| Index: src/gpu/gl/GrGLEffect.cpp
|
| diff --git a/src/gpu/gl/GrGLEffect.cpp b/src/gpu/gl/GrGLEffect.cpp
|
| index 28be7afb345396188de0569646161590ee36b417..af351a47fe41f435ab5c9b57483dd5ad5ecaee6e 100644
|
| --- a/src/gpu/gl/GrGLEffect.cpp
|
| +++ b/src/gpu/gl/GrGLEffect.cpp
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "GrGLSL.h"
|
| #include "GrGLEffect.h"
|
| +#include "GrCoordTransform.h"
|
| #include "GrDrawEffect.h"
|
|
|
| GrGLEffect::GrGLEffect(const GrBackendEffectFactory& factory)
|
| @@ -34,6 +35,18 @@ GrGLEffect::EffectKey GrGLEffect::GenTextureKey(const GrDrawEffect& drawEffect,
|
| return key;
|
| }
|
|
|
| +GrGLEffect::EffectKey GrGLEffect::GenTransformKey(const GrDrawEffect& drawEffect) {
|
| + EffectKey key = 0;
|
| + int numTransforms = (*drawEffect.effect())->numTransforms();
|
| + for (int index = 0; index < numTransforms; ++index) {
|
| + EffectKey value = GrGLCoordTransform::GenKey(drawEffect, index);
|
| + value <<= index * GrGLCoordTransform::kKeyBits;
|
| + SkASSERT(0 == (value & key)); // keys for each transform ought not to overlap
|
| + key |= value;
|
| + }
|
| + return key;
|
| +}
|
| +
|
| GrGLEffect::EffectKey GrGLEffect::GenAttribKey(const GrDrawEffect& drawEffect) {
|
| EffectKey key = 0;
|
|
|
|
|