resource references. This | 52 // Destroys and disown all surfaces, and reset all resource references. This |
56 // is useful when resources are invalid (e.g. lost context). | 53 // is useful when resources are invalid (e.g. lost context). |
57 void Reset(); | 54 void Reset(); |
58 | 55 |
59 // Set that the current frame on new_id is to be treated as the successor to | 56 // Set that the current frame on new_id is to be treated as the successor to |
60 // the current frame on old_id for the purposes of calculating damage. | 57 // the current frame on old_id for the purposes of calculating damage. |
61 void SetPreviousFrameSurface(const LocalFrameId& new_id, | 58 void SetPreviousFrameSurface(const LocalFrameId& new_id, |
62 const LocalFrameId& old_id); | 59 const LocalFrameId& old_id); |
63 | 60 |
64 // A frame can only be submitted to a surface created by this factory, | 61 // A frame can only be submitted to a surface created by this factory, |
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86 // example if the Display shares a context with the creator. | 83 // example if the Display shares a context with the creator. |
87 bool needs_sync_points() const { return needs_sync_points_; } | 84 bool needs_sync_points() const { return needs_sync_points_; } |
88 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } | 85 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } |
89 | 86 |
90 // SurfaceFactory's owner can call this when it finds out that SurfaceManager | 87 // SurfaceFactory's owner can call this when it finds out that SurfaceManager |
91 // is no longer alive during destruction. | 88 // is no longer alive during destruction. |
92 void DidDestroySurfaceManager() { manager_ = nullptr; } | 89 void DidDestroySurfaceManager() { manager_ = nullptr; } |
93 | 90 |
94 private: | 91 private: |
95 FrameSinkId frame_sink_id_; | 92 FrameSinkId frame_sink_id_; |
93 base::Optional<LocalFrameId> last_local_frame_id_; | |
Fady Samuel
2016/11/10 23:33:36
why is this optional? If last_local_frame_id_ isn'
Saman Sami
2016/11/11 17:49:58
Done.
| |
96 SurfaceManager* manager_; | 94 SurfaceManager* manager_; |
97 SurfaceFactoryClient* client_; | 95 SurfaceFactoryClient* client_; |
98 SurfaceResourceHolder holder_; | 96 SurfaceResourceHolder holder_; |
99 | 97 |
100 bool needs_sync_points_; | 98 bool needs_sync_points_; |
99 void Create(const LocalFrameId& local_frame_id); | |
100 void Destroy(const LocalFrameId& local_frame_id); | |
101 void DestroyAll(); | |
101 | 102 |
102 using OwningSurfaceMap = std:: | 103 using OwningSurfaceMap = std:: |
103 unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>; | 104 unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>; |
104 OwningSurfaceMap surface_map_; | 105 OwningSurfaceMap surface_map_; |
105 | 106 |
106 base::WeakPtrFactory<SurfaceFactory> weak_factory_; | 107 base::WeakPtrFactory<SurfaceFactory> weak_factory_; |
107 | 108 |
108 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); | 109 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); |
109 }; | 110 }; |
110 | 111 |
111 } // namespace cc | 112 } // namespace cc |
112 | 113 |
113 #endif // CC_SURFACES_SURFACE_FACTORY_H_ | 114 #endif // CC_SURFACES_SURFACE_FACTORY_H_ |
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